KnackChap Posted August 23, 2007 Author Report Share Posted August 23, 2007 what is fenix jr doing in those screens,add to that the game has some amazing physics,even the blood has physics Link to comment Share on other sites More sharing options...
KnackChap Posted August 23, 2007 Author Report Share Posted August 23, 2007 yea but on youtube or someother place Link to comment Share on other sites More sharing options...
CarbonCore Posted August 23, 2007 Report Share Posted August 23, 2007 Ya, this one includes the extended footage from Sony's private Killzone event. Link to comment Share on other sites More sharing options...
sanjoy Posted August 23, 2007 Report Share Posted August 23, 2007 sh*t just saw the screens, brilliant esp the closeup of that character-Triple H confirmed Triple H the game.. the king of kings ? Link to comment Share on other sites More sharing options...
Snake Posted August 23, 2007 Report Share Posted August 23, 2007 YEAH HHH and quad A Link to comment Share on other sites More sharing options...
CarbonCore Posted August 24, 2007 Report Share Posted August 24, 2007 Checkout the gameplay footage from GC, explains the cover system in details. Its lot more similar to RB6 except the third person view. http://www.gamevideos.com/video/id/14227 Link to comment Share on other sites More sharing options...
KnackChap Posted August 25, 2007 Author Report Share Posted August 25, 2007 after e3 i had heard about the new fps cover system,first time seeing it . its done extremely well and is seamlessly integrated.did u see the part when he turned of all the post processing,looked like a different game all together. Link to comment Share on other sites More sharing options...
CarbonCore Posted August 25, 2007 Report Share Posted August 25, 2007 Yes, there was just about a half second hitch and then it went right in the action. There's 25 minutes of total Killzone madness on Gamespot, check it out. Link to comment Share on other sites More sharing options...
KnackChap Posted August 25, 2007 Author Report Share Posted August 25, 2007 Yes, there was just about a half second hitch and then it went right in the action. There's 25 minutes of total Killzone madness on Gamespot, check it out. saw that,they got a few nice little features in there,nothing groundbreaking but nice. the closeup textures can still use a little work,same with the fire Link to comment Share on other sites More sharing options...
Hahaman Posted August 26, 2007 Report Share Posted August 26, 2007 this is the only ps3 game that gives me goosebumps by just seeing the name if i dont have a ps3 by then OceansAndEarth muk kheliboloi dibo lagibo Link to comment Share on other sites More sharing options...
sanjoy Posted August 27, 2007 Report Share Posted August 27, 2007 the game is lookin good... but i am totally unhappy with the cover system cheap imitation of R6 vegas.. they should have added the TP view in cover... now it looks totally wierd when u r in cover.. does this game support co-op? Link to comment Share on other sites More sharing options...
K'dash Posted August 27, 2007 Report Share Posted August 27, 2007 there wasnt any co-op in the first game...so i doubt there will be any in this one either.. Link to comment Share on other sites More sharing options...
MarketTantrik Posted August 27, 2007 Report Share Posted August 27, 2007 Sanjoy is right. The cover system needs to be tweaked. They should follow R6:Vegas's model where the perspective shifts to TPV when in cover. But then ppl will call it a Vegas ripoff Link to comment Share on other sites More sharing options...
sanjoy Posted August 27, 2007 Report Share Posted August 27, 2007 no thats the best cover system available currently.... there is no harm in ripping it.. this game has anyway taken the exact physics of the vegas cover system except for the TP view. Link to comment Share on other sites More sharing options...
KnackChap Posted August 27, 2007 Author Report Share Posted August 27, 2007 no it hasnt,only the control scheme is same,in vegas when you take cover they stick their back to the wall,here the controlling charater still looks in the forward direction much like graw.if anything the cover system works here like a mixture of graw and vegas. Link to comment Share on other sites More sharing options...
sanjoy Posted August 27, 2007 Report Share Posted August 27, 2007 but i want TP view in the cover man.. maybe if u guys sign a petition they still might implement it hehe Link to comment Share on other sites More sharing options...
MarketTantrik Posted August 27, 2007 Report Share Posted August 27, 2007 but i want TP view in the cover man.. maybe if u guys sign a petition they still might implement it hehe Or maybe along with the PS3's 4D graphics capabilities, they'll implement a 4th person view in Killzone 2. Link to comment Share on other sites More sharing options...
KnackChap Posted August 27, 2007 Author Report Share Posted August 27, 2007 but i want TP view in the cover man.. maybe if u guys sign a petition they still might implement it hehe not really,a lot of games are coming with the 3rd person camera view,so i dont mind them doing something different Link to comment Share on other sites More sharing options...
Ne0 Posted August 27, 2007 Report Share Posted August 27, 2007 2GB levels in Killzone 2 Each level of killzone will make up a whopping 2 gigabytes. That's about half a DVDs worth of storage...which is alot. Obviously, this is why it's on Blu-ray, but it may account for the current slow down at checkpoints and the like. Also, due to the sheer detail and effects crammed down the Cell and RSXs proverbial throat, the game will run 30 fps, and will ‘only’ be at 720p. The detail is so high in fact, that the amount of polygons used in one soldiers face is roughly the amount used in one entire Killzone 1 level. As long as it doesn't cause any issues like the ones seen Madden '08, it should be fine. link : http://www.n4g.com/ps3/News-62854.aspx Damn ! Link to comment Share on other sites More sharing options...
K'dash Posted August 28, 2007 Report Share Posted August 28, 2007 2GB levels in Killzone 2 Each level of killzone will make up a whopping 2 gigabytes. That's about half a DVDs worth of storage...which is alot. Obviously, this is why it's on Blu-ray, but it may account for the current slow down at checkpoints and the like. Also, due to the sheer detail and effects crammed down the Cell and RSXs proverbial throat, the game will run 30 fps, and will ‘only’ be at 720p. The detail is so high in fact, that the amount of polygons used in one soldiers face is roughly the amount used in one entire Killzone 1 level. As long as it doesn't cause any issues like the ones seen Madden '08, it should be fine. link : http://www.n4g.com/ps3/News-62854.aspx Damn ! Wow..thats is cool... :shock3: Link to comment Share on other sites More sharing options...
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