Jump to content

Path of Exile


Heaven Angel
 Share

Recommended Posts

y4ia7bp.jpg

 

 

We have been listening to community feedback about the Harbinger league as well as playing it ourselves. The most common feedback is that the league content isn't challenging enough and that Harbingers don't yield enough rewards. We want to increase both the challenge and the volume of rewards that the league offers. The changes we're making in the near future should make the league more enjoyable to play while also providing much better reward for you time spent fighting Harbingers. 
 

Harbinger Abilities

 

Many of the skills used by the Harbingers only provide a threat towards characters who let the Harbinger's minions get closer, rewarding characters that can lock them down and destroy them from range.

To improve the situation, we're planning to introduce new abilities for the Harbingers that both deal damage aimed directly at players, and empower the Harbinger's minions caught in the effect. 

Harbingers can also create new Obelisks when they summon their minions, providing defensive effects for their minions and control and damage effects towards players. Destroy the obelisks to break their influence.

 

Rewards

 

We're going to to adjust the chances for various Harbinger currency shards to be dropped;

You'll soon see fewer Transmutation Shards, more Harbinger's Shards, more Engineer's Shards, and a larger overall number of shards dropped by each Harbinger. 

We're also going to increase the chance for Harbingers to appear in maps, and they'll often be more powerful and capable of summoning more minions. 

 

The Beachhead Map

 

We're going to modify the Harbinger's Orb to be more likely to create the unique Beachhead map. This should make it more reasonable to engage with end-game content, and make the special Harbinger unique items more obtainable, as well as the league challenges. 

On a related note, we're also going to reduce the number of Beachhead maps you need to complete for the "Complete Endgame Grinds" challenge, from 100 to 50. 

We're hoping to get these changes in alongside the release of the new Harbinger supporter packs, coming shortly.

 

Sale

 

This weekend we're holding another Super Stash Sale where we're discounting all Stash Tabs. Everything has been discounted, from Premium Stash Tab Bundles, Premium Quad Stash Tabs, Currency Tabs and even Guild Stash Tabs! Click 

here to view the full selection of discounted stash tabs. If you need some extra points, we recommend checking our new supporter packs for The Fall of Oriath.

 

Steam update: 136.6 MB

Link to comment
Share on other sites

If you have played similar games, you shouldn't have any problem.

 

If not, the game is quite simple and there are tooltips to get you started. They have also improved their help section in-game which covers pretty much every detail and also notifies you then and there. 

 

The most complicated is the skill line and understanding the currency. Unlike other games, this game does not have gold but rather has a lot of orbs which act as a currency.  Mastering that is one of the goals. 

 

Download Path of Building and check out the skill tree, tinker, test before investing it in-game. 

 

Download Neversink-Filter and it'll take care of sorting the loot you find. 

 

gmpUa4t.png

 

to

 

E69DHsM.png

 

This helps you to manage your inventory and not pick up every trash you find. 

  • Like 1
Link to comment
Share on other sites

^^Here's a nice Sunder 3.0 build:

 

Path of Building Code: https://pastebin.com/ivjBzU0E
Final Passive Tree: http://poeurl.com/bm23
Written Guide: https://goo.gl/2UNnW6

 

Leveling Passive Trees
Level 30: http://poeurl.com/bm22
Level 50: http://poeurl.com/bm21
Level 70: http://poeurl.com/bm20
2H Tree: http://poeurl.com/bm25

 

Video:

 

 

See how it plays. 

Edited by Heaven Angel
  • Like 1
Link to comment
Share on other sites

Joe seems skillful in this game. Afterall he's a true action RPG fan. It was fun playing with joe and dracanomencer but you guys don't use mic to communicate so I felt like I'm playing with bunch of AI's. :P 

We all were playing too fast to understand the story or the environment. 

 

At first it seems like a diablo clone but with better graphics and absurdly huge skill tree and customization. 

This is too good to be a free to play game. 

 

All those microtransactions are strictly for cosmetics and nothing affects your gameplay which can't be better. 

 

The DLC's in this game are also free? 

Link to comment
Share on other sites

This is a true f2p game, u pay for nothing.

Instead of dlc's, we call them as 'updates'. Everything is constantly updated, the gameplay, mechanics, skill effects etc to make the game more balanced. And to keep the game interesting and new, they add random elements in the game world with each new season (every 3 months something )

Link to comment
Share on other sites

6 hours ago, Heaven Angel said:

At first it seems like a diablo clone but with better graphics and absurdly huge skill tree and customization. 

This is too good to be a free to play game.  

2

 

Well, this game is made by diablo 2 devs so, the similarities. 

 

 

Link to comment
Share on other sites

Patch released.

Size: 535.2 MB

 

Update that introduces the Harbinger Supporter packs, additions to the Harbinger League, bug fixes and more! 

 

3.0.1 Patch Notes

  • Added the Portent and Harbinger supporter packs.
  • Charged Dash has been corrected to have its intended scaling. It now scales up by +1% base damage each level, starting at 90% of base damage.
  • The Ravaged Square now has fewer Heretical Wards.
  • All characters in permanent leagues may now request a free bandit respec from Eramir in Act 2 to choose their bandit selection.

Harbinger Improvements:

  • Harbingers now drop fewer stacks of currency shards, but these shards have reliably higher stack counts. This results in a higher total number of currency shards than before.
  • Certain currency shards (like Transmutation Shards) now have higher stack sizes, but appear less frequently.
  • Harbingers now appear more frequently in Map areas.
  • More powerful Harbingers now appear more frequently. The volume of shards they drop has been increased, and they are also better dressed.
  • You now need to complete 50 Harbinger End-game maps to complete the "End Game Grind" challenge (down from 100).
  • Minions spawned by Harbingers were granted a resistance to all damage types that decayed over time. This is now multiplicative with other forms of damage taken. This change means they that can't be trivialised by Wither, Shock and other modifiers to damage taken.
  • Harbingers are now less likely to enter a state where they don't summon new monsters.
  • The Harbinger Flame Dash ability now Flame Dashes its minions to your location.
  • The Harbinger Storm Call-like ability now attaches to the minions, moving with them.
  • The Harbinger Flameblast ability is now stronger but used less often.
  • The Harbinger Storm Cascade ability no longer stops at the Harbinger's minion's location. Instead, it will pass through, making it much more deadly for characters at a distance.
  • Added several new abilities for the Harbingers to use. Be careful!
  • The Harbingers from Act 6 onwards now have a chance to spawn an Obelisk when they summon monsters. These obelisks have a variety of skills.

The Beachhead Improvements:

  • The Beachhead map now has a wider variety of monsters.
  • Monsters slain as part of the Beachhead portal encounter now don't drop items, but still award experience.
  • Upon completing The Beachhead portal encounter, the Obelisks now will shatter and drop shards.
  • Completing the encounter awards significantly more items.
  • The encounter itself has been rebalanced, and players now have to defeat an especially powerful Harbinger as part of it.

Bug Fixes:

  • Fixed a bug where Harbinger monsters with the Inner Treasure mod would not drop a unique item.
  • Fixed a bug with the Pantheon powers for Solaris and Lunaris where bonuses to Physical Damage Reduction instead applied to Armour.
  • Fixed various bugs with several skills that were preventing them from targeting Kitava.
  • Fixed a bug where the --nopreload and --noasync launch parameters could cause performance problems or crashes.
  • Fixed various issues with older characters being migrated to 3.0.0. This most notably includes characters at end game who had missed various acts, such as Characters who were in maps but had never completed Act 4.
  • Fixed a bug where socketing Cast While Channelling Support in The Rippling Thoughts would prevent Storm Cascade from being cast.
  • Harbingers and The Beachhead map boss can no longer be possessed by a Tormented Spirit from the Possessed Foe Prophecy. This made the map impossible to complete.
  • Corrected a tile from the Mesa map that was too narrow for characters to pass through.
  • Fixed a bug where The Beachhead map would not spawn Harbingers on non-Harbinger leagues.
  • Fixed a bug that could cause disconnects when changing areas.
  • Fixed some performance issues with Storm Call.
  • Fixed a bug where the "A Whispered Prayer" Prophecy could not be completed.
  • Fixed a crash with the low-life tutorial.
Link to comment
Share on other sites

Played it for few hours on XboxOne.

Game looks really good and frame rate is solid but for some reason iam not enjoying it much. :(

 

Controls are not as tight and intuitive as Diablo3 and skill gem system is confusing and not very well explained, plus inventory management is complete nightmare compared to Diablo 3 on console.  :/

 

 

Also iam experiencing lag while playing sometimes.  I never experienced lag while playing coop in D3. 

 

 

Iam gonna try it again with friend. He is also downloading the game. Let's see if my opinion changes after playing with him. He played Path of Exile on PC and understands all systems and mechanics. 

 

Edited by WhiteWolf
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...