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Gran Turismo 5 Spec II

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what is GT5 spec II actually?

From GT Planet-http://www.gtplanet.net/gran-turismo-5-spec-2-0-now-available/

Gran Turismo 5‘s biggest update yet, Spec 2.0, is here! It weighs in at exactly 1192 MB, and is available now at no charge – just load up your game and put your Internet connection to work

Major Changes and New Features

 

- Standard Cars now given simplified cockpit views

The over 800 standard cars included in the game are now given simplified cockpit views. You can change your view using the SELECT button when racing, to change your display to the exciting cockpit view.

*Unlike the cockpit view of premium cars, the simplified cockpit is shown in a dark silhouette, and the gauges used for the car will be standard in-game instruments.

 

- New Opening Movie

A new opening movie is now available from “Gran Turismo TV”. When you download this movie, it will replace the current opening movie. The previous version will be viewable within Gran Turismo TV.

 

- Addition of the weather change menu

On some tracks with weather changes, it is now possible for the user to set time and weather changes from the Quick Menu in both the Arcade Mode, and “Practice” of the GT Mode. Also, you can make more detailed time and weather changes while editing in the course maker and in the online lounge.

 

- Multiple car settings/save feature

We’ve added a setting sheet feature that allows you to save multiple car settings.

From the [setting Sheet] on the lower right of the screen, you can check the current settings. You can switch between 3 settings A, B, and C, allowing you to change between your personal settings easily according to the type of race and your objectives.

 

- Added 11 NASCAR cars

The newest NASCAR 2011 models have been added to the car dealerships. The added cars are the following:

 

Toyota 2011 Denny Hamlin #11 FedEx TOYOTA CAMRY ’11

Chevrolet 2011 Tony Stewart #14 Office Depot CHEVROLET IMPALA ’11

Toyota 2011 Kyle Busch #18 M&M’SR TOYOTA CAMRY ’11

Toyota 2011 Joey Logano #20 The Home Depot TOYOTA CAMRY ’11

Chevrolet 2011 Jeff Gordon #24 Drive to End Hunger CHEVROLET IMPALA ’11

Chevrolet 2011 Juan Montoya #42 Target CHEVROLET IMPALA ’11

Ford 2011 AJ Allmendinger #43 Best Buy FORD FUSION ’11

Chevrolet 2011 Jimmie Johnson #48 Lowe’s CHEVROLET IMPALA ’11

Toyota 2011 Brian Vickers #83 Red Bull TOYOTA CAMRY ’11

Chevrolet 2011 Dale Earnhardt Jr. #88 AMP Energy/National Guard CHEVROLET IMPALA ’11

Ford 2011 Carl Edwards #99 Aflac FORD FUSION ’11

- Added the Nissan GT-R N24 Schulze Motor Sports

The Nisssan GT-R N24 Schulze Motor Sports has been added to the car dealer. This is the car entered in the 2011 Nurburgring 24 hour race by Schulze Motorsports of Germany, and is the very car in which Kazunori Yamauchi drove and achieved a class victory.

 

- Avatar now usable in Photo Travel

An Avatar ON/OFF feature has been added to Photo Travel. Now you can photograph your avatar together with your car.

You can turn the driver avatar ON/OFF by pressing the △ button while positioning the car.

 

- Replay Fast Forward/Rewind

All replay videos recorded after the 2.0 update will have [Forward] [Rewind] buttons.

You can now easily search for the scene you are looking for and play back a certain section whenever you want to, adding even more fun to the photo mode.

 

-Improved Online Lounge

[Car Restrictions] has been added in the regulations. You can now limit participants to specific categories such as “NASCAR” and “Super GT”. Also, there are now more cars that can be used in shuffle races, and a new “Shuffle Base” setting allows you to set the performance level of cars allocated to each player.

For details, please see Top screen – [Manual] – [Online Race] – [Event Settings] and the “Regulation Settings”.

 

- Additional features to Remote Racing

A “Graph Display” has been added to the remote race screen in GT My Home of granturismo.com, where you can enjoy B-Spec racing. This allows you to visually see the changes in positions in each lap. A time difference display for each car in the race has also been added.

 

- New Photo Stage Added

The “Indy: NASCAR Pit Stop” stage has been added to photo travel. We invite you to come see and capture the energy of NASCAR’s famous pit stops.

 

- Addition of the Consecutive Login Bonus

When a user logs in consecutively, a bonus will now be applied to experience and race rewards.

It will increase to 110% in the 1st day, 130% in the 2nd day, 150% in the 3rd day, 170% in the 4th, to a maximum of 200% in the 5th day. This will apply to all events both online and offline, so logging in every day will make the game progress faster.

 

- DLC (Downloadable Content) Compatibility

A [Downloadable Content] button has been added to the lower right of the top screen. Here you can install content purchased from the PlayStation®Store, which will be made available on October 18th.

 

- Official Support for the G25/G27 Racing Wheels

The Logitech G25 Racing Wheel and G27 Racing Wheel are now officially supported. You can now change button assignments for various racing controls on these wheels.

 

Other Improvements

- User interface improvement

- Quick Menu can now be accessed while the race is loading.

- It is now possible to save and resume endurance races.

- Two NASCAR cars selectable in Arcade Mode have been changed from the 2010 models to 2011 models.

- In the Arcade Settings of [Options], AI Car Characteristics settings has been added. You can now change the aggressiveness of the AI against you in Arcade races.

- Some effects of Traction Control have been adjusted. When the TCS level is set to 1, it will not come into effect as much especially in tight corners on dirt tracks.

- Surface Water and Tire Load Indicator displays have been added to the race screen. The Tire Load Indicator can be set from the Quick Options menu that is displayed during the race (when the game is paused using the START button), or the standard Options menu.

- The option to Create Thumbnails for All Cars has been added to the context menu of the Garage. This will update the thumbnails of all cars in the garage.

- Experience gained in online races have been increased by 60%, and rewards have been increased by 66%.

- You can now change the Slipstream Strength settings in the lounge.

- In the Lounge and in [Option] – [General] – [Arcade], it is now possible to turn Visible Damage ON or OFF.

- Drivetrain settings has been added to the regulation settings in the Lounge.

- A setting to prohibit “Tuning” of cars has been added to the regulations settings in the Lounge.

- Adjusted the driving speed of formula cars in banks, and auto-drive when coming onto straights.

- Added a button to [Reset Playlist to Original Settings] under the settings menus of [Menu BGM], [Race BGM] and [slideshow BGM].

- Personal BGM can now also be set in [slideshow BGM]

- A new brand “AMG” has been added to the MUSEUM.

 

Correction of Known Issues

- Corrected an issue where the “Torque Sensing Center Differential” installed on a Lancer Evolution X was not functioning.

- Fixed an issue where you could participate in the Intermediate/Tarmac Rally of the Gran Turismo Rally in a Ferrari F1 by using the power limiter.

- Fixed an issue where the Controller Steering Sensitivity was not applied correctly.

- Fixed an issue where there was a server connection problem in certain network environments.

- Fixed an issue where auto-drive would make braking mistakes.

- Fixed an issue where the system would misjudge whether deceleration happens in time when making pit stops in the rain.

 

New Seasonal Event

 

To help celebrate the fact the game’s Standard cars can now be played using the “interior view” (including open-cockpit cars), a new Seasonal Event featuring the Formula GT has also gone live along with this update and includes the following events:

 

High Speed Ring (10 laps)

Grand Valley Speedway (10 laps)

Nuburgring 24H (2 laps)

Tokyo Route R246 Reverse (10 laps)

Eifel Circuit 11A (10 laps)

 

 

 

 

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^^

 

woww tht means GT5 wud be more fun..

 

So I will buy it at the right tym. :roflroll:

My friend...GT5 is Car Porn....it is not much about fun than about knowing cars ....if you looking for fun in a fun kinda of way than i guess this game may not be one but if you looking for fun in more serious way ..oh my friend....steal borrow or beg but do get this game...

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My friend...GT5 is Car Porn....it is not much about fun than about knowing cars ....if you looking for fun in a fun kinda of way than i guess this game may not be one but if you looking for fun in more serious way ..oh my friend....steal borrow or beg but do get this game...

 

 

buddy... i prefer the 2nd option i.e. fun in more serious way. :arigato:

 

but i dnt have 2 steal borrow or beg reather i will buy it with my new ps3 on next week. :hypocrite:

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guys, please share your dfgt settings with me.....need to feel i am doing it right.....

 

 

also whatever little i have used of the wheel i feel at times it is easier to control cars with controller atleast the license test becomes easy....still though having said that playing with dfgt is really something...

Edited by playstation

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@everyone .......who had challenged me and i told them will take the challenge once i get dfgt....start practicing hard.....will need about a week or so to get fully used to dfgt ....uske baad.....lets see kisme kitna hai dum...B)

 

 

I say lets fix a date.....keep it on any sunday next month.....and lets use only stock cars,no tunning and all....

 

 

 

@Mt, you better not make any excuse that day.....B)

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Turn off all the assists (exception: just keep ABS to 1), turn the controller setting to simulation (with the DS3, this would have been unavailable). Start with FFB set to 5. You can gradually increase it later on. Set all deadzones <5% as per preference. And experiment with saturation (if available) to find out what works best for you.

Edited by devil_angel

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Turn off all the assists (exception: just keep ABS to 1), turn the controller setting to simulation (with the DS3, this would have been unavailable). Start with FFB set to 5. You can gradually increase it later on. Set all deadzones <5% as per preference. And experiment with saturation (if available) to find out what works best for you.

okay. thanks but how do i do that deadzones setting???

 

Deadzones? Saturation?

 

Where are those settings in GT5 for the DFGT? :ko:

+1.

 

I did did something with settings and it feels much better now...still though wheel acts crazy if the car goes into grass .....

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