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SRINI87

Black Ops 2: First multiplayer details, release date leaked?

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This year's annual Call of Duty release is widely expected to be Treyarch's Black Ops 2, and while the game has yet to be officially announced, that hasn't stopped rumoured details making their way online.

 

 

The following information, claiming to reveal the game's release date and a load of multiplayer features, was first posted on the official Black Ops forums in a thread that was later taken down, and its cached version is unavailable. It was then reposted in another thread on Activision's forums, which was also killed off by the publisher, but its cache remains available

 

None of this information is confirmed, but there's no reason it couldn't be genuine as it all sounds feasible. Here's the lot:

 

Leaked Black Ops 2 Multiplayer Information

This year, Call of Duty will return with it's ninth installment with Black Ops 2. As expected it will be following Treyarch's previous game Black Ops. It's release date is set for the 6th of November.

 

Game Modes

 

Escort, a new game mode similar to Search and Destroy however a live player must be escorted to one of three areas (or two depending on the map) without being killed. The match will have rounds, consisting of one life only.

Drop Zone and Kill Confirmed will return

Team Defender and Infected will not return

 

Pointstreaks

 

Will follow from Modern Warfare 3's system

Larger emphasis on objectives

A bomb plant is worth 2 points

A neutral flag is worth 1, however an enemy flag is worth 2

flag assist capture is worth 1, a capture is worth 2

The Specialist Pointstreak has be modified. 2 kills now gets you 1 perk. The 4th kill gets you 2 more perks. The 6th kill gets you 3 more perks. The 8th Kill gets you 4 more perks. You do not get every perk when you reach 8 kills. Perks only become "Pro" when you have them Pro

RC XD will not return

Heat vision is a new Pointstreak reward. When you get the required points, you can activate this Pointstreak and your player pulls out a scope and attaches it to your weapon. This scopes main advantage is it's ability to detect enemies through most walls. Note, the scope can only be attached to primaries not including shotguns

Item Packages requires 5 points. Fall along side care packages and air drop traps. Features a list of package items only including ammo, mini gun, grenade launcher, rocket launcher, and body armor

 

Prestiges

 

There will be 15 prestiges

There will be 50 ranks

Every two prestiges there is a 5 rank increase

The final prestige has 90 levels

 

ELITE 2.0

 

ELITE is being fully incorporated into Black Ops 2

Combat record has been modified and re-named as ELITE Stats

There will be a specific lobby for clan matches (new way of leveling clans)

Clan Tournaments can now be implemented

 

Removed

 

No MOAB or Nuke

No last stand

No death streaks

No flame thrower attachment

 

Map Design

 

Map design and size will be following Black Ops not Modern Warfare 3

 

Sniper Rifles

Improved sniper rifle usage.

No aim assist for any sniper rifle.

Less sway

 

Customization

 

No longer just perk 1 chooses the players appearance

Appearance is a combination of all perks and type of Pointstreak being used.

 

Hardcore

 

Larger emphasis on hardcore than ever before

No grenade launchers

Only vehicle guided rocket launchers permitted

Respawn timings decreased (for most modes)

1 bullet in the foot will no longer kill a person, a head or chest shot is usually required.

A person will now bleed out if severely injured.

 

Perk System 2.0

 

The Perk Pro system has been upgraded

There is now 2 options a perk can advance to.

Both require different challenges to unlock

Once the desired Pro version is unlocked, the player can select that as their "Perk Pro".

Once selected, the only way to choose the other option is by entering prestige mode.

For example Perk slot 1 has the perk called Speed

Speed - Reduces the time taken to aim down the sight. Pro I - Swaps weapons faster. Pro II - Throws equipment faster

 

Combat Training

 

Will be returning with vast improvements.

Difficulty is no longer based on how long the bots take to start shooting.

Bots now have an advance AI system

Similar to the behavior seen in the MW3 Spec Ops survival

 

 

 

src: CVG

Edited by SRINI87

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