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And why would consoles need 4 GB XDR is beyond me. 2 GB should be max. They are not running anything major during gameplay, like PC which needs to support an OS running a plethora of background processes. A fast but not huge amount of RAM will be enough for consoles.

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Its faster, way faster, almost runs at CPU speed. Its also like 10 times more expensive than DDR2/3.

:O got to get one of these...

 

And why would consoles need 4 GB XDR is beyond me. 2 GB should be max. They are not running anything major during gameplay, like PC which needs to support an OS running a plethora of background processes. A fast but not huge amount of RAM will be enough for consoles.

yes ...the way cc put xdr features...i think 2 gb xdr will be enough...

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:rofl: cant use those in PC.

 

Its specialised memory (like GDDR5) custom made for consoles and graphics cards, you can't put it in one of your DDR slots :P

 

yea man...was looking all over the net...tried to search on amazon...it shows ps3 and all....even look on computer websites....nowhere to be found...all i can seen is latest and expensive ones are - ddr3 rams....someone here was saying ddr5 is out....so how come ddr3 price so high and showing among the latest ones??

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From the article:

Microsoft is rumoured to be preparing a reveal of its next Xbox at E3 2012. Eurogamer has recently had this claim backed up by a number of game industry sources.

Eurogamer has also heard a 2014 release of the next Xbox was planned by Microsoft, but this has now been brought forward to 2013 as a result of Nintendo's confirmed 2012 launch of the Wii U.

Additionally, sources have indicated to us that larger publishers and developers already have target specs of both the next Xbox and PlayStation to help them with their development.

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^^actually technical people would better understand if consoles have life or not...these bosses just comment..

Not true at all. Bosses probably have a better idea what the people really want and how much can be squeezed.

 

And why would consoles need 4 GB XDR is beyond me. 2 GB should be max. They are not running anything major during gameplay, like PC which needs to support an OS running a plethora of background processes. A fast but not huge amount of RAM will be enough for consoles.

Reminds me of the statement "1 MB RAM should be sufficient for everyone in the future". Functionality increases to occupy the capability available.

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Not true at all. Bosses probably have a better idea what the people really want and how much can be squeezed.

 

 

Reminds me of the statement "1 MB RAM should be sufficient for everyone in the future". Functionality increases to occupy the capability available.

so sayeth the boss man... :giggle:

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  • 2 weeks later...
Bethesda: No Next-Gen PS4 or Xbox 720 until 2014

The announcement of the Nintendo Wii U back at E3 2011 threw the cat among the pigeons and raised many questions among gamers. Was this the beginning of the next-generation games console race? How would Sony and Microsoft respond to Nintendo’s new console?

 

Now Bethesda is weighing-in on the discussion – declaring that gamers may be waiting a long time for the PS4 and Xbox 720 – even so long as 2014.

 

 

 

The comments come courtesy of Todd Howard, the director of the studio’s upcoming blockbuster Elder Scrolls V: Skyrim. Speaking with PSM3 magazine, Howeard stated that Sony and Microsoft are likely holding-off on moving to next generation hardware – because there’s little demand from gamers to make the switch and that current hardware is capable of delivering a satisfying experience:

 

“I think it’s going to be a while still, I really do. I think consumers are happy with the current ones, there’s a lot you can do with them [....] So I don’t think it’s coming next year or the year after.”

 

Recent speculation suggested that Microsoft had been preparing to unveil a new console at next year’s E3 conference. As GameRant reported in July, Microsoft has the support of AMD – when it comes to the graphical grunt in their next-gen Xbox. They believe that the next generation Xbox 720 will be able to output tremendous graphics, comparable to those seen in CGI movies such as Avatar.

 

 

 

Elsewhere Howard went on to discuss how plans were put in place for Skyrim to become a next-gen game. He and the studio felt that the game needed to break from Bethesda’s previous games and provide a new experience for the gamer, even if that was on Xbox 720 or PlayStation 4. Though, as Howard mentioned, the PS3 and Xbox 360 were ultimately capable of delivering a satisfying result:

 

“We want [skyrim] to be fresh. We don’t want it to feel, visually or technically, ‘Oh this is Fallout 3′ or ‘this is Oblivion’ And if we couldn’t do that we would have waited.”

 

Are you Ranters ready for the next-generation of games consoles? What would you like to see in the next generation? Let us know in the comments.

 

The Elder Scrolls V: Skyrim is due out on PlayStation 3, PC and Xbox 360 on November 11, 2011.

 

http://gamerant.com/bethesda-ps4-xbox-720-2014-shaun-98567/

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Epic Games' President: What's The Point Of Next-Gen Consoles?

 

While the headline might seem like the content of the article will be about next-gen console bashing, it’s actually about their viability as a profitable cornerstone in the gaming market versus the rising power and popularity of mobile devices.

 

In an interview with IndustryGamers, Epic Games’ president, Mike Capps, stated that…

…I think that's the real challenge for us now, rather than worrying about the difference between a couple consoles and some order of magnitude, whether 3X or 4X. It's about how do we deal with iPhone 8... if you watch where the gamers are going that's where they are. Your iPhone 8 will probably plug into your TV, or better yet, wirelessly connect to your television set to give you that big screen gaming experience with good sound. So really, what's the point of those next-gen consoles? It's a very interesting situation to be looking at. That's what we're starting to think about more... not how do we scale from some Nintendo platform to some other future console,"

 

I don’t doubt that mobile devices will eventually trump game consoles when it comes to hardware propensity, but the major difference between mobile gaming and home console gaming is that there is a far cry in the quality of the software content offered on both platforms, and the kind of gameplay experiences that we get from home consoles.

 

As readers pointed out in the comment section at IndustryGamers, most of the popular software on mobile devices is aimed at a casual audience with an attention span equivalent to that of a five year old. What’s more is that these casual titles are exceptionally cheap and have less gameplay depth than most no-budget independent PC titles.

 

I think the more pertinent question is how do you scale from one platform to the next while keeping down costs? If Epic says their next-gen games will look like The Samaritan and better, then it’s not a matter of trying to match the tech offered from continually advancing mobile devices but making sure that the product is accessible to the demographic it was originally intended for, without bankrupting the studio.

 

I think this scenario is also what really separates the PlayStation Portable units from Nintendo’s DS offerings, given that core gamers who enjoy stuff like God of War on the PS2 and PS3 can enjoy those same experiences on the PSP as well. That kind of core gaming experience has yet to be introduced to mobile devices or a Nintendo handheld, no matter how much 3D autostereoscopy has been added or how many screens you can play on.

 

If Epic is worried that what they start working on now for the Xbox 720 or PS4 will be trumped by some uber powerful iPad 10 in a few years then they’ve lost sight of why core gamers like their products in the first place. I mean, some of us gamers don’t play Gears of War to deal with Angry Birds or mindlessly click around on the screen to manage a Farmville. Besides, the hardware power of mobile devices to play the aforementioned games is completely moot considering that most of these mobile casual titles that become viral hits usually completely forego taking advantage of the tech that powers them. Ironic much?

 

You can check out the entire interview with Capps over at IndustryGamers.

 

http://www.cinemablend.com/games/Epic-Games-President-What-Point-Next-Gen-Consoles-34080.html

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