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Racing genre is not making money because of stupid decisions by publishers. I would have bought Crew and NFS if they didn't force always online just for the heck of it. I enjoyed FH2 a lot. Looking forward to FH3.

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Well thats stretching a little too far to say racing Genre is dying.

 

Not really.

 

2015:

 

F1 - flop.

RIDE - flop.

Crew - dead.

MotoGP 15 - flop.

WRC 5 - flop.

MX vs. ATV - flop

 

2016

 

...

 

One of the racing pioneer series like DiRT itself is relying on community and went for 1 year early access route without taking bigger risk.

Project CARS is public funded.

Project CARS 2 also getting crowdfunding treatment.

 

Other than Forza and Gran Turismo, which racing game is actually doing good? Because I look every month on steam for a racing game, and all I find is shite. If you find any, do tell.

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Not really.

 

2015:

 

F1 - flop.

RIDE - flop.

Crew - dead.

MotoGP 15 - flop.

WRC 5 - flop.

MX vs. ATV - flop

 

2016

 

...

 

One of the racing pioneer series like DiRT itself is relying on community and went for 1 year early access route without taking bigger risk.

Project CARS is public funded.

Project CARS 2 also getting crowdfunding treatment.

 

Other than Forza and Gran Turismo, which racing game is actually doing good? Because I look every month on steam for a racing game, and all I find is shite. If you find any, do tell.

Thats the reason.They are bad thus the sales.F1 is doing ok to good BTW.Crew had huge potential but that always online thing is just a big turn off,thus did poorly.That Criterion multi vehicle game looked awesome but dont know where it is.

 

Also dont know why a Burnout game isnt coming after all these years?People are waiting for that since Years.NFS should be stopped for a while.Its too much now that people dont bother.The whole concept is getting stale.

 

 

Genre has lot to offer still i think.

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Lol GRID series has not disappeared anywhere bruh.GRID Autosport released in 2014 and GRID 2 in 2013(both were well received by the critics).I bought Dirt Rally recently hope it's good.

 

The MMO approach that Crew and NFS 2015(wasted potential) tried should stop ASAP.That's what killing the fun IMO.But it's really sad that the Burnout series is dead :( I would buy the next Burnout game Day 1 for sure.

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Well as long as Codies manages to put out decent games every few years I have faith.

 

Evolution was shuttered mainly because of how botched up the Drive club launch was. Even though the game eventually turned out bloody fantastic that launch damaged the title beyond repair. The blame for that should be placed squarely at Sony & the now defunct Evolution's feet.

 

NFS 2015 was just a not very good game, not even talking about the always online, even though that was one part of the problem. The game and the world was just dull and lifeless.

 

As far as the Crew is concerned I'm not too sure but I just wasn't able to really get into it. I still have the disc but I've not bothered to pop the game back in. (Driveclub is still my go to Racing fix along with Grid 2 on the ps3)

 

I don't think it's the racing genre dying as much as publishers and developers not understanding what we want from a game.

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racing games started losing its appeal when everyone started making it open world. i dont play racing games much now but when i used to, the whole thrill of them during the ps1, 2 and even 3 era was learning and mastering the tracks. right now you just have a waypoint on some racing line guiding you through some huge open area with invisible walls, stupid online social features during races and what not. only codies are mostly sticking to the basics. DC was good but the launch was so messed up esp for a socially connected game that evo coudnt even fix it after several months and sony had to send a special team from their end to fix that game.

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racing games started losing its appeal when everyone started making it open world.

This more than anything else. Very few open world racing games managed to be special. NFS MW 2005, Burnout Paradise and one or 2 others. That's not to say the rest were bad, but more they just weren't very good.

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Agree with KC. Open world racing games are crap for me.
I dont like em at all.

I'm a huge fan of Burnout, but dint like paradise that much. Making it open world killed the game.

 

 

 

Sad truth but racing genre is dying, and no one wants to waste money on it anymore. th9wJoz.gif

 

That is the truth now. Pretty sad.

I said the same thing few weeks back, that racing genre is dying.
Last gen we had so many good racing games..

 

I would have bought Crew and NFS if they didn't force always online just for the heck of it.

 

+ 1

Even i liked Crew, but always online made me not buy it..

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I feel it's not worth arguing if the racing genre is dying or not.

As long as there are fans of 'racing', there will be racing games.....whether they are well received or not depends on how good the racing games are...

For example, there are plenty of racing games doing well in the mobile game market....

There was also an indie game on all platforms where you play football with rocket powered cars (don't remember what it was called....rocket racing/league? )....that game did very well too.

 

 

 

hows Asseto Corsa?

One of the best simulation games in the market.

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I feel it's not worth arguing if the racing genre is dying or not.

As long as there are fans of 'racing', there will be racing games.....whether they are well received or not depends on how good the racing games are...

For example, there are plenty of racing games doing well in the mobile game market....

There was also an indie game on all platforms where you play football with rocket powered cars (don't remember what it was called....rocket racing/league? )....that game did very well too.

 

 

 

One of the best simulation games in the market.

Ya my friend plays Real Racing 3 all day non stop.Thats a huge hit i guess.

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Did anyone else feel the corporate oozing through their stupid press conference. "Our experience designed for you. You are our life." was repeated a 100 times. Sh!t.

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Here's all info:

 

EA Play Trailer
  • The new ship is called the Tempest. It’s small enough to land on planets
  • Asari, Salarians, Krogan etc are all in Andromeda
  • The Mako has a boost feature
  • Biotics are back
  • You can switch shoulders during combat
  • Facial animations are smoother/more detailed
  • There is more than one Ark
  • Before leaving, the Arks were located above Earth
  • Passengers on the Ark have been kept in some kind of stasis during the journey. Female character is first to wake up
Mac Walters (YouTube Live at E3)
  • Characters are a huge focus, Frostbite allows them to create more detailed characters
  • The dialogue system will be familiar but they want to push the envelope with new mechanics
  • There will be an ‘evolution’ of the morality system
  • The protagonist’s name is Ryder
  • The woman at the end of the EA Play video is a FemRyder
  • The goal of this game is to move forward. There will be callbacks to the trilogy however
  • Ryder has a family. This family ties into the storyline (Maybe siblings, parents etc)
  • ME3 multiplayer was a surprising success but they understand that fans didn’t like how it tied into the single player, aims to improve this
  • Development in the game is in the final stretch, they only want to show stuff that’s totally finished and polished
  • The Mako is the only vehicle in the game
Polygon and IGN interviews with Mac Walters/Aaryn Flynn
  • Mass Effect 3’s ending and your decisions won’t affect Andromeda
  • Relationships and romances will be more realistic
  • Friendships and romances will take into account character temperaments. Some may be harder to talk to.
  • Romance won’t be limited to checking in a few times, then getting a romance scene.
  • Mass Effect Andromeda is a story about becoming a hero
  • The characters will be much younger and untested, drawing from themes of feeling out of depth or like an outcast
  • Humanity are the aliens this time, it’s the story of a stranger in a strange land
  • BioWare are aiming for a character that is more than just a typical space marine, someone who recognises the impact their presence is having
  • Instead of your character already knowing a lot about the Galaxy like Shepard, you’re going to be discovering all of this stuff with them
  • You won’t have the kind of support Shepard would have. You’re not exactly a Spectre this time
  • The story of the game will be more personal this time, even though the scale is still grand
  • The trilogy will act as a foundational background, but won’t be a focus. There will be explainations for new players on what Krogans are, what mass effect field are etc.
  • The trilogy was about a cinematic, grand, space opera with a titular character. With Andromeda they want to move away from this
  • Instead of saying “You are this person” it’s about saying “This is your role and this is the way you can play it”
  • Andromeda will still be a human centric story, as it gives the player a foothold in the alien narrative
  • In ME1, humans found themselves to be the underdogs in a larger galaxy, and this is ultimately a core theme of Mass Effect, not just the trilogy
  • BioWare kept trying to solve the vehicle problem in the trilogy, but this time they’ve made it a core focus and tried to fix it early in development
  • The online component will have no impact on the main story this time. There will be more positive ties between the singleplayer and multiplayer
  • The core elements of branching dialogue, relationship building, exploration etc will remain intact
  • Andromeda will feel like you’re playing Mass Effect for the first time, as the setting/characters are new and unfamiliar, yet nostalgic to returning fans
Yanick Roy (Studio Director)
  • RPG elements are of course still there, allowing the player to control the story their way
  • BioWare aren’t worried about moving on from Shepard, they believe that as long as all the core elements of Mass Effect are there, people will play it
  • There will be companions with ‘loyalty’ missions and new ways to get to know them
  • The multiplayer will be similar to ME3’s but with more freedom, dynamic gameplay and ‘chaos’
  • There will be more customisation than we’ve seen before. We can “own” our environments
  • Andromeda is their biggest game ever. Exploration is a major factor, similar to what they tried to achieve in ME1
  • Planets will have essentially one biome, inspired by planets from things like Star Wars
  • There will be different ways to communicate with the races of Andromeda. Diplomacy, aggressiveness, combat etc
  • The order in which you do quests/talk to people may also influence opinion of you and humanity
  • We will be able to choose male/female, but they want to go a little bit further with this. More details to come soon
  • The female Ryder isn’t exactly the default face. There is a bit of a twist this time around but they can’t say more yet
  • The protagonist’s role will be vast, their goal is to find a new home for humanity and the other races accompanying them, requiring a character of many qualities
  • There will be references to the trilogy, but not so much as to flood new players with information
  • The way the translators will understand the languages of the Andromeda species will be explained
  • Aaryn Flynn (PlayStation Access and Inside Playstation)
  • The trip to Andromeda has taken a really really long time (hundereds of years)
  • The game draws parallels to today’s space exploration advancements/themes
  • The N7 character has nothing to do with Shepard
  • New species. Some old, some new, some completely mysterious
  • Choices will affect the species you encounter
  • Planetary exploration is essentially the same mechanic as ME1, but much MUCH bigger/better with more freedom
  • There’s much more to the Tempest than meets the eye
  • The ‘Ark’ is a huge part of the story, not just where Ryder wakes up
  • Main character will be human, you can choose to play as a male/female Ryder
  • There is a sense of continuity in the Mass Effect universe, despite starting fresh in a new Galaxy
  • Mass Effect Andromeda is story/characters first, then with a large focus on seamless loading, exploration
  • Frostbite has forced them to rebuild everything from the ground up, it’s a clean slate in more ways than one
  • Mass Effect VR is a possibility

New Info (Various Sources such as Twitter and news websites)

  • Info about the collectors edition is coming this fall
  • Same-Sex romances are still there
  • As the game runs Frostbite, the PC hardware requirements will be similar to that of Battlefront and Inquisition
  • More news may be coming in weeks instead of months.
  • Codex entries will be detailed and indepth as usual
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