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Future Assassin's Creed games will have "more robust modern day" than Unity


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Future Assassin's Creed games will have "more robust modern day" than Unity

Ubisoft writing backstory to use over "the next 10, 20 years".

 

 

Future Assassin's Creed games will include a greater focus on the series' modern day timeline than last year's Assassin's Creed Unity, Ubisoft has suggested. Fans were left disappointed by Unity's brief sashays into the present day, presented via a couple of quick cut-scenes. Previous entries have included playable sections, puzzles and even whole areas to explore - which, happily, it sounds like Ubisoft hopes to return to in future instalments.
Speaking via Twitch during a Ubisoft community livestream, Assassin's Creed lead writer Darby McDevitt explained that his favourite modern day section - Brotherhood's town of Monteriggioni - may inspire present day sections found in future instalments.

"That only came about because [we] were able to reuse Monteriggioni from AC2," he recalled. "So the future - and this is the plan - is to smartly reuse things so we can have a more robust modern day."

McDevitt, who worked as lead writer for Assassin's Creed: Revelations, AC4: Black Flag and short film Embers, as well as PSP and DS spin-offs Bloodlines and AC2: Discovery, revealed that Unity had originally featured more modern day moments.

"We always plan to have more modern day but we have to be really smart about how we do it. There was a plan for a little more modern day in Unity - a plan," he stressed, "nothing that was actually cut.

"The thing with Unity was that it was a completely fresh game on a completely fresh generation. So creating any kind of modern day is a pretty huge ask. To create a city, for instance, or even part of a city, would require six months of work by many, many artists, designers, modellers. And then you'd need gameplay systems that didn't feel like you were just fencing."

Unity included short playable sections set in other time periods, but not the modern day. McDevitt also revealed that he had been working with other Ubisoft writers on the franchise's future - including the history of the series' mysterious forerunner race, the First Civilisation.

"I particularly love the lore. I've been working the past two years, with all the other writers, on getting a great document together on the First Civilisation.
"We've created 500, 600, 700 years worth of history that we hope to start teasing out for the next 10, 20 years or however long we're around," he continued.

"As I see it there were always two ways to go about this. You could always make [the First Civ] very mysterious - to never really go into what they were. But at a certain point in the games you got to the point where you knew they were real. So why not go the other direction and treat them as real history.

"So me and the other writers have been, as a side-project to really make sure all future projects have this cool timeline to go from, creating this huge First Civ history. With all the big moments and a ton of small moments you've never thought of. So every future writer can say 'I want to reference Juno again, or Minerva' and see where she was at a specific date... and how far along was the First Civ-human war going."

http://www.eurogamer.net/articles/2015-02-27-future-assassins-creed-games-will-have-more-robust-modern-day-than-unity

 

Another 20 years of AC? :suicide:

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The AC series came to end for me in Assassins Creed 3. I dont even bother looking at the trailers, demos or other promotional materials now

 

Pretty much the same with me, they would have to do some radical stuff to get me back as a follower.

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^ They can retcon the heck out of the storyline.

 

Somehow resurrect Almond Miles along with all the powers of The Elder One's, make sure he goes bat sh*t insane and pretty much nukes the living day light out of everyone while delivering stoic 15 minute introspection time to everyone he manages to graze with a wrist blade. Somehow this opens a tear in the time-space continuum and causes more sh*t, Lucy arrives somewhere in the middle of this and calms the poor chap down.

 

Then they go on to have a sexy time while setting everything he has managed to screw up and once they are done they settle in a remote location in the middle of The Grand Canyon with great access to a microbrewery.

 

A little later, they have a drink at the bar and she stabs him and he wakes up in his bed with a bad hangover and all the signs of a one-night stand with too much 4chan fan-fiction and history memes to go along.

 

Yeah! Yup, that's it, I solved their problem, better go and copyright this stuff and sell it to UBISOFT before they run the series into the ground.

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same old crap everytime

new guy check

parkour check

chasing check

saving lives check

glitches check

underrated fighting sequences check

never ending cutscenes check

smooching check

allies check

new area check

family assassination check

revenge check

templars check

some dumbass storyline check

 

blend it in a programming after some time

U HAVE NEW ASSASSINS CREEP set in AD

BRACE UR SELF :lol::samui::ban::slugshoot::slugshoot::thumbdown::wallbash:

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same old crap everytime

new guy check

parkour check

chasing check

saving lives check

glitches check

underrated fighting sequences check

never ending cutscenes check

smooching check

allies check

new area check

family assassination check

revenge check

templars check

some dumbass storyline check

 

blend it in a programming after some time

U HAVE NEW ASSASSINS CREEP set in AD

BRACE UR SELF :lol::samui::ban::slugshoot::slugshoot::thumbdown::wallbash:

 

You missed..Hay Cart.. :P

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