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Zodak thinks forza is best simulation game

Forza is going towards arcade route

 

 

Sent from my LT22i using Tapatalk 2

 

IIrc ...it is forza horizon which was arcady but theother forza imean specially forza 4 from reviews and comments from IVg members do mention about it being solid sim racing game too. So i think out of two versions..only one is arcady.

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Zodak thinks forza is best simulation game

Forza is going towards arcade route

Sent from my LT22i using Tapatalk 2

 

 

 

IIrc ...it is forza horizon which was arcady but theother forza imean specially forza 4 from reviews and comments from IVg members do mention about it being solid sim racing game too. So i think out of two versions..only one is arcady.

Dude I can't explain you

And if I do I think it will be difficult to make u understand

 

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Dude I can't explain you

And if I do I think it will be difficult to make u understand

 

 

 

In that case keep it to yourself...

In short

Forza has some elements which make it arcade

Not the horizon but the main series.

 

 

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I want this game to be arcade..

There are hardly anyone making good arcade racing games now..

 

Yeah man , me too. Game looks super good and fun to play. I dont know whats up with this elitism from Sim racers. "oh its too arcadish..blah blah" as if Arcade racers are some kind of inferior genre or something.

 

Even Sim racers have many faults , they aren't perfect by a long shot :doh:

Edited by Shadoken
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I play a lot of gt5. Absolutely love it. Wish it had the rewind function.

In terms of arcade racers..I really like how the cars feel in WRC3. Makes me feel like a child playing racing games again. Other arcade racers don't feel like anything.

I find forza too hard, no kidding.

Drive Club going to do some good stuff for online racing and communities. Feels good. Lets hope the cars do to.

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  • 2 weeks later...

From Neogaf.

Details about DriveClub from Play magazine

 

  • Tries to showcase many PS4 features and strengths
  • Not about smashing others off the road, but not exactly a sim either
  • lighting and reflections off of car are "spectacular"
  • Heavy social integration
  • Emphasis on team helps bring accessibility as opposed to outright competition for top spot

Q&A with Matt Southern, Col Rodgers, and technical director Scott Kirkland

  • They talk about their roots as a sim developer with WRC and Eurofighter Typhoon
  • Evolutions first involvement with the PS4 started in 2008
  • Dualshock 4 started development in 2010
  • High speed in DS4 gyros allow extremely accurate steering in racing games
  • Photorealism is a huge goal for Drive Club
  • Massive amounts of particles, realistic atmospheric effects, high attention to detail
  • Focus on owning and being a part of a racing team, owning very valuable carst
  • "Powerful low level access" of GPU
  • Material based lighting engine
  • "Flecked" metallic paint.
  • Woven carbon fiber, as opposed to just a texture.
  • "...diverse array of rich environments"
  • Detailed driving surfaces
  • Environment examples: roadside grass, scrub, memorable landmarks, stunning skies, staggering vistas
  • Extensive driver animation
  • Fully dynamic lighting for time of day effects
  • Streaming and spectating is in
  • Regarding DS4 again stiffer trigger springs smaller deadzones
  • Improved rumble
  • Touchpad used for navigating UI easily
  • Evolution Studios compared PD to a 106-piece orchestra while and themselves to a rockband. Dedicated to uniting people in bringing speed on "roads in the real world."
  • When asked about Forza and other MS franchises, they repond "If we aren't first or best, we aren't happy."
  • Sights of inspiration come from movies like Senna and Drive
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Not to the depth that these guys are aiming for, EA's autolog just compares your friends results with yours etc, but with the social n/w freedom ps4 has you can expect something refreshing

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DriveClub Plus Edition Will Be Upgradeable To The Full Game

This one’s been kind of expected since we found out that the PS4′s PlayStation Plus will launch with a special version of Evolution’s upcoming Driveclub (or is that #DRIVECLUB?), but still nice to have some confirmation – a reduced-price upgrade will be available to take the Plus version up to the full retail edition of the game.

 

Our team in LA revealed earlier in the week that the ‘Driveclub PS Plus Edition’ would be the full game in terms of features, but with a cut-down number of tracks and cars. What was unclear was whether there would be a single ‘upgrade’ available on the PSN, or whether those who wanted to pick up the full game would have to buy the remaining content via microtransactions. Worldwide Studios head Shuhei Yoshida confirmed to me earlier this evening on Twitter that the former would indeed be the case.

 

Driveclub is due at the PS4′s launch, confirmed to be ‘this holiday season’ and widely expected to be sometime this November.

 

Neat! :good:

Edited by VelivolusDas
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