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Capcom Posts Revenue and Profit Growth Despite RE:6 Sales Not Meeting Expectations

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Capcom has revealed their financials for the first nine months of the fiscal year and surprisingly, the publisher has posted growth in both profit and revenue.


For the nine-month period ended December 31, 2012, Capcom reportedrevenues of $780 million (72.6 billion yen), which is up 44.6% from the
same period year-on-year. Net profits also went up significantly, up105% to $70.9 million (6.6 billion yen) even with Resident Evil 6 failing to meet sales expectations.

Speaking of Capcom's flagship franchise, the publisher notes that Resident Evil 6 has "lost momentum" after a strong start and failed to,"fulfill its role as a driver of sales expansions." For reference,Resident Evil 6 started out well with the game shipping 4.5 million copies just a month after release. In the third year of the fiscal year, RE6 managed to move 1.1 million units, but still failed to meet expectations.


In related news, Capcom has also lowered the sales estimate for NinjaTheory's DmC. While the game generally garnered positive reviews, it only managed to ship 1 million units in January, which is well below Capcom's intial projections of 2 million units by March 31. Now, that sales estimate has been lowered to 1.2 million units, with a discrepancy of 800, 000 copies.


Even if two of Capcom's big games are struggling, the company's digital contents division, which houses its console, PC. mobile and PC games have generated $533.9 million (49.7 billion yen) -- an increase of 39.2% year-on-year.

Does this mean DmC's reboot is a failure? We won't know for sure until Capcom's next fiscal report, which is due later this year. But then
again, even with their marquee games not hitting their strides commercially, the publisher still managed to grow their revenue, so they must be doing something right.

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Not bad at all. Interesting to see how they handle the transition to next-gen.

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