Karooo Posted December 12, 2010 Report Share Posted December 12, 2010 Developer: EA Canada Publisher: EA Sports Platforms: PS3/360 Release Date: TBA ANNOUNCEMENT TRAILER http://www.youtube.com/watch?v=AhEaGgISmqg INFO Redefining the SSX franchise, SSX: Deadly Descents will pit riders versus both mountain and man. Players will explore the story of a team who seek to be the first to descend the faces of the most treacherous mountain ranges on the planet. The team will travel the world to face the worst that Mother Nature can throw at them. From the peaks of the Himalayas, where the air is so thin that riders have to descend through the death zone at breakneck speeds to keep from blacking out, to the solid ice ranges of Antarctica, where a sunlit line is the only survival option when temperatures drop 50 degrees centigrade in the shade. And the mountain isn’t the only danger players will face. In SSX: Deadly Descents the first goal is to survive. The second, in true SSX fashion, is to look good doing it. Link to comment Share on other sites More sharing options...
HundredProofSam Posted December 12, 2010 Report Share Posted December 12, 2010 I'm not sure I like the tone of the trailer. SSX games supposed to be colourful and arcadey. I don't want to snowboard down real world mountains and battle the elements. I want blazing speeds and crazy tricks on ridiculously unrealistic slopes. Link to comment Share on other sites More sharing options...
Karooo Posted December 12, 2010 Author Report Share Posted December 12, 2010 Agree, but at least they are making the game in the first place. Link to comment Share on other sites More sharing options...
HundredProofSam Posted December 12, 2010 Report Share Posted December 12, 2010 TBH, I'd rather go back and play SSX3 on PS2 than a snowboarding simulator. I read somewhere that they're going to introduce Skate-like controls. If that is the case, it means they're going to severely reduce the sense of speed, which is a complete no-no. Need more details. Weekend is a horrible time to reveal a game. No press releases peace Link to comment Share on other sites More sharing options...
praveer Posted December 12, 2010 Report Share Posted December 12, 2010 I found Skate's controls terrible and not fun, there's nothing "realistic" about playing a skateboarding/skating/snowboarding game with a controller FFS ! Link to comment Share on other sites More sharing options...
Karooo Posted December 12, 2010 Author Report Share Posted December 12, 2010 http://www.ea.com/ssx Sam go here, the website is up, tons of info. Link to comment Share on other sites More sharing options...
silentassassin Posted December 12, 2010 Report Share Posted December 12, 2010 Awesome.. If its simulation then SSX was always about defying physics... Link to comment Share on other sites More sharing options...
Aftrunner Posted December 12, 2010 Report Share Posted December 12, 2010 TBH, I'd rather go back and play SSX3 on PS2 than a snowboarding simulator. I read somewhere that they're going to introduce Skate-like controls. If that is the case, it means they're going to severely reduce the sense of speed, which is a complete no-no. Yep. Read that somewhere else as well. Its not really a good idea. As an arcade game it was fun as a sim it wont be the same. I found Skate's controls terrible and not fun, there's nothing "realistic" about playing a skateboarding/skating/snowboarding game with a controller FFS ! I thought Skate's controls were fine for what the game was. They just dont seem to belong here. Still, a little excited. /Hums Dont let the man get you down. That song needs to return to the OST. Link to comment Share on other sites More sharing options...
scuderiaT1fos1 Posted December 12, 2010 Report Share Posted December 12, 2010 I found Skate's controls terrible and not fun, there's nothing "realistic" about playing a skateboarding/skating/snowboarding game with a controller FFS ! I found them really gr8 , about the realistic part...well atleast its better than the recent Tony hawk games. Link to comment Share on other sites More sharing options...
Solitaire Posted December 12, 2010 Report Share Posted December 12, 2010 Simulator? WTF... I don't want no simulator.. damn just gimme SSX as it was back on the PS2 Link to comment Share on other sites More sharing options...
praveer Posted December 13, 2010 Report Share Posted December 13, 2010 As Gaf put it....this is a Tom Clancy game ! I found them really gr8 , about the realistic part...well atleast its better than the recent Tony hawk games. The reason why people loved Tony Hawk games was because you could grind on telephone wires, jump off building, perform an ollie over a flying helicopter, land inside a building and grind you way to the ground floor making 10 million points. There's nothing realistic about it, but its fun. Now look at Skate, there's no such outrageous stuff in there and the controls are about just as unrealistic as any other skateboarding game...afterall you are still playing a skateboarding game on a controller. Link to comment Share on other sites More sharing options...
Madmage Posted December 13, 2010 Report Share Posted December 13, 2010 I echo everyones sentiment, we dont really need a snowboarding sim and that too from a ip such as SSX which is all about crazy a*s speeds and tricks. Link to comment Share on other sites More sharing options...
MAK Posted December 13, 2010 Report Share Posted December 13, 2010 I echo everyones sentiment, we dont really need a snowboarding sim and that too from a ip such as SSX which is all about crazy a*s speeds and tricks. +1 SSX: Deadly Decents should be like SSX Tricky or else a total waste of time Link to comment Share on other sites More sharing options...
CarbonCore Posted December 13, 2010 Report Share Posted December 13, 2010 As Gaf put it....this is a Tom Clancy game ! Yeah I saw that thread, 'Tom Clancy's SSX: Dudebro Decent' Link to comment Share on other sites More sharing options...
Mel81x Posted December 13, 2010 Report Share Posted December 13, 2010 what have they done to this killer franchise and when I saw the title of the thread I was all excited about seeing an SSX title out after a while on new hardware. Link to comment Share on other sites More sharing options...
Karooo Posted December 13, 2010 Author Report Share Posted December 13, 2010 Captain Price Snowboarding Well I am a bit optimistic though :| Link to comment Share on other sites More sharing options...
Mel81x Posted December 13, 2010 Report Share Posted December 13, 2010 i think they should have gone to Nintendo and added a Wii Board option to the game for more fun but I guess serious and realistic is the order of the day for EA these days. Link to comment Share on other sites More sharing options...
THE DIRECTOR Posted December 23, 2010 Report Share Posted December 23, 2010 i shat my pants when i saw the trailer, but....... NOW.. im getting abit worried.......... if i don't see Mac Fraser, Moby or Psymon............ THERE WILL BE PAIN EA........ PAIN!!!! Link to comment Share on other sites More sharing options...
Karooo Posted January 7, 2011 Author Report Share Posted January 7, 2011 * Rewind Feature *17 regions spread across the whole globe, each mountain ridable in all their 360º degrees of slopes, Stoked style. They're aiming for 70 open mountains. Mountains are generated automatically by the game, including some from topographic data like Google Earth. *The producer talks about his programmer asking him to name any mountain, the producer said "Everest", the tech guy plugs that info into the mountain building program (dubbed "Mountain Man), and the program spit out a 100,000+ polygon rendered mountain. *Regions confirmed so far: Siberia, Himalayas (split into two mountains it would seem, for now), Kilimanjaro, Siberia, Caucasus, The Alps. *Each mountain is tailored to one kind of danger. Thin air, ice, temperature, will each be the main danger of one mountain range. *The gear you purchase/earn will be important, each piece may be better to a certain condition/danger. *Elise is returning. Start guessing who the guy in the trailer is (or it could be a new fella...) *There will be tracks in the game. They have natural shortcuts (this can mean the tracks could have the feel we're used them to have, the ramps, turns, etc, etc), some of the runs are pinched together, some others intersect. Link to comment Share on other sites More sharing options...
THE DIRECTOR Posted January 7, 2011 Report Share Posted January 7, 2011 * Rewind Feature *17 regions spread across the whole globe, each mountain ridable in all their 360º degrees of slopes, Stoked style. They're aiming for 70 open mountains. Mountains are generated automatically by the game, including some from topographic data like Google Earth. *The producer talks about his programmer asking him to name any mountain, the producer said "Everest", the tech guy plugs that info into the mountain building program (dubbed "Mountain Man), and the program spit out a 100,000+ polygon rendered mountain. *Regions confirmed so far: Siberia, Himalayas (split into two mountains it would seem, for now), Kilimanjaro, Siberia, Caucasus, The Alps. *Each mountain is tailored to one kind of danger. Thin air, ice, temperature, will each be the main danger of one mountain range. *The gear you purchase/earn will be important, each piece may be better to a certain condition/danger. *Elise is returning. Start guessing who the guy in the trailer is (or it could be a new fella...) *There will be tracks in the game. They have natural shortcuts (this can mean the tracks could have the feel we're used them to have, the ramps, turns, etc, etc), some of the runs are pinched together, some others intersect. some interesting points, but getting abit more worried about the lack UBERness of the game....... but will sleep better if the also included the old skool maps, like Garibaldi. Link to comment Share on other sites More sharing options...
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