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Digital Foundry Face-Off: PlayStation 3 vs. PlayStation Vita

 

 

PlayStation 3 vs. PlayStation Vita - the Digital Foundry verdict

 

While we are to a degree looking at visually compromised conversions in the above comparisons, it's important to stress that the overall gameplay experience is often identical on Vita: the core mechanics, level design and overall aesthetics are usually very close indeed, albeit downscaled for the smaller screen. The only real sticking point with some of these titles is that performance is often more variable, disrupting the flow of play in games that require quicker reactions and more precise movement of the analogue sticks.

"Vita's future seems to be less about cross-platform gaming and more about mobile-orientated titles, with indie development playing a key role. The PS4 connection is also looking promising."

There's no doubt that Vita's ability to handle solid current-gen console titles makes the system an enticing prospect for hardcore gamers, although the slow uptake of the machine does suggest that this alone isn't enough to make it a must-have, and judging by the ongoing absence of planned titles like BioShock, it's easy to conclude that publishers feel the userbase is too small to support the costs of development. There are also compelling arguments that with the cost of these games approaching the prices of the core PS3 versions, a mobile version makes little financial sense - either for the publisher or the end user, who almost certainly owns an existing console.

In that respect, while the cross-platform stuff is fascinating to analyse in-depth, it's Vita-exclusive titles like Gravity Rush, Soul Sacrifice, Frozen Synapse and Escape Plan that begin to provide a more gripping reason to own the system, with a range of innovative and interesting indie titles further backing up the growing library of games. The use of cross-buy with selected retail and PSN games also forms a huge part of the console's appeal, where both PS3 and Vita games are available to download simultaneously for the same price. Key new titles include Retro City Rampage, Thomas Was Alone, Guacamelee! and the upcoming Proteus, so it isn't restricted to older games.

At Gamescom next week, hopefully we'll find out about Sony's future plans for its handheld. Our guess is that cross-platform conversions will take a back seat to more mobile-orientated games, released in tandem with more crowd-pleasing Sony franchise entries. (An Uncharted: Golden Abyss sequel? Yes please!) And secondly, we're confident that Vita's role as companion hardware to the PlayStation 4 will be explored in more depth. Sony sources have indicated to us that PS4 and Vita were developed simultaneously, with many of the same staff deeply involved in both projects. Is the Remote Play hook-up just the tip of the iceberg in terms of inter-device operability? It's just a matter of days until we find out.

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Rumor: Sony set to unveil redesigned PS Vita with a bigger screen and increased RAM before TGS

 

With Sony’s PlayStation Vita sales not exactly setting the world on fire, what can Sony do to make people sit up and take notice once again?

While rumors are swirling that Sony is set to bundle the PS Vita with their next-gen console the PS4, another rumor has cropped up and this one talks about a redesigned PS Vita.

Japanese newspaper Tokyo Keizai (translated by TheMagicBox), is reporting that Sony is set to reveal a new PS Vita model just before this year’s Tokyo Game Show (TGS) starts. This new variant is said to be called PCH-2000, will have a 6.3″ OLED display manufacture by Samsung (current PS Vita has a 5″ screen), with the resolution staying put at 960 x 554 pixels.

What’s more, this new model’s RAM will allegedly be increased to 1GB compared to the current version’s 512MB. This is being made to allow more programs to run in the background. However, the amount of RAM used by games will be unchanged, which guarantees that games will be compatible with both current and “new” model of the Vita.

Finally, the redesign is said to be more in line with the PS4′s design and that it will launch with new game titles, too.

If true, this could certainly spark sales of the PS Vita once more; but in doing so, wouldn’t it anger current PS Vita owners in the process?

Would you buy a PS Vita with the new features mentioned above?

The P.E. Perspective:

With rumors surrounding that Sony will be bundling the PS4 with the Vita, maybe this is Sony’s way of clearing out old stock? I’m not entirely convinced that Sony will pull the gun on a redesign this early on in the handheld’s life-cycle, but if the Vita sees a drop in price later this year — as rumors are saying it will, then PS Vita 2.0 might just be what the company needs to push sales over the edge.

Thanks, NeoGAF!

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Borderlands 2 coming to PlayStation Vita

 

 

Hello travelers! The dream finally becomes a reality, as Sony, Gearbox Software and 2K announces today at Gamescom that the addictive first person shooter-looter mayhem of Borderlands 2 will be coming to the PlayStation Vita.

 

I watched as Randy Pitchford, president of Gearbox Software, stood on stage at the Rezzed show in the UK a year ago and told fans that, with Sony’s support, he’d love to see Borderlands 2 on the PS Vita. For the last year, Gearbox Software, 2K, and Sony have been inundated with emails, tweets, forum posts and more from passionate gamers across the world pleading for a PS Vita version of Borderlands 2. You spoke, we listened, and with the wonderful collaboration between 2K, Sony and the team at Iron Galaxy Studios – makers of indie fighting game Divekick – we can finally make Borderlands 2 on the Vita a reality!

 

For those of you new to the critically acclaimed shooting-and-looting mayhem of Borderlands 2, which won more than 55 editorial awards in 2012, you’ll be picking from four uniquely-skilled Vault Hunters – Axton the Commando, Maya the Siren, Salvador the Gunzerker and Zer0 the Assassin – and then gunzerking your way through the world of Pandora in an attempt to defeat the corrupt Hyperion Corporation, led by the notorious Handsome Jack. Throughout these adventures, you will encounter a variety of distinctive, colorful characters including the explosive Tiny Tina, the (ex-)wife-of-many Mad Moxxi, and the friendly and energetic robotic companion CL4P-TP – you can call him Claptrap for short. That’s what his friends call him – or would, if he had any friends in the first place.

 

The PS Vita gives Borderlands 2 fans the ability to play the game anywhere they want, complete with of all the unique benefits of the Vita, and will truly bring the four-player cooperative experience to the palms of your hands. A new era of portable shoot-and-loot awaits! On behalf of Gearbox, 2K, and Sony, we want to thank the passionate fans for helping make Borderlands 2 on the PS Vita a reality, and we look forward to looting bazillions of guns with you guys on the go.

 

Borderlands 2 will be shipping on PS Vita in 2014 and will be published by Sony Computer Entertainment. Stay tuned for more information.

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Full-list of indie games coming to PS Vita announced at GamesCom:

  • Age of Zombies (BlitWorks/Halfbrick)
  • A-Men 2 (Bloober Team)
  • Assault Android Cactus (Witch Beam)
  • Avoid Droid (Infinite State Games)
  • Broken Sword: the Serpent's Curse (Revolution Software)
  • Eufloria HD (Omni Systems)
  • Fez (Polytron Corporation)
  • Final Horizon (Eiconic Games)
  • Flame Over (Laughing Jackal)
  • Gravity Crash Ultra (Just Add Water)
  • Gunslugs (Abstraction Games)
  • Hotline Miami 2: Wrong Number (Dennaton Games and Devolver Digital)
  • Joe Danger 1 (Hello Games)
  • Joe Danger 2 (Hello Games)
  • Kick & Fennick (Green Hill Studios)
  • Rogue Legacy (Cellar Door Games)
  • Samurai Gunn (Teknopants)
  • Supermagical (Tama Games)
  • Switch Galaxy Ultra (Atomicom)
  • Table Top Racing (Ripstone)
  • The Binding of Isaac: Rebirth (Nicalis)
  • Volume (Mike Bithell)
  • Wasteland Kings (Vlambeer)
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Folks looking to get a Vita , hold your purchases and buy a 3DS

 

 

Fixed it :P

 

We complain about lack of software and Sony gives us price cuts :/

 

Well atleast that off screen play looks promising , it was a joke on PS3.

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