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Assassin's Creed: Unity


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Pre-order editions.

 

 

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Arno Dorian.

 

 

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Gameplay info:

 

 

 

In Assassin’s Creed Unity, we’ve created a brand new Parkour system that gives you a wider and more precise range of movement as you dash through and vault over the dense landscape of Paris.

 

Climbing atop the roofs of Paris is the perfect way to survey your environment, but as an assassin, it’s just as important to descend quickly and silently to take out your target undetected. Assassin’s Creed Unity will offer two modes of navigation that allow you to ‘Parkour Up’ buildings and obstacles, or ‘Parkour Down’ for a controlled descent. You can also take dramatic leaps when you ‘Parkour Down’ to cross a street by leaping from the rooftops to the windowsill of an opposing building.This keeps the action fluid, fast paced and completely uninterrupted.

The new Parkour system doesn’t just apply to how you scale buildings. It lets you choose exactly how to approach your targets and navigate the city. For instance, if you’re running through an alleyway, you can choose to leap over debris and rush your enemies, or slide underneath obstacles to stay out of sight. No matter where you are or where you’re headed, you’ll have more options than ever before.

 

In Assassin’s Creed Unity, you can truly choose your own path, making Paris the ultimate urban playground.

Stealth is the most important skill in the assassin’s repertoire. There are now limitless opportunities to stalk your enemies, strike them down from the shadows, and disappear into the crowds of Paris. Take a covert approach anytime and anywhere at the press of a button. While sneaking, your actions will be harder to detect. Crouch down to slink through the city, take cover anywhere in the environment to break line of sight, or slip between alleyways to sneak past enemies without a trace. It’s easier to make a clean escape when you’re poised to disappear at a moment’s notice.

You can go incognito anywhere in Paris. There are no limits to the hiding places you can exploit using Assassin’s Creed Unity’s new Cover system: a barrel outside a tavern, the dresser in a nobleman’s bedroom, a column of Notre Dame Cathedral. If you find yourself exposed, the teeming crowds of Paris will also offer you anonymity as you step onto the streets and disappear. Once you break line-of-sight, your pursuers will investigate your last known location, allowing you to fade into the shadows and strike again. The rich detail of Revolutionary Paris is more than just breathtaking. It’s lifesaving.

 

We reinvented Combat in Assassin’s Creed Unity to be more artful, challenging, and varied than ever before. No two battles are alike, but if you master your technique, they all end the same way – with your opponents at your feet.

There are three core principles of fighting in Assassin’s Creed Unity: Attack, Dodge and Parry. How you use these elements in combination takes creativity and quick thinking, and each battle will require you to use them differently. In order to survive, you will need to adapt to the style and strategy of your opponents, particularly when multiple enemies enter the fray.

 

As the most wanted man in Paris, you’ll encounter a vast array of foes, each with their own weapons, abilities, and motivations. In group Combat, your enemies’ tactics will change, and opponents won’t hesitate to attack simultaneously. While you may be able to handily defeat a target alone, you could find the odds against you when he brings in backup.

http://assassinscreed.ubi.com/en-US/games/assassins-creed-unity/new-gameplay/)

Edited by Heaven Angel
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Here comes the most awaited piece of this game :lol:A mere Four special editions

 

 

 

Assassin’s Creed Unity: Special Edition

- Assassin’s Creed Unity game
- 1 additional single player mission for an extra 30 minutes of gameplay:
The Chemical Revolution: Antoine Laurent de Lavoisier is considered to be the "Father of Modern Chemistry". As a result of his efforts, he was able to create the formula for a poison bomb. Unfortunately he was taken before he could give it to you. Help him escape his kidnappers and recover the formula of the precious bomb.

Assassin’s Creed Unity: The Bastille Edition
Physical content:
- Assassin’s Creed Unity game
- Exclusive Jumbo Steel Case
- A high quality artbook including concept art that inspired the game
- The official game soundtrack
- 2 lithographs in a stylized envelope

Digital content:
2 additional single player missions for an extra 45 minutes of gameplay:
- The Chemical Revolution: Antoine Laurent de Lavoisier is considered to be the "Father of Modern Chemistry". As a result of his efforts, he was able to create the formula for a poison bomb. Unfortunately he was taken before he could give it to you. Help him escape his kidnappers and recover the formula of the precious bomb.
- The American Prisoner: After being involved in the American Revolution, Thomas Paine lived in France for most of the 1790s, becoming deeply involved in the French Revolution. Regarded by some as an enemy of the nation, he was arrested and imprisoned in a Parisian "Hotel Particulier". Infiltrate his prison, find Paine and collect all of his manuscripts before they are stolen by his enemies.


Assassin’s Creed Unity: Notre Dame Edition

Physical content:
- Assassin’s Creed Unity game
- A 39.5cm-high figurine displaying Arno proudly standing on a Gargoyle.
- Exclusive Notre Dame Collector’s Box that will allow you to display your figurine with a beautiful background
- A high quality artbook including concept arts that inspired the game
- The official game soundtrack
- 2 lithographs in a stylized envelope

Digital content:
2 additional single player missions for an extra 45 minutes of gameplay:
- The Chemical Revolution: Antoine Laurent de Lavoisier is considered to be the "Father of Modern Chemistry". As a result of his efforts, he was able to create the formula for a poison bomb. Unfortunately he was taken before he could give it to you. Help him escape his kidnappers and recover the formula of the precious bomb.
- The American Prisoner: After being involved in the American Revolution, Thomas Paine lived in France for most of the 1790s, becoming deeply involved in the French Revolution. Regarded by some as an enemy of the nation, he was arrested and imprisoned in a Parisian "Hotel Particulier". Infiltrate his prison, find Paine and collect all of his manuscripts before they are stolen by his enemies.

Assassin’s Creed Unity: Guillotine Collector’s Case

Physical content:
- A 41cm-high figurine of Arno on a bloody Guillotine
- Exclusive Guillotine Collector’s Box
- An exclusive FuturePak™
- A high quality artbook including concept art that inspired the game
- The official game soundtrack
- 2 lithographs in a stylized envelope
- A secret map of Paris based on the in-game version
- A fully customized Tarot card game
- A framed canvas print
- A wooden music box

Digital content:
2 additional single player missions for an extra 45 minutes of gameplay:
- The Chemical Revolution: Antoine Laurent de Lavoisier is considered to be the "Father of Modern Chemistry". As a result of his efforts, he was able to create the formula for a poison bomb. Unfortunately he was taken before he could give it to you. Help him escape his kidnappers and recover the formula of the precious bomb.
- The American Prisoner: After being involved in the American Revolution, Thomas Paine lived in France for most of the 1790s, becoming deeply involved in the French Revolution. Regarded by some as an enemy of the nation, he was arrested and imprisoned in a Parisian "Hotel Particulier". Infiltrate his prison, find Paine and collect all of his manuscripts before they are stolen by his enemies.
- Single Player items including multiple extra weapons and outfits to improve your in game performance:
- Prussian Pack
- Musketeer Pack
- Shooter Pack
- Parade Pistol
- Royal Arsenal Pack

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Nine things you need to know about Assassin's Creed Unity


BONUS! Present Day

Yes, there will be a present day – but we’re not talking about it yet. We did, however, get one tasty tidbit out of Amancio. “It’s very different than anything you’ve seen in any of the past games,” he says. “Black Flag was different. This is more different.”


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Edited by LeonardoInventions
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same old same old, only now 4 players are doing the same old same old together :lol:

 

+1, its the same since AC 2, with some small improvements here and there....but I still dont seem to be bored of the AC games .... for some reason i still find them very interesting to play :-/

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This has to be the biggest disappointment of E3,

they are just milking the franchise to its limit, its the same sh*t once again, follow this follow that, kill this kill that, eavesdrop this eavesdrop that, trail this trail that, rinse and repeat,

after the god awful disaster that was AC3, the only reason AC4 did good was because it had naval combat, 80% of the time in game was spent on the water by players & nobody gave a fook about the story or the land missions.

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It's not anymore like that. Missions no longer have a set structure.

 

 

 

Mission structure has also changed. Or, to put it more directly: missions no longer have a set structure. In previous games, you’d be given a defined set of goals. You’d achieve them, or you’d start over – either at the beginning of the mission or at an appropriate checkpoint. Assassin’s Creed Unity introduces something called Adaptive Mission Mechanic (AMM) – which is exactly what it sounds like.
To explain AMM, Amancio lays out a typical scenario from previous games. Let’s say you’re tailing a Templar target; if you get spotted, the mission might be over. That’s no longer the case. “We’ve opted for a different philosophy where we won’t tell you Tail this guy,” Amancio says. “We’ll just maybe tell you Figure out where he’s going.” That means you can tail him if you like – and if you get spotted, the tail could turn into a chase. If you lose him altogether, your goal switches to locating your target. If a riot happens to break out and your target is killed, then you can loot his body to, say, find a letter that tells you where he’s going. “So it’s really up to the player to figure out how he’s going to do this,” Amancio says.
Of course, there’s much more to AMM than this. It’ll never be as simple as choosing the easiest path (i.e., killing every target and looting their bodies) because that could have serious repercussions in the world. “If a guy is missing, maybe they’re going to double up patrols in your next mission. So there’s a risk. It evens itself out.”
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“We’ll just maybe tell you Figure out where he’s going.” That means you can tail him if you like – and if you get spotted, the tail could turn into a chase. If you lose him altogether, your goal switches to locating your target.

 

That's really good. Atleast I won't have to put up with that desynchronized screen if the target goes away.

 

You're not a fan of AC MP? I only liked Brotherhood's tbh, wasn't motivated much to keep on playing MP in the games that succeeded it

Edited by LeonardoInventions
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Black Flag was boring, imo, although I liked it's ending and Edward's character a lot, but still AC3 was way better! Now, as usually, I am pretty much excited for this Unity. The E3 demo looked fantastic and gorgeous despite the same combat, but still I have high hopes on this. Hope it turns out to be another Classic like AC2. And Please no downgrades, Ubisoft!!!

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