GeraltOfRivia Posted October 27, 2017 Report Share Posted October 27, 2017 (edited) 54 minutes ago, Joe Cool said: 12-15 people. 200-300K sales budget. Hellblade's budget was below $10 million. Maybe $7-8 million ? https://www.engadget.com/2015/09/16/ninja-theory-hellblade-indie-game/ Edited October 27, 2017 by GeraltOfRivia Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted October 27, 2017 Author Report Share Posted October 27, 2017 Yes? That's ~300K sales budget... 300K x $30 is ~9 Million. Quote Link to comment Share on other sites More sharing options...
ALPHA17 Posted October 27, 2017 Report Share Posted October 27, 2017 Just now, Joe Cool said: Yes? That's ~300K sales budget... 300K x $30 is ~9 Million. Except not everyone is buying at $30. Quote Link to comment Share on other sites More sharing options...
GeraltOfRivia Posted October 27, 2017 Report Share Posted October 27, 2017 2 minutes ago, Joe Cool said: Yes? That's ~300K sales budget... 300K x $30 is ~9 Million. Oh you meant number of copies sold, I misunderstood as $ 200-300k sales. Quote Link to comment Share on other sites More sharing options...
GeraltOfRivia Posted October 27, 2017 Report Share Posted October 27, 2017 2 minutes ago, ALPHA17 said: Except not everyone is buying at $30. Yeah, that's also true. Bottom line is that Ninja Theory delivered a great game at $30 which is better than many $60 games out there. And it is a financial success. Big publishers inflate their budgets due to mismanagement and then try to recuperate by adding MTs in their games. 1 Quote Link to comment Share on other sites More sharing options...
GeraltOfRivia Posted October 29, 2017 Report Share Posted October 29, 2017 Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted October 30, 2017 Author Report Share Posted October 30, 2017 (edited) Wow, great people. I hope they have enough for themselves to go on and make another worthy game. Edited October 30, 2017 by Heaven Angel Quote Link to comment Share on other sites More sharing options...
CarbonCore Posted October 30, 2017 Report Share Posted October 30, 2017 That pretty nice of them. Did they create exclusive DLC or preorder bonus for it or just straight up donated 60K quids from their earning? Quote Link to comment Share on other sites More sharing options...
GeraltOfRivia Posted October 30, 2017 Report Share Posted October 30, 2017 9 minutes ago, CarbonCore said: That pretty nice of them. Did they create exclusive DLC or preorder bonus for it or just straight up donated 60K quids from their earning? They only released this f**king awesome trailer to promote the campaign. 1 Quote Link to comment Share on other sites More sharing options...
san_Assassin Posted November 22, 2017 Report Share Posted November 22, 2017 (edited) Hellblade: Senua’s Sacrifice Final Dev Diary Announces the Game Is Now Profitable Hellblade: Senua’s Sacrifice launched onto PlayStation 4 and PC in August. Last month, the developer was able to announce that the game had broken-even in sales, despite its expectations being much lower. However, at that time, Ninja Theory wasn’t able to provide specifics regarding the title’s success. Today, that changed with the release of the game’s last development diary. Something the team at Ninja Theory seemed most nervous about before Hellblade‘s launch was whether the public would accept the game’s portrayal of mental health. As detailed in previous interviews and dev diaries, the team put a lot of effort into researching the subject. However, it seems that their concerns were unwarranted with the deluge of praise that followed launch day and the success in sales that came with it. According to Ninja Theory’s records, Hellblade: Senua’s Sacrifice sold over 250,000 copies across both PlayStation 4 and PC, whereas it was only expected to sell around 150,000 units. Right now, three months after the game’s release, Ninja Theory says that the game has surpassed its break-even point, and has become profitable with over 500,000 copies sold. So far, the game has had a total revenue of $13 million, with a development cycle of three years and an average team size of around 20. Ninja Theory explains that it believes the AAA indie model it has established can also be successful for other studios, which is why it has documented the game’s progress over 30 development diaries. You can find the 30th and final Hellblade: Senua’s Sacrifice development diary in the video below. link Edited November 22, 2017 by san_Assassin Quote Link to comment Share on other sites More sharing options...
Walker Posted November 22, 2017 Report Share Posted November 22, 2017 Good for NT Quote Link to comment Share on other sites More sharing options...
HEMAN Posted November 22, 2017 Report Share Posted November 22, 2017 So will they be releasing it for Xbox One X to increase sales. Or there some PS exclusive deal here. Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted March 30, 2018 Author Report Share Posted March 30, 2018 Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted June 23, 2018 Author Report Share Posted June 23, 2018 Quote Link to comment Share on other sites More sharing options...
WhiteWolf Posted June 24, 2018 Report Share Posted June 24, 2018 (edited) Congratulation NT and also MS on yet another successful first party IP release. State of Decay 2 topped NPD and have total over 2m players and now another MS IP Hellblade reached 1M Edited June 24, 2018 by WhiteWolf Quote Link to comment Share on other sites More sharing options...
CarbonCore Posted June 24, 2018 Report Share Posted June 24, 2018 Are you going to congratulate MS for Donkey Kong and GoldenEye success too? Quote Link to comment Share on other sites More sharing options...
Heaven Angel Posted June 25, 2018 Author Report Share Posted June 25, 2018 Really good game, deserved it. 800 bucks well spent. Quote Link to comment Share on other sites More sharing options...
silv3rgunn3r Posted June 25, 2018 Report Share Posted June 25, 2018 It's still in my yet to play list :/ .....should get this whenever it's on sale Quote Link to comment Share on other sites More sharing options...
hope Posted June 25, 2018 Report Share Posted June 25, 2018 29 minutes ago, kold_war said: It's still in my yet to play list :/ .....should get this whenever it's on sale Or play when on ps plus? Quote Link to comment Share on other sites More sharing options...
hope Posted June 25, 2018 Report Share Posted June 25, 2018 Just now, adity said: Never coming on plus now that MS owns them. f**k it then Quote Link to comment Share on other sites More sharing options...
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