harjas Posted March 30, 2013 Report Share Posted March 30, 2013 BC pehle final karo ek game hain ko 2 Quote Link to comment Share on other sites More sharing options...
Snake Posted March 30, 2013 Report Share Posted March 30, 2013 BC pehle final karo ek game hain ko 2 Kojima is saying they are two separate games. Its posted on this very page. Quote Link to comment Share on other sites More sharing options...
Razpor Posted March 30, 2013 Report Share Posted March 30, 2013 (edited) ^ kojima pe bharosa karna khatre se khaali nahi dost Edited March 30, 2013 by Razpor Quote Link to comment Share on other sites More sharing options...
Ne0 Posted March 31, 2013 Report Share Posted March 31, 2013 music is friggin' amazing in that trailer .... excellent choice Quote Link to comment Share on other sites More sharing options...
'Drake' Posted March 31, 2013 Report Share Posted March 31, 2013 ^^^^ yeah it is nice Quote Link to comment Share on other sites More sharing options...
Snake Posted March 31, 2013 Report Share Posted March 31, 2013 Quote Link to comment Share on other sites More sharing options...
Snake Posted March 31, 2013 Report Share Posted March 31, 2013 music is friggin' amazing in that trailer .... excellent choice Quote Link to comment Share on other sites More sharing options...
MarketTantrik Posted April 2, 2013 Report Share Posted April 2, 2013 @the video isko bolta hai Engine...take that Unreal Engine 4. Quote Link to comment Share on other sites More sharing options...
playstation Posted April 2, 2013 Author Report Share Posted April 2, 2013 @Mt, this also looks great in its own way but then very dull colours.....the surrounding world feel so dark and dull. I hope to see some more colourful tech demo's of Unreal 4 before i feel excited about it... Quote Link to comment Share on other sites More sharing options...
MarketTantrik Posted April 2, 2013 Report Share Posted April 2, 2013 ^^ UE3 latest revisions have already demonstrated a diverse color palette. This demo has a tone to match the setting. I have no doubt that color will not be a problem. 1 Quote Link to comment Share on other sites More sharing options...
Zod Posted April 2, 2013 Report Share Posted April 2, 2013 ^^ UE3 latest revisions have already demonstrated a diverse color palette. This demo has a tone to match the setting. I have no doubt that color will not be a problem. +1...Mirrors Edge, ME1,2 and 3 and Bioshock Infinite all are colorful games powered by U.E 3... Quote Link to comment Share on other sites More sharing options...
playstation Posted April 3, 2013 Author Report Share Posted April 3, 2013 ^^ UE3 latest revisions have already demonstrated a diverse color palette. This demo has a tone to match the setting. I have no doubt that color will not be a problem. Okay. I think only latest UE3 game i am playing right now is DMC...which looks sharp and good too but again confined to few colours on screen. +1...Mirrors Edge, ME1,2 and 3 and Bioshock Infinite all are colorful games powered by U.E 3... Bioshock Infinite also uses UE3??...only seen one video of it and it does look good colour wise also. Guess Latest UE3 games are better in producing more colour shades on screen... Quote Link to comment Share on other sites More sharing options...
ScrewyAurum Posted April 3, 2013 Report Share Posted April 3, 2013 (edited) Guess Latest UE3 games are better in producing more colour shades on screen... It has little to do with the engine itself and more to do with the consoles capabilities. They cannot handle complex material networks as well as the PC. Unreal is an extremely powerful engine, and has an amazing material system that allows you to create any style you want. The problem is the more nodes plugged in, the more resources it takes, and therefore on consoles you need to keep everything trim for performance. Generally on consoles they leave the shader networks fairly bare, only having a diffuse, spec, and normal map with maybe a cube map on important assets. Sometimes to save resources they will downsize the normal map, and then add a ton of contrast to the spec map to still highlight edges and detail. This gives objects in unreal games a lot of that signature "wet" look, but saves a ton in performance because you cut a map down by a quarter the size. On PCs though you can pretty much do whatever you want and have 10-11 texture maps in one material to get the look you want. You can setup materials that will know what direction is up, and over a period of time will realistically collect snow until completely covered. You can also do crazy things with texture blending with whats called vertex painting which consoles do utilize sometimes. For example uncharted 2 and 3's ground textures(not unreal I know) almost all use vertex painting to get awesome transitions between sand/brick, snow/brick, ect. On PC though you can set up all your textures to have vertex painting no problem which will amp up the quality ten fold. So as developers got more familiar with the console architecture, they were able to find better solutions for their UE3 powered games, and implement them on the consoles too. Edited April 3, 2013 by ScrewyAurum 4 Quote Link to comment Share on other sites More sharing options...
MarketTantrik Posted April 3, 2013 Report Share Posted April 3, 2013 Okay. I think only latest UE3 game i am playing right now is DMC...which looks sharp and good too but again confined to few colours on screen. Bioshock Infinite also uses UE3??...only seen one video of it and it does look good colour wise also. Guess Latest UE3 games are better in producing more colour shades on screen... Bulletstorm is UE3 as well, as is Borderlands 2. Quote Link to comment Share on other sites More sharing options...
ScrewyAurum Posted April 3, 2013 Report Share Posted April 3, 2013 People upset over the David Hayter issue should give this a read. http://www.polygon.com/features/2013/4/2/4104160/why-arent-video-game-actors-treated-like-stars Quote Link to comment Share on other sites More sharing options...
Big Boss Posted April 3, 2013 Report Share Posted April 3, 2013 Screwyaurum=nex praveer Quote Link to comment Share on other sites More sharing options...
ScrewyAurum Posted April 3, 2013 Report Share Posted April 3, 2013 Screwyaurum=nex praveer Thats gonna take a long time. Quote Link to comment Share on other sites More sharing options...
cat Posted April 15, 2013 Report Share Posted April 15, 2013 (edited) Kojima doesn’t want to limit his games to “any one platform” Hideo Kojima announced Metal Gear Solid 4 at a pre-E3 Sony event backin 2005. At the time, no gameplay was shown, but it was confirmed to bea PlayStation 3 exclusive. These days, we tend to see Kojima’s projects on multiple platforms.Metal Gear Rising: Revengeance – a game that Kojima Productions assistedwith – saw release on both the PlayStation 3 and Xbox 360. And MetalGear Solid V: The Phantom Pain was recently confirmed for the same twoplatforms as well. So how about the future? Could Kojima ever show up at E3 down theroad and announce a Metal Gear Solid project exclusive to thePlayStation 4? EDGE posed a nearly-identical question to the Metal Gear Solid creator in this month’s issue. Kojima believes that cloudgaming/technology is the future and “if you’re going to enter the cloudgeneration then there will be a lot of different devices involved and alot of different ways to interact with that game world.” Therefore, whenit comes to exclusives, Kojima doesn’t want to limit his games to justone platform. Here’s his response in full: “It’s a tough question to answer. Obviously, I do like Sony, Irespect them and I have a lot of things in common with their way ofthinking. I think the future of gaming is with cloud technology andcloud gaming. I love Sony, I have a Sony camera, but I think if you’regoing to enter the cloud generation then there will be a lot ofdifferent devices involved and a lot of different ways to interact withthat game world. I don’t want to limit it to any one platform, but I’mnot going to say I’m not going to participate in the events. This time[for the PlayStation Meeting], I kind of would have liked toparticipate, but I was here tending to Rising’s world tour.” Edited April 15, 2013 by cat Quote Link to comment Share on other sites More sharing options...
playstation Posted April 15, 2013 Author Report Share Posted April 15, 2013 I dont blame him..no one likes to go exclusive now...you are killing a huge potential . Quote Link to comment Share on other sites More sharing options...
DinJo Posted April 15, 2013 Report Share Posted April 15, 2013 People upset over the David Hayter issue should give this a read. http://www.polygon.com/features/2013/4/2/4104160/why-arent-video-game-actors-treated-like-stars Awesome article Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.