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THE NEW ORDER


Europe, 1946. World War II rages across Europe. Where once the Allies pressed advantage,

the Nazi forces have turned the tide in dramatic fashion behind the technologically advanced war machine of

General Wilhelm Strasse -- Deathshead.

When a final Allied assault on Deathshead's compound fails, the Allies’ greatest hope falls with it.

Europe, 1960. The war is over. And the Nazis are triumphant victors. Using unrelenting force and brutal intimidation,

the Nazis have brought even the most powerful nations to their knees.

The Nazi regime now rules the globe with an iron fist.

You are Captain B.J. Blazkowicz, the American War Hero. After emerging into this world of darkness,

you must launch an impossible counter-offensive against the monstrous Nazi regime.

Only you dare stand up against an unstoppable army of Nazi robots and hulking Super Soldiers.

Only you can stop Deathshead. Only you can rewrite history.


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http://www.youtube.com/watch?v=dZfjNypZYno

Level design:

It's less linear than BioShock Infinite, Metro LL, HL2 and many, many other shooters. It doesn't have the hub worlds of Riddick or Wolfenstein 2009 but it's still more open than those games. The best thing is that you can explore at your own pace. BJ even drops a line when an area is secure so you can wander around. If you liked the amount of exploration and secrets in RTCW you'll be happy with this one.

 

 

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All review scores:
Polygon - 9
Metro - 9
Stevivor review - 9
AusGamers - 8.7
Spawnfirst - 8
CraveOnline - 8
Game Informer - 8
Shacknews - 8
Gamesbeat - 7.8
IGN - 7.8
Destructoid - 7.5
Eurogamer - 6
Time - 4/5
USGamer - 4/5
Gamesrader - 4/5
The Escapist - 3.5/5

Quotes:

The New Order’s got all the workings of a classic shooter. But in their trip back to the well, Machine Games has brought all of its talents to bear. The New Order is held together, even rocketed beyond the basic sum of its smart levels and effective mechanics by its characters. That humanity takes what would be a good shooter and makes it something truly memorable.

Wolfenstein: The New Order's emphasis on storytelling and characters make it a shooter worth playing.

A sprawling epic that sometimes doesn't quite hit the ridiculously high bar it sets for itself, but nevertheless delivers an absolutely spectacular, supremely gory, utterly compelling experience.

Wolfenstein: The New Order is a positive step forward for the series after the last dud. Machine Games presents a competent shooter with more polish and a better array of characters, but ultimately the game feels more comfortable recompiling established conventions than it does striving for innovation.

In many ways, Wolfenstein: The New Order is "First-Person Shooters: The Game," but it gets most of the important details right. It's weird seeing a Wolf game that's not developed by id Software (who is busy with Doom 4), but MachineGames did a great job adapting the franchise in its own way. With a few tweaks, the next iteration could be something truly special.

The franchise that helped launch the FPS genre is back and it hasn’t skipped a beat. But more importantly, it’s a ton of fun. Wolfenstein: The New Order is very much a modern FPS with some retro mechanics sprinkled in for good measure. However, the lack of multiplayer means it may not stay in your system of choice for long.

While part of me is disappointed at the lack of multiplayer (more Enemy Territory anyone?), the lengthy (by shooter standards) and cinematic campaign was an absolute riot from start to finish, tainted only by the strange inclusion of back-at-base missions that included jarring fetch quests. Wolfenstein: The New Order is a fantastic blend of old-school tropes and contemporary improvements that warrants a second play-through.

An over-the-top shooter with fun action, memorable set-piece moments, and decent characters, Wolfenstein: The New Order successfully transform an oldschool game into a modern experience.

This isn't the second coming of Wolfenstein 3D, but it doesn't have to be. It's a simple and fun single-player shooter that has arrived to show that Wolfenstein is still relevant.

The best Wolfenstein game ever made and one of the best single-player shooters for years, with a brave attempt to tackle serious issues and still have fun at the same time.

Despite the lack of multiplayer and fetch-quests that interrupt the blood-spilling action, Wolfenstein: The New Order is a welcome return to form for the series. Its gameplay is good fun, whether you prefer blasting enemies to bits or being sneaky-like. The beautiful presentation makes the most out of the new hardware, and it squeezes some impressive life out of older systems. Blazkowicz's return has a long time coming, but Machine Games has assured that it was worth it.

It's a decent shooter with a good few impressive moments, but it can be buggy and it doesn't offer much you can't find elsewhere, with little to tempt you back when it's over. Where it most tries to stand out, in its narrative and setting, it often comes off as juvenile. Overall, it's built on an impressive world but it doesn't do enough with it, and as a result it's curious, but hardly compelling.

Wolfenstein: The New Order doesn't make the most of a highly promising premise, but it provides the baseline of gun-toting freedom fighting that fans expect.

 

 

Secrets:

It wouldn't be a Wolfenstein game without secrets, and in that respect, The New Order continues tradition. There are hidden chambers throughout the game, some activated by a simple switch, like, say, pulling a knight's sword, and others require a more complicated set of entry requirements. These hide several kinds of collectibles, from useless treasures to pieces of codes that can eventually be solved to unlock new game modes.

These secrets also tie into The New Order's dual timeline mechanic, which is determined by an early life-and-death choice. Your decision determines some major character-related moments, but it also assigns you either the ability to pick locks or hotwire electronics. Either way, you won't be able to find every secret on your first playthrough of an already 12-15 hour game.

 

Much better than expected.

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Weren't Star Breeze studios behind the redone SYNDICATE FPS as well or these are guys who quit the same and formed this new studio (MACHINE GAMES)?

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Which engine is this?

 

iD Tech 5.

 

Source

It’s called Wolfenstein: The New Order being built in id Tech 5 and will be released at the end of this year.

 

 

Joe Cool, update the OP please.

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sh*t.. i haven't played Wolfenstein yet it was released from many devs by activision on 2009

and now Bethesda, well i am hyped but i have to do some readings if it is a continue

 

Q4 2013 confirmed, hope they don't push it to 2014

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