Sign in to follow this  
Followers 0
KnackChap

Demon's Souls

2196 posts in this topic

Well, the low scores for DS are because of its insane difficulty and the inability to pause during the game.

 

There is no low "scores" for DS. The only low score is from Famistu and it is still higher than WKC.

Share this post


Link to post
Share on other sites

Yeah, hands on hasn't been positive and claims poor frame rates. But since the game is being made by Sony, it is probably an extremely old build which everyone tried out and none of these previews were from reliable sites. 7.25 from famistu and 8.75 from Dengeki is definitely good scores for non-SE rpgs.

 

Anyway, the game is selling a lot right now. Lets hope the WKC and DS sales will encourage SE to bring SO4 to the PS3.

Share this post


Link to post
Share on other sites
Lets see how this turns out to be. To tell the truth, I am enjoying DQ 8 so much that I don't know if I will be able to go back to dark and violent RPGs any time soon.

 

Is that a PS2 game ?

Share this post


Link to post
Share on other sites
Lets see how this turns out to be. To tell the truth, I am enjoying DQ 8 so much that I don't know if I will be able to go back to dark and violent RPGs any time soon.

level 5 (WKC) were the co-developers of DQ8

Share this post


Link to post
Share on other sites
DQ8 = Dragon Quest VIII: Journey of a cursed King.

 

It happens to be the fastest selling PS2 game ever, with 3,000,000 (yes, these zeroes are real) copies sold in the very first week.

 

wow ! nice, will see if I can get this....seems to be a good game. Is it Turn based like P3 ?

Share this post


Link to post
Share on other sites

Gameplay trailer. After reading the review and watching the video of a fight with a comparatively small boss, it looks like it will be far more difficult than NG.

 

And the online features seems interesting.

 

Integrated into all of this,there's a unique system of online play, the game's most forward-thinking feature - though like everything in Demon's Souls, it's a double-edged sword. Assuming you have your body, which is an achievement in itself, you can call upon other players to help you, and they can join your game as blue phantoms to fight alongside you.

It's a way to even out the odds a little, or progress if you're completely stuck, though you often find yourself running after more experienced players as they rush through a section of the game they've seen 40 times. Players can also leave helpful messages for each other on the ground (“WATCH OUT FOR THE GIANT FALLING BOULDER”).

 

The downside? Playing the game online opens you up to invasion from Black Phantoms, other players who force their way into your game in order to assassinate you for your souls. You've no control over when this happens.

 

The best you can hope for, as an invaded player, is that your opponent isn't smart enough to stalk you, manipulating the level to make things harder for you before appearing at the most unwelcome possible moment to dispatch you, and instead rushes straight up to you in search of a quick kill. Then, at least, you have a chance of outmanoeuvring them in a face-to-face fight instead of panicking that every shadow behind every wall is your would-be assassin, armed to the teeth and with an enchanted arrow notched and aimed at your chest.

 

The prospect of playing as a Black Phantom yourself, of course, is seductive, once you have the ability and skill. But you always run the risk of being defeated. Besides, everything that you do online affects the world around you; defeating boss monsters and invading players shifts the World Tendency of a level towards white, whereas becoming a Black Phantom yourself shifts it towards black.

Black tendency makes a world's monsters more aggressive but increases the rewards for killing them, white tendency does the opposite, and both trigger events in the levels themselves, opening up previously locked doors or dropping in unique NPCs to help or hinder you. The tendency system is so complex that players haven't yet figured out all of its implications. Whichever way you choose to use Demon's Souls' online play, though, there are consequences in your own game.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0