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      Closing Vendors Only section   06/11/2017

      The Vendors Only section on IVG was started at a time when games retail and e-commerce were pretty much non-existent in India. But with the growing popularity of e-commerce players like Amazon and Flipkart and specialist retailers like Games the Shop, we don't feel a section like this serves much purpose anymore. And even small and new businesses now have easy access to payment gateways and social media to promote their businesses. We've also been noticing a lack of activity in the section over the last year or too. That's not even taking into consideration all the times we've allowed access to vendors who either don't stay in business long enough, or use IVG to commit fraud and cheat members.   So in view of the above, we've decided to close the Vendors Only section from June 30. Starting July, the section will be removed, along with all the threads and posts within it. All users currently part of the IVG Authorised Vendor group, will be moved to the Members group.   That brings us to the topic of how to approach/deal with businesses on IVG.   IVG was started as a community that is for gamers first, so we don't want to see the forums flooded with retailers, rental services, etc using this community for free advertising. So as things stand, retailers will not be allowed to sell their products or promote their businesses on IVG.   Members who come across useful services or retailers that the rest of IVG ought to know about can use the Game Deals section to start a discussion, but this is not to be used by businesses themselves. IVG Staff will close any topics that come across as advertising.   If any would like to use the forums to talk about their business, they would need permission from admins first (you can write to staff via the Contact Us link at the bottom of the forums).
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KnackChap

Demon's Souls

2,196 posts in this topic

Well, the low scores for DS are because of its insane difficulty and the inability to pause during the game.

 

There is no low "scores" for DS. The only low score is from Famistu and it is still higher than WKC.

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Yeah, hands on hasn't been positive and claims poor frame rates. But since the game is being made by Sony, it is probably an extremely old build which everyone tried out and none of these previews were from reliable sites. 7.25 from famistu and 8.75 from Dengeki is definitely good scores for non-SE rpgs.

 

Anyway, the game is selling a lot right now. Lets hope the WKC and DS sales will encourage SE to bring SO4 to the PS3.

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Lets see how this turns out to be. To tell the truth, I am enjoying DQ 8 so much that I don't know if I will be able to go back to dark and violent RPGs any time soon.

 

Is that a PS2 game ?

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Lets see how this turns out to be. To tell the truth, I am enjoying DQ 8 so much that I don't know if I will be able to go back to dark and violent RPGs any time soon.

level 5 (WKC) were the co-developers of DQ8

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DQ8 = Dragon Quest VIII: Journey of a cursed King.

 

It happens to be the fastest selling PS2 game ever, with 3,000,000 (yes, these zeroes are real) copies sold in the very first week.

 

wow ! nice, will see if I can get this....seems to be a good game. Is it Turn based like P3 ?

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Gameplay trailer. After reading the review and watching the video of a fight with a comparatively small boss, it looks like it will be far more difficult than NG.

 

And the online features seems interesting.

 

Integrated into all of this,there's a unique system of online play, the game's most forward-thinking feature - though like everything in Demon's Souls, it's a double-edged sword. Assuming you have your body, which is an achievement in itself, you can call upon other players to help you, and they can join your game as blue phantoms to fight alongside you.

It's a way to even out the odds a little, or progress if you're completely stuck, though you often find yourself running after more experienced players as they rush through a section of the game they've seen 40 times. Players can also leave helpful messages for each other on the ground (“WATCH OUT FOR THE GIANT FALLING BOULDER”).

 

The downside? Playing the game online opens you up to invasion from Black Phantoms, other players who force their way into your game in order to assassinate you for your souls. You've no control over when this happens.

 

The best you can hope for, as an invaded player, is that your opponent isn't smart enough to stalk you, manipulating the level to make things harder for you before appearing at the most unwelcome possible moment to dispatch you, and instead rushes straight up to you in search of a quick kill. Then, at least, you have a chance of outmanoeuvring them in a face-to-face fight instead of panicking that every shadow behind every wall is your would-be assassin, armed to the teeth and with an enchanted arrow notched and aimed at your chest.

 

The prospect of playing as a Black Phantom yourself, of course, is seductive, once you have the ability and skill. But you always run the risk of being defeated. Besides, everything that you do online affects the world around you; defeating boss monsters and invading players shifts the World Tendency of a level towards white, whereas becoming a Black Phantom yourself shifts it towards black.

Black tendency makes a world's monsters more aggressive but increases the rewards for killing them, white tendency does the opposite, and both trigger events in the levels themselves, opening up previously locked doors or dropping in unique NPCs to help or hinder you. The tendency system is so complex that players haven't yet figured out all of its implications. Whichever way you choose to use Demon's Souls' online play, though, there are consequences in your own game.

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