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Final Fantasy XIII


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Final Fantasy XIII

 

 

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Publisher: Square-Enix

Developer: In House

Director: Motomu Toriyama

Producer: Yoshinori Kitase

Character Design: Tetsuya Nomura

Platform: Playstation 3, Xbox 360

Players: Single

Release: 2009

 

 

 

Final Fantasy is a hallmark RPG series from the legendary developers Square-Enix. With presence in over twenty years of console gaming, Final Fantasy is considered to be the pinnacle of J-RPG realm and with the advent of the next-generation consoles it is only logical for Square-Enix to introduce their premier franchise on them. Final Fantasy XIII is their bold step in this direction with an attitude to change the old perceptions and conceptions regarding this game.

 

From Wikipedia -

 

Final Fantasy XIII (ファイナルファンタジーXIII, Fainaru Fantajī Sātīn?) is an upcoming console role-playing game being developed by Square Enix who will publish it for PlayStation 3 worldwide, and Xbox 360 in Europe and North America. First appearing at the 2006 E3, the game features a futuristic, high-tech world and a storyline focusing on people in resistance of this world.

 

Final Fantasy XIII is the flagship title of the Fabula Nova Crystallis Final Fantasy XIII collection. The game shares a common mythology with Final Fantasy Agito XIII and Final Fantasy Versus XIII, but they are not directly related to each other. Motomu Toriyama, a director and scenario writer of previous Final Fantasy titles, will direct and write the game's story.

 

 

Plot

 

The plot focuses on the fal'Cie, a race existing beyond humanity. The people marked by the fal'Cie for a greater purpose are named the l'Cie. 13,000 years ago, a mythical Crystal told the fal'Cie to construct a paradise for humanity. The shell-like city of Cocoon was created and floated high above the surface of the world now known as Pulse, which is later maintained by its own Crystal. Cocoon's Crystal created life forms and machines for its inhabitants to use, and humanity flourished. Over time, the people of Cocoon began to fear for the safety of their world, and were worried that it would be cast down from the sky. In present day, the wilderness of Pulse has strange effects on people, and the Holy Government of Cocoon quarantines and exiles from the city anyone who has been influenced by Pulse. A woman codenamed Lightning is chosen by the Crystals to be the enemy of humanity and bring about the downfall of the world.

 

 

Characters

 

 

Lightning

 

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Snow Villiers

 

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Sera

 

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Gametrailers Video

 

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Some background info about Fabula Nova Crystallis: Final Fantasy XIII

 

Premise:

Final Fantasy® XIII for PlayStation®3 system...

 

A tale of souls from a futuristic civilization illuminated by the Light of the Crystal.

 

This eagerly anticipated title takes full advantage of the PlayStation®3 system's advanced hardware, providing tangible, intuitive controls while delivering seamless transitions between real-time gameplay and stunning in-game cinematics. The latest in cutting-edge technology has been utilized in development of Final Fantasy® XIII, thus making this newest addition to the Final Fantasy® series worthy of the title "next generation."

 

Story:

Final Fantasy XIII's story begins as something from the lower world invades the Cocoon, causing a panic. The people of Cocoon are generally afraid of the outside world, and anyone who is believed to have received outside influence is forced out of Cocoon. This influence could be regarded as a virus according to Toriyama.

 

Cocoon inhabitants are worried mainly of their home which could fall from the sky. Anyone who could make Cocoon fall are deported from Cocoon to Pulse. This includes the people who are believed to have the ability to do this.

 

Characters:

Lightning:

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Lightning is the main character of Final Fantasy XIII.

 

She is an independant and strong-willed female hero who wields a weapon similar to the gunblade from Final Fantasy VIII. Character designer Tetsuya Nomura describes her as 'not very feminine', and says that he was asked to create a 'female version of Cloud' when designing her.

 

On her shoulder are bars, similar to something you may see on an army officer's shoulder etc. This points towards possibly her rank and social status.

 

Her name, Lightning, could well be a nickname or codename, yet could be her real name as many character in the previous titles also bare weather-related names.

 

In addition to being a skilled fighter, she also has power over gravity and time-based magic.

 

Un-named Man:

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A blonde man who wears a bandana. Not much is known about this character other than that he's supposed to be big for a human being and has size 33cm feet. He rides a motorcycle and wields some sort of gun as seen in the trailer when he comes to Lightning's aid.

 

It also has been recently released that this character's name is related to weather, and that he is not related to Lightning in any way. Also confirmed by the director of the project, Toriyama, that the blonde male and Lightning are supposed to have a unique relationship. He has also been described by the staff as cowboy-like.

 

As for his combat style, a latest interview with Tetsuya Nomura stated that he will have a "humourous" fighting style.

 

General Gameplay Details:

The battle system director in Final Fantasy XIII will be Toshiro Tsuchida, the same director who worked on Final Fantasy X. He also created the Front Mission series.

 

Tsuchida was asked from the start to create a flashy, speedy battle system. He felt that the command-based systems that have been used for previous Final Fantasy games wouldn't allow for this. However, Square Enix wanted a battle system that was as fast as an action game while allowing the player to input commands. That's apparently what we'll be getting in Final Fantasy XIII.

 

The battle system is still considered an ATB (Active Time Battle) system, complete with time flowing by as you input commands. However, the actual means of input has changed a bit and, according to Tsuchida, will now allow for more control options. You'll be able to, for example, select between carrying out a simple slash, or charging and then slashing. Some characters will be able to combine magic with standard attacks. And all of this is somehow connected to a new animation system that will blend individual motions to result in a single smooth motion.

 

Final Fantasy XIII's battle system may share a few points in common with the Final Fantasy XII system. Rather than a standard encounter-based system where battle begins with the allies and enemies in a face off, Tsuchida suggested that Final Fantasy XIII's battles will begin with the player noting, "Oh, here's an enemy."

 

Players will be able to change the battle conditions to an extent. Tsuchida gave the example of a player considering what can be done in order to create a winning situation for an upcoming battle.

 

This doesn't mean we'll be getting an evolved version of the Final Fantasy XII system either. Toriyama stated that the Final Fantasy XIII battle system will be something that's not quite encounter based and not quite seamless. Players will have a new way of getting into fights with enemies.

 

Square Enix has confirmed that the game will feature real-time battles in a similar manner to Final Fantasy XI and Final Fantasy XII. However, instead of using the colorful arcs from Final Fantasy XII, the battle system seems closer to something seen in Kingdom Hearts.

 

Magic Abilities:

In a developer interview, Motomu Toriyama stated that the E3 Trailer shows what is known as the 'Gravity Bomb', known as the spell 'Gravity' in previous games. Lightning seems to be able to use this to her advantage and use Gravity to harm her enemies.

 

Another example of a magic ability that is used in the game is Blizzard, as shown in the trailer/screenshots situated in the in-game menu.

 

Overclock Status:

In the upper right-hand corner of the battle screen seen in screenshots and trailers, a circle-shaped gauge is visible. With this, under certain situations, Lightning can enter a so-called "Overclock" status. This status has a slow-motion effect, slowing down everyone but the player. "Overclock" seems to resemble the Trance mode in Final Fantasy IX which means that this status could replace the Limit Breaks from previous titiles. Also judging by the media, this status lasts for a certain amount of time before residing.

 

Job System:

Another piece of information from an interview with Tetsuya Nomura stated that the game may feature a job system but there isn't any information on how this will work.

 

Online:

In relation to online/offline, Yoshinori Kitase has stated in the developer interview that players will also be able to take advantage of special online features although the game is primarily a single-player game.

 

Tetsuya Nomura has also recently stated that Final Fantasy XIII could well feature an online mode but right now, it's still only a possibility. Not a confirmed feature.

 

Game Engine:

The game runs on the White Engine, an all-new exclusive seventh generation game engine built for Square Enix's future games. This engine was originally planned for the PS2 but was now moved to the PS3 in order to help with the Final Fantasy XIII development.

 

One of the main aspects of the engine is that it allows CGI to be rendered in real-time. It also handles advanced audio processing, cinematic cut-scene transition, physics effects calculations and special effects rendering. The White Engine reportedly uses 4 of the 6 synergistic processing elements (SPEs) available to games, of the Cell processor, to achieve near-pre-rendered CGI quality in realtime.

 

Square-Enix also recently announced they had licensed Epic Games' Unreal Engine 3 to use on a number of particular next generation titles, but will still use the White Engine for most exclusive Playstation 3 games.

 

However, it was reiterated that Final Fantasy XIII will still use the White Engine instead of this Unreal Engine 3.

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Square should have waited till they developed the White Engine to make FF: The Spirits Within. That would have probably saved them a bundle of cash.

 

Anyhoo, this game looks awesome. Its the first FF to get me genuinely excited after FF 7.

 

And the unnamed guy reminds of Vincent. Dark brooding FF characters FTW !!

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Sephiroth and his seven foot sword :P One of the most memorable villains in videogames. Though he is on the good side in Crisis Core.

 

 

GAAAAH !! No spoilers please. I have been avoiding all coverage on Crisis Core till I play the game myself.

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GAAAAH !! No spoilers please. I have been avoiding all coverage on Crisis Core till I play the game myself.

 

haha, if you read his bio, you'll see that he was class one SOLDIER working for Shin-Ra until he realized his shady past and went on revenge spree. CC is prequel where he is working for Shin-Ra, just like Kratos in Chains of Olympus.

 

Hey CC: Any idea where I can get my hands on the Sephiroth figurine from the FF 7 ten year anniversary collection.

 

http://search.store.yahoo.com/cgi-bin/nsea...og=gamesfantasy

 

http://store.animebooks.com/fifaadchacfi.html

 

I too will be ordering Sephiroth and Cloud's figurines soon :ranting:

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http://search.store.yahoo.com/cgi-bin/nsea...og=gamesfantasy

 

http://store.animebooks.com/fifaadchacfi.html

 

I too will be ordering Sephiroth and Cloud's figurines soon thumbsup.gif

thanks mate

was checking MGS4 figure playasia had snake and raiden figure that were going for 180$ a piece,but good news is from jan onwards there will be having 1200 bucks one 20th anniversary edition

http://www.play-asia.com/paOS-19-49-en-15-snake-43-9k.html

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