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Kingdom Come: Deliverance


WhiteWolf
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14 hours ago, Joe Cool said:

A 3rd person view won't be immersive for this. It's combat heavy. 

 

 

Mount and Blade has a third-person view and operates in the same strictures as Kingdome Come minus the narrative. The PoV factor might just be something that Warhorse made a deliberate choice on. 

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I saw a video and also read in comments that to stealth at night you have to do in pitch darkness which basically means all you see is a black screen and dialogues( when they appear). That is just crazy.someone tell me that there is a way around this.

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THE GOOD

  •  Incredible attention to historical detail
  •  Extensive, lifelike quests
  •  Strong storytelling and voice-acting brings Henry and his world to life
  •  Impressively rendered world immerses you in the setting
  •  Smartly relies on both stat growth and skill development

THE BAD

  •  Overly rigorous core mechanics can get in the way of your enjoyment
  •  Bugs and glitches can unfairly halt progress
  •  Frustrating save system

 

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Video game designer Daniel Vávra is called racist by an SJW for not putting black people in a videogame about medieval Czech kingdom. Explains that this is because there were none.

 

 

omnobVt.jpg

 

 

https://www.resetera.com/threads/separating-games-from-their-creators-kingdom-come-deliverance.17250/

 

https://kotaku.com/my-e3-meeting-with-a-pro-gamergate-developer-1715511964

 

 

Correct me if iam wrong but Czech is totally white country, right? Don't think there were any black people in 11th century Czech republic? So, expecting him to add black or non white people in the game just to please American SJW groups doesn't make any sense. Same way adding all white people in Black Panther which is set in an African country Wakanda doesn't make any sense. It should be done according to script and setting of the game/movie and not to please SJW groups imo.

 

Edited by WhiteWolf
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25 minutes ago, WhiteWolf said:

~snip~

 

 

So, that desperate to pad out your post count? Putting up half-assed click-bait from a year ago.

 

Also, contrary to popular belief, people migrated around in medieval Europe, dark-skinned people although uncommon did exist on the continent and had a pretty sorted setup in Iberia (present-day Spain and Portugal).

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5 hours ago, Playstationdude said:

Wtf is this sh*t? How does it matter if the game does not show any black people? :eyebrow:

 

Edit- ok I see he is claiming to have made a historically accurate game. Maybe that's why. Still, it sounds pretty stupid to create a fuss over this.

 

Everything is a controversy waiting to happen these days.

 

Even the historical accuracy argument factor does not hold water.

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  • 2 weeks later...

Big patch out on PC; coming soon on consoles.

 

 

  • The game now has Save and Exit feature.
  • Saving is much more robust and saves won't get corrupted even if the game crashes while saving.
  • Performance improved
  • LoD switching tweaked, reducing pop-in and improving texture streaming.
  • Stuttering in some areas reduced.
  • Slightly smoother framerate on Vsync 30. (Consoles and some PCs)
  • Improved lockpicking
  • New interface design makes it much easier to hold the sweet spot while turning the lock.
  • Easy and Very Easy trunks are now easier to lockpick when playing with controller. (Mouse difficulty unchanged)
  • Improved pickpocketing
  • You will no longer get caught if you stop at the beginning of the minigame. (Unless someone sees you)
  • The risk indicator is now much more precise. When green, you are sure not to get caught.
  • Alchemy bench will no longer shoot you into the air.
  • The last quest with Lord Capon is now visible on the map when he is ready to assign it to you.
  • Guards won't frisk you so often.
  • Your horse shouldn't get stuck when jumping fences.
  • Horse items are cleaned along with player items in bathhouses.
  • You can see when looking at a bed whether it will save your game.
  • You can sleep on beds without having to sit down first.
  • Levelling up stealth by sneaking past enemies is more consistent.
  • Sneaking past sleeping NPCs is now easier.
  • Some easily accessible trunks with extremely good loot have been removed.
  • Cave mushrooms can now be found in many other damp places.
  • You can no longer autocook potions that you haven't brewed by hand at least once before.
  • German voiceovers will no longer cut off in mid-sentence in cutscenes.
  • Late game player strength tweaked
  • Some combat perks that were unintentionally overpowered were tuned down.
  • Weapons scale less with high-level stats.
  • It should now be much harder to kill high-level enemies with one hit. (Unless they're helmetless. Stupid Runt...)
  • Other combat system tweaks
  • "Untargeted attack" exploit fixed.
  • Enemy combat archery AI improved.
  • Guards now react to combat more aggressively.
  • And many other minor tweaks.
  • (PC only) It is now possible to select different types of anti-aliasing.
  • (PC only) It is now possible to set VSync to 30 or 60, or disable it completely.
  • (PC only) Steam Cloud saving enabled.
  • And over 300 other fixes in various quests.
  • Thanks 1
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16 hours ago, Joe Cool said:

Big patch out on PC; coming soon on consoles.

 

  • T
 

any video of sorts showing changes, if it has reduced the glitches and all then I'll buy it right now!

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I gave up on console copy. The loading time is hilariously long and often. Kills the entire mood.

 

20-40 seconds between dialogue loading screen and a minute or two between other loading screens and this happens every couple minutes. Completely sucks. xnBaKO4.png

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