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Devil May Cry 4


KnackChap

  

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lol he is the main guy you play as, not Dante. There's a twist though, Nelo(aka Virgil) may not be Nero (protagonist of DMC4) since both have different backstories. His bio says he resembles to both Dante and Nelo. We'll know more when we play the game.

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Devil May Cry 4 demo inbound

 

From Gamer.TM

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A demo of Devil May Cry 4 is due to hit the 360 before the end of the year in Japan.

 

According to Gamefront.de, the latest issue of Famitsu states that a demo of Capcom’s highly anticipated action title is going to be hitting the Japanese Xbox Live Marketplace before the year is out.

 

No mention has been made of whether we’ll see it appearing on the American and European Marketplaces this side of the Yuletide season, but Microsoft and their third party friends are normally pretty good at ensuring these things appear simultaneously around the globe. And if not, then you can always hook yourself up with a Japanese Silver Live account rather easily and get it that way.

 

Likewise, there was no indication of whether there’d be a PS3 demo – although we certainly hope Capcom will make that happen as well.

 

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Preview of DMC 4

 

From Next-Gen.biz

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An extended hands-on with DMC4 reveals that while it may be supremely silly, and still in some ways limited by its past, it is also a slick and professionally made title fully conscious of the strength of excess. The sword and gunplay basis of the original has been recreated and enhanced with such irreverence that DMC4, for all of its predictability, does possess that valuable quality of self-knowledge that may add just enough spice to the mix.

 

The first level throws Nero into a fight with Dante in a church – the two beginning the game as enemies – and after this the levels are built around slicing up scores of demons before reaching big set-pieces – which seem to get more histrionic by succession. Large outdoor environments are promised to be a new thing for the series, with particular notice given to a port town, a wide landscape of blasted snow, a jungle location, and several enormous castles.

 

But the real interest lies in the weapons, which are an unadulterated pleasure. Let’s start small: the sword can be revved like a motorbike to make everything a little more sensational and inflict more damage; Nero can also activate his ‘Devil Trigger’ for extra attacks, which causes a ghostly blue demon to appear and mirror his actions.

 

Dante becomes playable after a certain point in the game and has his four styles present and correct, but the real interest is in his outstanding special weapons: Gilgamesh is a melee weapon which puts spinning blades on his feet and hands, and allows vicious pummeling attacks (including a shoryuken). Lucifer causes Dante to sprout grey skeletal wings and shoot out red ‘demon blades’ that hover in the air and can be controlled and used to surround him – or made to explode by dropping a rose.

 

But the best, by far, is Pandora’s Box. This is a small briefcase with at least five different uses: it can be thrown like a boomerang into enemies, while opening it stuns anyone nearby, and it can even transform into a machine gun or a huge rocket launcher with several different additional forms, including a laser. Then there’s the last function, which sees it convert into a mobile missile battery surrounded with cannons (featuring a seat for Dante in the middle), which can float around raining nastiness on to anything that even looks at it the wrong way.

 

DMC4 is not going to reinvent the wheel, but it’ll keep it rolling. It’s breathtakingly beautiful in places, has the same ferocious combat as ever, and offers more extras than the previous games (which were stuffed). It all adds up to something of a significant release for the traditionally fallow post-Christmas period.

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