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HundredProofSam

Review: Kingdoms of Amalur: Reckoning

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Review: Kingdoms of Amalur: Reckoning

By Rishi Alwani aka milo

 

All it takes to suck the creativity out of making video games is success.

 

Have one blockbuster hit and soon enough, everyone else is trying to do the same thing. We've seen it with Doom, GTA and Call of Duty. Before you know it, the market is filled with cookie cutter games, clones that have few buyers, followed by publishers and developers shutting shop and people moaning about how the industry is dying. At the first glance, Kingdoms of Amalur: Reckoning appears to be one such game.

 

FULL REVIEW

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* Plot takes awhile to pick up

* ...much like the camera in big battles

* Ending could've been better

* Online pass nonsense


 

and No jump option :P

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