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Shadoken
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Its a good weapon, if u looking for fire dmg. But, Black knight great axe is better, more fire dmg, more reach, and swing. However, BKGA is harder to get.

Fire is only good if your build is not based on Str/Dex since fire scales off nothing.

 

on the dark souls wiki i found this.

Name

(Damage Defense Stat Bonuses Materials Cost Souls Quelaag's Furysword +0) 60/0/170/0 45/10/30/30 E/B/-/- - -

 

It does scale on dex plus fire damage.

Edited by maverickR2D2
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Furysword scales with both dex and humanity. But only physical damage of furysword scales with dex not the fire damage.

The weapon is fast, cool looking and does awesome damage. Its worth it. Would recommend Man serpent great sword, black knight great sword too is you are going for quality or str build.

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^^ Yes, the good ol days of man-serpant GS...for Str + medium fast swing. Otherwise, Great Machete for full Powar (Str + slow swing)

And Great Axe with Fire mod, for full fire power. I recall now.

So much fun xD

 

B scaling is okayish. If one is going for Dex Or Str build, then S scaling is recommended. For quality builds, Str/Dex B/B scaling.

Edited by Nr.Draca47
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  • 9 months later...

 

 

Dark Souls: Remastered coming to PC, PS4 and Xbox One

 

The Dark Souls remaster, coming to all platforms on May 25, will include the downloadable add-on Artorias of the Abyss and feature improved resolution and other visual enhancements. Bandai Namco and developer From Software are also increasing the multiplayer count to a maximum of six players.

 

Bandai Namco also promises enhanced visuals on the PlayStation 4 Pro and Xbox One X systems. Here’s a breakdown of resolution and framerate options for Dark Souls: Remastered:

 

Xbox One (1080p, 60 fps)

PlayStation 4 (1080p, 60 fps)

Xbox One X (Upscaled 4K, 60 fps)

PlayStation 4 Pro (Upscaled 4K, 60 fps)

PC (Native 4K, all textures 2K unconverted, 60 fps)

Nintendo Switch (TV mode: 1080p, 30 fps; Handheld mode: 720p 30 fps)

 

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As a PC owner and a massive fan, this is just completely pointless unless there are substantial gameplay changes. 
 
I am not buying it for a slight visual fidelity bump, 60 FPS and two more people in MP.
I know.... But....
Idk
Still looks a bit appealing to buy. 6 players and no retarded invasion rules like in DS3. And better invasion mechanics.... Too hard to resist
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1 hour ago, roun90 said:

Dark Souls Trilogy Collector's Edition box confirmed for Japan. For the hardcore fans here, will you get it if/when it comes in English?

1

 

Totally depends on the price of the thing here. If it is 28,990/-, nope. 

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  • 2 months later...
Quote

Graphics 

Dark Souls Remastered will have a 4K resolution with a compatible TV / monitor at 60 frames per second on the Xbox One X, PlayStation 4 Pro, and PC. It will display upscaled 4K resolution on PlayStation 4 Pro and Xbox One, while the PC version will be native 4K. 
PlayStation 4 and Xbox One – 1080p resolution at 60 frames per second. 
On the Switch, it will have a 1080p resolution at 30 frames per second when docked to TV, and 720p resolution at 30fps when in handheld mode.

 


Online Multiplayer 

 

The maximum number of players online has increased from 4 to 6. 
The Dried Finger item will be needed to play with 6 players. 
The Dried Finger has been moved from the Painted World of Ariamis level to the Undead Burg merchant to be obtainable earlier in the game. The Dried Finger location in the Painted World has been replaced with a Twin Humanities item. 
Password Matchmaking is now available, similar to Dark Souls 3. When a player is summoned in Password Matchmaking the player level will be synced. 
It’s now easier for friends to be matched with each other. When the guest player’s character level and weapon is higher than that of the host player, the level will be adjusted accordingly. 
Healing items will not be available during PvP with the exception of Estus Flasks. To prevent long and drawn out battles, the number of Estus Flasks is halved for phantoms. 
When a player defeats an invading phantom, their Estus Flask is restored. 
Players can turn on / off global matchmaking. 
Players can now prevent matched Red Phantoms from seeing their “White Sign Soapstone” sign. 
layers can no longer summon ally phantoms consecutively when in combat with enemy phantoms. 
In online play, players who are outside of the host’s parameter range will not be matched with each other (the players can still be matched via Password Matching).



Arena 

 

Three-versus-three and six-player deathmatch have been added. 
Arena battles can also use Password Matching. 
Respawn points will be random.



Miscellaneous 

 

Players can select the number of usable items, such as consumable souls or covenant items, to use instead of one at a time as in the original game. 
The number of languages has been increased to the number found in Dark Souls 3. 
A Bonfire has been added next to Vamos the Blacksmith. 
Covenants can be switched at Bonfires. 
Button configuration is available. 
Items will not automatically be registered into an item slot when picked up. 
When the up or down directional pad button is held down, the first item equipped will be selected. 
The online network has been changed from P2P to dedicated servers.

 

Source: Gematsu

 

 

 

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