Curse of Osiris for Destiny 2 makes it one of the most disappointing Destiny additions to date. It includes a brief two- to three-hour campaign with a hollow story, a tiny public space with little to do, and two new multiplayer maps.
The two new bosses, though, waste a lot of potential. They’re mechanically interesting, but in the campaign they’re so weak that they’re a pushover for any experienced Fireteam.
Mercury: a beautiful but boring destination with just one new public event, only one measly lost sector, and a few treasure chests.
Rewards are hidden behind a convoluted dismantling system.
The Crucible is left in its current stale state.
The Curse of Osiris' poor campaign and mostly weak additions do little to address the problems with Destiny 2.
5.5 - IGN
Nice way to improve an online game.