rAgHaV Posted March 29, 2008 Report Share Posted March 29, 2008 WWE SmackDown! vs. RAW 2009 Published by: THQ Genre: Fighting Release Date: 2008 Platforms: PlayStation 3, Xbox 360, Wii The ebb and flow of petty in-fighting is one of the primary characteristics of any good World Wrestling Entertainment story arc. The same can be said for the gaming franchise based off of the popular pastime, as its history has taken more than a few cues from its fantasized counterpart. Tag-team takes a front seat this year. In the three-way cage match that is the WWE-THQ-Jakks alliance, the game publisher has come out on top the most in recent months, with a United States District Court judge dismissing a WWE racketeering lawsuit brought against the two gamemakers in December, and THQ touting a court decision against Jakks over royalty rates earlier this month. Luckily for fans of burly men grappling with one another, the entertainment label along with its game-making partners still manage to put aside their differences long enough to produce a game every year, and THQ today announced WWE SmackDown! vs. RAW 2009 will take to the ring this fall. As with last year, THQ will be releasing editions of the game on nearly every current platform, including the Xbox 360, PlayStation 3, PlayStation 2, PlayStation Portable, Nintendo DS, Wii, and mobile. As is customary of annualized franchises, Jakks has performed a number of adjustments under the hood of its latest game. On the Xbox 360, PS3, PS2, and PSP, Jakks will be revisiting tag-team play, revising mechanics, and implementing a number of new ways to eliminate opponents. The franchise's character customization will be further expanded with a new Create-A-Finisher option, and the Road to WrestleMania career mode will feature co-op storylines. THQ also promises downloadable content to be available in the future. With the Wii version of SmackDown! vs. RAW debuting last year, Jakks will be amping up the game's offerings with an expanded suite of modes, including online play. On the DS, SmackDown! vs. RAW 2009 offers a number of alterations to the formula, including a redesigned Season mode that takes more of a role-playing tack. The roster of superstars has also been expanded, with the Create-a-Superstar mode now added to the DS edition. source: http://www.gamespot.com/news/6188475.html?...estnews;title;0 Link to comment Share on other sites More sharing options...
ayush12ice Posted March 29, 2008 Report Share Posted March 29, 2008 off to get rid of my SVR 08 copy Link to comment Share on other sites More sharing options...
Aman27deep Posted March 30, 2008 Report Share Posted March 30, 2008 If it sux just like SvR 08 the i am gonna but TNA iMPACT! Link to comment Share on other sites More sharing options...
Man In The Box Posted March 31, 2008 Report Share Posted March 31, 2008 Even I am looking forward to TNA Impact. SVR series has just become repetetive. Link to comment Share on other sites More sharing options...
Anmolsc Posted March 31, 2008 Report Share Posted March 31, 2008 bought till svr7..afer tht not really into wrestling...dont even watch it Link to comment Share on other sites More sharing options...
Tyler Posted March 31, 2008 Report Share Posted March 31, 2008 SVR'07 was the first Wrestling game I bought. Never played it much really but my brother used to play it all the time! Link to comment Share on other sites More sharing options...
ayush12ice Posted March 31, 2008 Report Share Posted March 31, 2008 i hav played all the smackdowns that hav come on ps1,ps2,ps3 my fav is still Smackdown 2 Link to comment Share on other sites More sharing options...
Man In The Box Posted April 1, 2008 Report Share Posted April 1, 2008 SVR 07 was a damn good game but SVR 08 and now SVR 09 seem to be just the same thing with an updated roster. Link to comment Share on other sites More sharing options...
Aman27deep Posted April 1, 2008 Report Share Posted April 1, 2008 Some Pics : Some more Information : There was a time, just a few years back in fact, when it seemed as if you could barely find a working tag team in the WWE. For whatever reason, the two-man team had fallen out of favor with fans (or at least, it seems, with WWE management). As a result, tag teams were practically nowhere to be found. That's changed recently and, if the upcoming SmackDown! vs. Raw 2009 is any indicator, tag-team wrestling is going to be a big part of the future of the series going forward. As we discovered today during a THQ press event in Orlando announcing SVR 09, working as a team in the ring is one of the central focuses of this year's game. That focus on tag-team wrestling will emerge in a number of different ways. Key to the new tag-team approach is a number of different ways to interact with your partner in the ring. These can be things like "illegal" partner actions. (You know, choking an opponent while the ref's back is turned, holding the rope down while your partner tosses your opponent against the ring, thus tossing him out of the ring, and so on.) In addition, the developers are working to ensure that even if you aren't in the ring, you'll still have plenty of opportunities to interact with the game. For instance, you'll be able to rally the crowd or distract the referee. Then there's the always-popular hot tag, used to describe those moments in a match when a wrestler who's spent a good deal of time getting his butt kicked manages to tag in his partner, who runs into the ring like a wild man and destroys anyone who gets in his path. Of course, not all tag teams are smooth partnerships, and SVR 09 will also let you mimic that aspect of the real thing, be it blind tagging your partner when he's not looking so you can hog some of the glory, or flat out turning your back on your teammate and launching an attack on him. However, the team aspect in SVR 09 will be more than just dramatic swerves. As a tandem, both members of a tag team will share the same momentum meter, which means that if your partner is sucking it up in the ring and tags you in, you'll need to fight back to regain the momentum. There will also be plenty of team-specific moves and attacks that you'll be able to pull off on opponents; during the presentation, THQ showed footage of the Hardy Boys roughing up Randy Orton with tandem moves such as double slams and dual drop kicks, as well as more elaborate tag-team finishing moves. Create a Wrestler modes have been standard fare for wrestling games for years, and the SmackDown! series has had Create an Entrance tools in the series for a while now as well. With SVR 09, you can add one more create mode to that: Create a Finisher. Here, you'll be able to string up to 10 moves together to create finishing moves from scratch from a pool of more than 500 animations. The tool shown during the presentation looked similar to that found in the assign move set tools found in previous SmackDown! games, which is to say that it wasn't exactly pretty to look at, but appears as if it'll get the job done. The most important aspect of this feature, beyond its apparently flexibility, is that you'll be able to use any created finisher anywhere in the game, be it in the single-player game or online. We'd like to be able to tell you about all of the new online features in SVR 09, but THQ is keeping most of the details under wraps for now. What we do know is that there will be new match types to play and that online play will be available on the Wii version of the game for the first time. Downloadable content for the game will also be available, though we don't know the specifics. What we did manage to wrangle out of THQ producers was the hint that the DLC would "extend the life of the game"; it remains to be seen whether that means an extended storyline, new match modes, roster updates (our odds-on favorite), or some combination. The story mode--dubbed Road to WrestleMania in SVR 09--will see some changes. Instead of running through a generic catchall storyline designed for any character, the stories in Road to WrestleMania mode will be specific to a handful of WWE Superstars and will feature a storyline that will take your character from the Royal Rumble all the way to his or her big match at WrestleMania. There will also be a cooperative tag-team storyline that producers are promising will have plenty of twists and turns, including the ability to decide whether you and your tag-team partner remain as a team along the way. Although new features are always important for keeping any game fresh, one could argue that THQ has a lot to do in improving some aspects of the previous years' games that have become extremely tired; namely, long load times, crummy collision detection, and subpar animations. It seems that THQ is listening on all of those points and is promising improvements to each of these aspects of the game, as well as an improved AI that will see the virtual Undertaker acting in the ring as he would in real life. We're most curious to see how the hit detection and load times improve. Producers claim that the game already has 50 percent shorter load times than last year's game, with the overall goal of reducing load times completely (which sounds optimistic, if not necessarily realistic, to us). In addition to the Xbox 360 and PlayStation 3 versions of the game, we'll also see Wii and Nintendo DS version of SVR 09 this year. The Wii version will have the aforementioned online play, and will also let you manually control your wrestler (to an extent) during the ring entrance and after victory in the squared circle. The interaction is pretty basic, mainly just lifting your arms to acknowledge the crowd, but we got a kick out of the Yuke's developers who showed off the feature, including one guy who managed to do a pretty good Jeff Hardy arm-swinging stage dance with the Wii Remote and Nunchuk. The DS version has taken a step away from the rock-paper-scissors screen-tapping fest that was last year's game; with a new developer onboard, THQ is promising an experience that's closer to the console games, including a Create a Wrestler mode, an RPG-style season mode, and more than 30 wrestlers on the roster. SmackDown! vs. Raw 2009 will be the 10th version of the SmackDown! series (which sort of makes us feel old). As the series prepares to head into its second decade, it seems to be focusing on both the new features and modes that will keep fans coming back, while addressing the important issues that SmackDown! vets have been clamoring for. We'll be tracking the game's progress all summer and fall as we lead up to its release later this year, and we'll be bringing you much more in the near future. -GameSpot Not a single word about the PS2 version there, i hope it is still in the works Link to comment Share on other sites More sharing options...
KnackChap Posted April 1, 2008 Report Share Posted April 1, 2008 so yukes are not even trying anymore Link to comment Share on other sites More sharing options...
AtheK Posted April 1, 2008 Report Share Posted April 1, 2008 had SVR 08 on PS3 what a sad game..Not even looking forward to this not even bothered.... Link to comment Share on other sites More sharing options...
Aman27deep Posted April 1, 2008 Report Share Posted April 1, 2008 had SVR 08 on PS3 what a sad game..Not even looking forward to this not even bothered.... I actually can understand, after 07 i had high expectation for 08, sab mitti meh mil gaya. Good thing i play back-ups, thats the only reason i'll pick this up! Link to comment Share on other sites More sharing options...
Chaztin Posted April 1, 2008 Report Share Posted April 1, 2008 I played RAW as last WWE game then bought svr 08 4 xbox 360 never bothered plyn it...i hardly find any diff in all svr games. Link to comment Share on other sites More sharing options...
rAgHaV Posted April 1, 2008 Author Report Share Posted April 1, 2008 hope they add the punjabi prison match to the existing list of matches Link to comment Share on other sites More sharing options...
gamesquare Posted May 20, 2008 Report Share Posted May 20, 2008 ya i too dont get it, there are hardly any differences between 2007 and 2008 except the ecw, but i dont expect 2009 to be tht different from 2008. I'm not sure about tna, ppl in India still loyal to wwe Link to comment Share on other sites More sharing options...
Hahaman Posted May 21, 2008 Report Share Posted May 21, 2008 ^^To the show but for the game its diff Link to comment Share on other sites More sharing options...
emulsion Posted May 21, 2008 Report Share Posted May 21, 2008 I got 2 words for ya - REPETITIVE SHYT Link to comment Share on other sites More sharing options...
SchizoidFreud Posted July 13, 2008 Report Share Posted July 13, 2008 New screenshots of new WWE SmackDown vs. RAW 2009 and The Boxart ------------------------------------------------------------------------------------------------------------------------------------------ Nice boxart. Link to comment Share on other sites More sharing options...
Keyofx Posted July 13, 2008 Report Share Posted July 13, 2008 the WWE is NOT pro-wrestling. Link to comment Share on other sites More sharing options...
MITHUNtheDON Posted July 18, 2008 Report Share Posted July 18, 2008 No matter how much u belt the opponent , he still gets up real quick, even you do a finishing move opponents get up right away no realistic fights I got 2 words for ya - REPETITIVE SHYT Link to comment Share on other sites More sharing options...
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