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Final Fantasy XIV: GamesCom Interview for PlayStation 3

 

Sony's Social Media Senior Specialist Chris Morell has shared a Final Fantasy XIV PlayStation 3 GamesCom interview tonight on the PlayStation Blog.

 

To quote: Many of you have been asking about Final Fantasy XIV since its announcement a few months back at E3.

 

During my Gamescom Cologne stay, Square Enix invited me to a small roundtable discussion (along with some new friends at ZAM) with Final Fantasy XIV producer Hiromichi Tanaka and Sage Sundi. Our 30 minutes flew by, but we definitely got to some good stuff, which you can read in its entirely below.

 

PlayStation Blog: You recently talked at E3 about how the game closely relates to Final Fantasy XI. How have the monsters and races changed from FF XI to XIV.

 

Hiromichi Tanaka: Because we’re using a new graphic engine, the graphics are really different from FFXI and you can see more details on both monsters and races. Regarding the races, to encourage people to shift smoothly from FFXI, you will see very similar types of classes. But if you actually make your own character, you’ll be able to select your own colour of hair, skin, eye color, shape of your face, etc. There will be a wide range of variety to customize.

 

PSB: After E3, you mentioned there might be a way to transfer your name over from FFXI. Is that still planned – are you still working on that? Is there a plan on how you’re going to do it?

Tanaka: It hasn’t been confirmed yet, but we would like to give incentives to the players. First of all, FFXI has 32 worlds, and they may have the same name across different worlds, as I’m sure you know. Each name in each world has to be a unique; there can’t be conflicts with other players.

 

However, when we have FFXIV, we still don’t know how many worlds there’s going to be yet, but players might have the same name if they all move to the same world, so there may be conflicts. So, to avoid that, what we’re trying to do is add a surname to their name, so players can keep their main name, but they can add something else to their surname – that way players with overlapping names can keep their names from FFXI, but they can add something on to it to make it unique.

 

PSB: You mentioned that the combat system will have less of a team play aspect. Can you elaborate on that, and how it’s different, and how much progress you’ve made in the past few months since it was announced?

Tanaka: For FFXI, the system was job based, so that’s why they had a party to make the most out of each job. This time it’s not going to be a job based system, it’s going to be an Armoury system, so it depends on which weapon you use and you can switch your class. That allows the player to use a different ability or skills.

 

You can also join a party, that doesn’t mean you have to play solo, but it will allow you to play solo as well, because you can fight against monsters and you can change to a healer to heal yourself. So there will be more variety and it depends on what you plan on doing for that day.

PSB: The leveling system was described as not being experienced based. Can you explain exactly what kind of system you’re working on, and if it’s been completely defined?

 

Tanaka: This time it really depends on the Armoury system. It’s going to depend on how much you use your own equipment and weapons. The more you use it, the more the skill will go up of your class, so that’s the way you will get to higher levels for the class – the skills. You’ll also get abilities.

 

It’s not going to be like if you fight more monsters, you’ll get more level ups, like similar to the experience system. Of course, if you fight against monsters, you will get some skill points, but it will help more if you attend to Guildleves. So that will be a more efficient way to hone your skills and ‘level up’ your character.

 

PSB: Are they any games that you have been influenced by that have done the online experience particularly well, even if outside of MMOs?

Tanaka: We don’t have any specific title that we’ve been influence by or have done research on, but if we should say one title it would be Final Fantasy XI as we are trying to achieve something different from FFXI. Even though the game worlds may seem and look similar, the game and how we are going to expand it will provide a totally different game experience.

 

On the other other hand, we listen to the community, and of course they have much experience in MMOs. In that sense, we receive from and keep up with the MMO-based community.

 

PSB: Are you still planning a spring 2010 beta?

Tanaka: We can’t really say any certain timing, because the launch is planned to release is 2010. So that means in springtime there will probably be something at that point. We are trying to work as soon as possible, so as soon as preparation is done, there could be something earlier than 2010.

 

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Square Enix in talks with Microsoft for FFXIV on Xbox 360

If the Microsoft fanboys among you were hoping for another Final Fantasy coup at this year's Microsoft E3 press conference, don't be too disappointed by the presentation's lack of spiky-haired, effeminate heroes. In an interview with RPGsite, Final Fantasy XIV producer Hiromichi Tanaka explained that while the MMO is currently only slated for release on PS3 and PC, the company is "still talking with Microsoft about an Xbox 360 version."

 

We've built a thick, calloused hide around our hearts when it comes to getting MMOs on the 360, but seeing as Square Enix was one of the few companies that was actually able to pull it off, we won't balk at Tanaka's intentions. We may look at them incredulously, but we will not balk.

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Is this releasing on the PC on Sept 30? Actual release and not the beta?

 

YAHOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO

 

Sameer Desai, ab to beta codes de de ....

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Sept 30 on PC. Versus XIII :angry:

 

 

This is coming on PC ? So this is gonna come before versus?

 

This was announced for 2010 the first time it was revealed during last year's e3. If Versus is getting a proper reveal this TGS then that means Q4 2011 Japan is the likely release date for it. Means 2012 possibly for us, the game would be 9 years from beginning development then. <_<

 

Worldwide release of FFIX PS3 version should come this year too unless there was some new delay.

 

 

HEy how many of you guys actually played a3 india here

 

Used to play A3 and Ragnarok when it released, but never liked A3 much.

 

And Ragnarok ruined the Indian MMO market with an extremely long free phase.

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And Ragnarok ruined the Indian MMO market with an extremely long free phase.

 

Haha I remember when they were giving it away during college fests.

 

"Oh, you won the football quiz? Here are your prizes: A Ragnarok game, a Ragnarok T-shirt that's way too small for you but you can have it anyway, and... er... that's it".

 

Stopped trying to win anything at that festival after that.

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Ragnarok was doomed from the start. Hardly anyone used to play it. All people would do is bot 22 hours then play for an hour or so. I actually started Ragnarok after watching the anime. :wOOtjumpy:

Compared to that, WoW and FFXI wayyyyy better.

 

BTW, anyone from IVG gonna play FFXIV?

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