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Final Fantasy Versus XIII

Developer:Square Enix
Publisher:Square Enix
Series:Final Fantasy series,Fabula Nova Crystallis Final Fantasy XIII
Genre:Action role-playing game
Players:Single player
Platform:PlayStation 3
Release date:Japan 2008

part of the Fabula Nova Crystallis Final Fantasy XIII compilation.

The game is directed and designed by Tetsuya Nomura, who previously directed and designed the extremely successful Kingdom Hearts series with Yoko Shimomura scoring the music and Shinji Hashimoto handling the production.

Very little information regarding the design or plot of the game has been revealed as yet, although Square Enix representatives have stated that it will be primarily action-oriented and may be the darkest Final Fantasy. From an interview with Nomura in Dengeki PlayStation 2 magazine, he has stated that he aims to create previously unseen "tricky" battle sequences, reminiscent of the CGI film, Final Fantasy VII Advent Children.[1] Various websites such as IGN have speculated that the game might be released sometime in 2008.[5]. In recent interview translations, Nomura says the game will play like a more realistic version of Kingdom Hearts with some elements of a third-person shooter similar to Dirge of Cerberus.

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IGn Preview

 

For some expectant fans, Square Enix's E3 press conference this year wouldn't be complete without the announcement of a new Final Fantasy title. Fortunately, Square Enix didn't disappoint as two different "Final Fantasy XIIIs" were unveiled. FF13 and its counterpart, Final Fantasy Versus XIII were confirmed at the end of the company's presentation along with the mobile title Final Fantasy Agito XIII. The trio comprises a new compilation series known as "Fabula Nova Crystallis," which means "The New Tale of the Crystal." Oh, and before you ask, Square Enix's assemblage will share the same mythology and run parallel to each other with intersecting plots.

One of the more buzz-building facts of Final Fantasy Versus XIII that was disclosed at the conference was that the game would be designed by the pair of teams responsible for Kingdom Hearts II and Final Fantasy VII: Advent Children. In fact, Tetsuya Nomura was confirmed as the concept and character designer for the entire Fabula Nova Crystallis series, as well as the director of Final Fantasy Versus XIII.

Nomura announced that the footage shown was designed by the Advent Children crew, while the in-game "extreme action" will be designed by the Kingdom Hearts team. He told journalists on hand to imagine what both teams could create when working together. He also provided a slight amount of insight to "Versus", which will feature a modern environment and "emotional, realistic characters and a storyline that has "bonding as the underlying theme."

The entirely-CG trailer for Final Fantasy Versus XIII began with a statement describing an isolated nation protected by kings, which apparently, is the last country in the world trying to protect itself from invading heretics. The camera slowly zoomed in on a man sitting (or perhaps, slumping) on a throne, apparently dejected about events around him. Suddenly the man stands up, and walking outside of his throne room, opens the door to what appears to be a large courtyard outside filled with armed soldiers -- bodies are strewn about the stairs.

It doesn't look like the odds are good for the nameless character as he walks out of his building. Every soldier in attendance turns and trains their guns on the man while he walks down the steps. However, as they open fire, every single bullet misses its mark. The camera pans up to show that the powerful figure is protected by some kind of energy shield that deflects any incoming projectiles. Suddenly the man raises his hand, and a number of swords materialized out of thin air, which quickly begins to spin around him. Just as it seems like the figure will release the weapons towards his opponents, the trailer flashes the "Versus XIII" logo and ends. The character's name wasn't revealed to journalists.

Expect more on Final Fantasy Versus XIII as they become available.


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  • 1 month later...

TGS07: Final Fantasy Versus XIII trailer impressions

 

From Joystiq

http://www.joystiq.com/2007/09/20/tgs07-fi...er-impressions/

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ffversus490.jpg

 

Know of the old adage: save the best for last? Square Enix did just that with its incredible Final Fantasy Versus XIII presentation. In spite of being comprised of completely non-interactive and most likely pre-rendered footage, the Versus trailer absolutely stunned the audience due to its incredible sense of style. The trailer begins, telling viewers that "this is a fantasy based in reality." What could that mean?

 

The footage begins with a car driving by, segueing to a familiar scene of the mysterious male protagonist deflecting bullets from an opposing military force. Quickly, the trailer flashes to a girl in a school outfit that seems to be awaiting someone. Latin text is interspersed throughout, fitting to the beat of both the visuals and music. Already, there's a strong sense of style and intrigue.

 

A meticulously designed cathedral is the next scene in the trailer, and we see a mysterious hooded individual eerily similar to a character in Advent Children. All the while, snippets of the lead killing the opposing soldiers in a surprisingly gory way. We were shocked to see blood spurt out of the villains -- could this be the first M-rated Final Fantasy game?

 

Other scenes show a friend to our mysterious unnamed lead character traveling through a desert highway, only to find the highway covered in what looks to be a newly created river. Here, we get to see the duality of fantasy and reality at play: there's a clear sense of emotion conveyed through the facial animation system, and the characters do feel quite human, in spite of the clearly fantastic events that surround them. At the end of the trailer, we finally see the male and female characters meet, glad at first. But then, as red and blue auras surround them both, a sad look of despair creeps in. We'd have to guess that these two, friends at first, are destined to be mortal enemies. A familiar, but nonetheless intriguing concept.

 

With its stylish character designs, fantastic environmental art, a strong sense of dramatic direction, and incredibly visceral action makes Versus a game rich with potential. To evoke such a powerful response from the audience from a completely non-playable presentation means that Square Enix can have a winner on its hands: let's hope that, unlike Dirge of Cerberus, the game can deliver on such an ambitious promise.

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:D

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  • 2 weeks later...

final fantasy games are not related to each other,the first and only direct sequel a FF game ever got was

FF X-2 which was a sequel of FF X(btw is FF-12 revenant wings for the ds a sequel to FF12?)

 

FF13 is a part of square 10 year FF13 milking policy,are currently 3 games are in the pipeline

1)FF13

2)FF vs 13(not related to FF13)

3)FF agito(cell phone,again i dont think its related to the other games)

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Actually i think XIII and Vs. XIII are somewhat related. I remember reading an interview of tetsuya nomura where he states that they both take place in the same world but at 2 different times.

 

Also in latin versus means opposite or to go against. So this game is titled versus cos unlike any previous FF, it takes a more dark and violent turn. For instance, this will be the first FF game to have blood.

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FF XIII's combat is based on FF XII, so if you didn't like it in XII you may not like it in XIII. Versus' combat is based on Crisis Core though.

 

@Sam, if you meant inverted X and O buttons, then yes, all Jap games have O for select and X for cancel, even MGS games.

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So FF Versus is not VS fighting game?? Damn....

 

Dude, if you want a Versus fighting game based on FF, it's coming out on the PSP. It's called FF:Dissidia.

 

 

Ya but it would have been awesome playing versus with uber graphics!! I serioulsy thought this was a versus game... :P

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  • 2 months later...

New Final Fantasy XIII trailers at Jump Festa

 

 

Square Enix has unveiled its lineup for this year's Jump Festa. This year's installment of the annual December event sponsored by the folks that publish the Jump series of comics will be held at the Makhuari Messe just outside Tokyo on 12/22 and 12/23.

 

Those who make it to the Square Enix booth, usually the largest booth amongst game publishers, can look forward to the following:

 

Dragon Quest Monsters Battle Road (arcade): Game will be playable at 100 yen per play. No limited edition cards are planned. A tournament will be held for elementary school kids on the 22nd and kid/parent pairs on the 23rd.

 

Dragon Quest IV (NDS): Special data to be distributed to those with DS systems and a copy of the game. Make sure you've advanced to the 5th chapter.

 

Final Fantasy IV (NDS): Playable

 

Chocobo's Mysterious Dungeon (WII): Video-only.

 

Final Fantasy Crystal Chronicles (WII WARE): Video-only

 

Final Fantasy Dissidia (PSP): New trailer in Closed Mega Theater

 

Kingdom Hearts 358/2 Days (NDS): New trailer in Closed Mega Theater

 

Kingdom Hearts Birth By Sleep (PSP): New trailer in Closed Mega Theater

 

Kingdom Hearts Coded (Mobile): New trailer in Closed Mega Theater

 

Fabula Nova Crystallis Final Fantasy XIII (PS3/Mobile): New trailers in Closed Mega Theater

 

Final Fantasy VII Advent Children Complete (Blu-ray): Video in Closed Mega Theater

 

Star Ocean First Departure (PSP): Video-only

 

Front Mission 2089 Border of Madness (NDS): Video-only

 

 

http://ps3.ign.com/articles/839/839048p1.h...mp;RSSid=839048

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