SRINI87 Posted February 1, 2013 Report Share Posted February 1, 2013 The Witcher 3 could have received its debut screen today, as part ofthe official unveiling of developer CD Projekt RED’s new REDengine 3technology. The tech has been designed with next-gen consoles andopen-world RPG titles firmly in mind, and promises to bring a new levelof realism to gaming. Revealed via Develop, CD Projekt Red discussed its goals for REDengine 3 and how it will impact on the studio’s development moving forward. Speaking with the site, head of CD Projekt RED Adam Badowski,explained, “If we look at RPGs nowadays we find two approaches, onewhich emphasizes the story but limits the game world and one that buildsa vast open-world but hampers and simplifies the story. With theREDengine 3 we combine the positive aspects of both approaches for thefirst time, creating an open environment with a complex, multi-threadstory. “Together with believable characters, a captivating tale and a worldwhere players can roam freely without loading times, we will be able tomove gaming to a new level with a realistic feel and full playerimmersion. When working on our previous titles, I didn’t dream that wewould achieve something like this. Thanks to the support of all ourfans, now we have the possibility to use REDengine 3 and createsomething many RPG fans dream of.” Badowski’s words could just hint at what form the open world of TheWitcher 3 could take. The following screen was also revealed: The engine also powers CD Projekt RED’s Cyberpunk 2077 and another title– all bets are on The Witcher 3. The studio hopes that the engine willhelp future RPGs compete with “top-shelf shooters”, and is a “Next-genready solution that begins to blur the line between pre-rendered CGImovies and real time rendered graphics, bringing us closer to the mostlife-like world ever created in video games.” src: vg247 Link to comment Share on other sites More sharing options...
Ram Dante Posted February 1, 2013 Report Share Posted February 1, 2013 Link to comment Share on other sites More sharing options...
ScrewyAurum Posted February 1, 2013 Report Share Posted February 1, 2013 f**k yea! Link to comment Share on other sites More sharing options...
ScrewyAurum Posted February 1, 2013 Report Share Posted February 1, 2013 The technology uses high dynamic range rendering with 64-bit precision that ensures superior picture quality with more realistic and precise lighting without losses derived from reduced contrast ratio. A flexible renderer prepared for deferred or forward+ rendering pipelines has a wide array of cinematic post-processing effects, including bokeh depth-of-field, color grading and flares from many lights. A high performance terrain system allows multiple material layers to be efficiently blended and uses tessellation for the best possible detail. The technology also includes seamless blending between animations and physics along with many more features. The engine uses CD Projekt RED’s new version of its proprietary REDkit editor with tools made specifically for RPG game creation. The editor can build complex, branching quests and set them in a free roaming environment with a simplicity not achieved by similar toolsets. Link to comment Share on other sites More sharing options...
sgrlord Posted February 1, 2013 Report Share Posted February 1, 2013 Link to comment Share on other sites More sharing options...
WhiteWolf Posted February 1, 2013 Report Share Posted February 1, 2013 will it run on DX10 gpu? Link to comment Share on other sites More sharing options...
kaka_messi Posted February 1, 2013 Report Share Posted February 1, 2013 Link to comment Share on other sites More sharing options...
ALPHA17 Posted February 1, 2013 Report Share Posted February 1, 2013 will it run on DX10 gpu? Why don't you try Crysis 3 first and then we can talk about this running. =| CD PROJEKT RED melt my PC. I posted this news in The Witcher 2 thread because did not see this here. Link to comment Share on other sites More sharing options...
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