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KnackChap

Killzone 2

GI Killzone 2 pre-order   153 members have voted

  1. 1. Will you participate in a GI Killzone2 pre-order?

    • Yes, with or without a discount
      109
    • No. I'll buy it from the local store
      40

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4933 posts in this topic

after e3 i had heard about the new fps cover system,first time seeing it .

its done extremely well and is seamlessly integrated.did u see the part when he turned of all the post processing,looked like a different game all together.

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Yes, there was just about a half second hitch and then it went right in the action. There's 25 minutes of total Killzone madness on Gamespot, check it out.

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Yes, there was just about a half second hitch and then it went right in the action. There's 25 minutes of total Killzone madness on Gamespot, check it out.

saw that,they got a few nice little features in there,nothing groundbreaking but nice.

the closeup textures can still use a little work,same with the fire

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this is the only ps3 game that gives me goosebumps by just seeing the name if i dont have a ps3 by then OceansAndEarth muk kheliboloi dibo lagibo

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the game is lookin good...

but i am totally unhappy with the cover system cheap imitation of R6 vegas.. they should have added the TP view in cover... now it looks totally wierd when u r in cover..

does this game support co-op?

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no thats the best cover system available currently.... there is no harm in ripping it.. this game has anyway taken the exact physics of the vegas cover system except for the TP view.

Edited by sanjoy

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no it hasnt,only the control scheme is same,in vegas when you take cover they stick their back to the wall,here the controlling charater still looks in the forward direction much like graw.if anything the cover system works here like a mixture of graw and vegas.

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but i want TP view in the cover man.. maybe if u guys sign a petition they still might implement it hehe

not really,a lot of games are coming with the 3rd person camera view,so i dont mind them doing something different

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2GB levels in Killzone 2

 

Each level of killzone will make up a whopping 2 gigabytes. That's about half a DVDs worth of storage...which is alot. Obviously, this is why it's on Blu-ray, but it may account for the current slow down at checkpoints and the like.

 

Also, due to the sheer detail and effects crammed down the Cell and RSXs proverbial throat, the game will run 30 fps, and will ‘only’ be at 720p. The detail is so high in fact, that the amount of polygons used in one soldiers face is roughly the amount used in one entire Killzone 1 level. As long as it doesn't cause any issues like the ones seen Madden '08, it should be fine.

 

link : http://www.n4g.com/ps3/News-62854.aspx

 

Damn :giggle: !

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2GB levels in Killzone 2

 

Each level of killzone will make up a whopping 2 gigabytes. That's about half a DVDs worth of storage...which is alot. Obviously, this is why it's on Blu-ray, but it may account for the current slow down at checkpoints and the like.

 

Also, due to the sheer detail and effects crammed down the Cell and RSXs proverbial throat, the game will run 30 fps, and will ‘only’ be at 720p. The detail is so high in fact, that the amount of polygons used in one soldiers face is roughly the amount used in one entire Killzone 1 level. As long as it doesn't cause any issues like the ones seen Madden '08, it should be fine.

 

link : http://www.n4g.com/ps3/News-62854.aspx

 

Damn :ranting: !

 

Wow..thats is cool... :shock3:

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