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Fable - The journey

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53 replies to this topic

#1
Madmage

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Genre: Not a On Rails RPG
Platform: Xbox 360


Edited by Madmage Stark, 10 June 2011 - 01:35 PM.

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#2
SchizoidFreud

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What a long, strange trip it's been.

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Sackboy

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Genre : On rails RPG

:lol:

#4
pArth

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:rofl:

change platform to kinect

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#5
Aftrunner

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Just when you think Fable possibly couldnt be any more dumber or casual-ified

Also this just in, Bioware guys to train at Lionhead for six months this summer.

Perhaps the world is not made. Perhaps nothing is made. A clock without a craftsman. It's too late. Always has been, always will be.....too late.


#6
Big Boss

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Also this just in, Bioware guys to train at Lionhead for six months this summer.


I didn't know that Devs need to train for FAILING. :O

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#7
devil_angel

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EPIC OP :rofl:
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#8
Burning Man

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It looks like it will be impossible to play this with a controller. Which is frankly stupid.
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#9
spindoctor

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between this, crytek's game and the star wars kinect game, i'm looking forward to a whole slew of new youtube videos where we will see that these games play themselves without any need of player input. a couple of common features of all 3 games were that you can just randomly wave your hand and you would attack the enemy without any need for aim or skill, and you would never have to dodge or take evasive action because the enemy would never manage to actually hit you back anyway.

Edited by spindoctor, 07 June 2011 - 07:33 PM.

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#10
devil_angel

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between this, crytek's game and the star wars kinect game, i'm looking forward to a whole slew of new youtube videos where we will see that these games play themselves without any need of player input. a couple of common features of all 3 games were that you can just randomly wave your hand and you would attack the enemy without any need for aim or skill, and you would never have to dodge or take evasive action because the enemy would never manage to actually hit you back anyway.

And at the end of these videos, noobs would go, "Look at me! I'm L33T......no one can touch me in this game."
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#11
Burning Man

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I thought the Star Wars Kinect things was actually pretty well done. Graphically, could have been tons better, and showing us simple droid chopping was a rather stupid idea, but the fundamental mechanics looked really good. The guy can dash, jump, forward, side and back flip around, chop with a lightsaber and use force powers. That's pretty f**king awesome in my books. I just don't understand why everything else looks so simplistic.
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#12
Tyler

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But what's the point if the enemies can't do anything to you? There's absolutely zero challenge only novelty factor... and we all know how long that lasts.

#13
Zeehunter

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Fable Journey isnt On rails

http://www.theaverag...s-not-on-rails/

:bigyellowgrin:

#14
potatoman

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why did they not show the part where justine ezarik made a fool of herself and molyneux :rofl:
What does a hero truly need?

#15
Zodakô

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ITS NOT A ON RAIL GAME - PETER



check this video

http://e3.gamespot.com/video/6318603/

You have complete freedom to go anywhere you want to go.... :bigyellowgrin:


i think it supports controller as well ?

Edited by Zodak911, 10 June 2011 - 01:20 PM.

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#16
Madmage

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Yeah , edited :|
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#17
Zeehunter

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Genre : Not On Rails :rofl:

#18
Choron ka raja

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:rofl: :roflroll: Not a On Rail RPG! :rofl: :roflroll:
I don't chew bubblegum, I just kick as$es!

#19
spindoctor

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Molyneux: Fable Kinect demo a "horrendous mistake"

Lionhead boss Peter Molyneux has spent E3 clearing up misguided impressions of his Fable: The Journey demo in the Microsoft keynote, and we've recorded a video to help him explain.

The demo showed how you can steer your horse using Kinect to control the reigns, and create magic using spellcasting gestures. It didn't show any open-world exploration, so everybody assumed it was on rails - something Molyneux is keen to clear up, and has had visiting media attest to.


poor peter, you misunderstood genius :giggle:
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#20
Karooo

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Hes a cool guy tbh.

#21
Tyler

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:lol:

#22
Yellow Flash Of The Leaf

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The only thing that the developers have to forced on is about moving the players.....it shud not be automatically in kinect....they shud use some trick to put the movements to make the character walk...


And when they do that it wud be :gunsmilie:

Edited by sagar, 11 June 2011 - 12:29 AM.


#23
spindoctor

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Hes a cool guy tbh.


yea except for talking rubbish all the time and being pretty bad at his job, he's a swell dude.
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#24
Zeehunter

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Hes a cool guy tbh.

But he is a failed troll .

No skills he haz :(

#25
devil_angel

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Did any of you consider the fact that Karoo is a MVP? :mellow:
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#26
potatoman

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Molyneux: fable journey no melee, guns

Kinect game Fable: The Journey will not have melee attacks and will not have ranged attacks from guns, Lionhead boss Peter Molyneux has revealed.

Instead, heroes will rely solely on magical attacks to alight Hobbes and other fantasy foes.

"We could have done melee weapons, but the one thing I hate about melee weapons, and guns as well, is that the human brain is encoded to expect recoil from those things," Molyneux told OXM.


What does a hero truly need?

#27
Aftrunner

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Oh no. Now we will miss out on the deep, satisfying melee and gun combat from the previous Fable games.





















:lol:

Perhaps the world is not made. Perhaps nothing is made. A clock without a craftsman. It's too late. Always has been, always will be.....too late.


#28
indusporus

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ok..noob question:
what's an "on rails" game??

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#29
playstation

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ok..noob question:
what's an "on rails" game??

On rails game mean....the game character moves predetermined path not like u controlling him freely...

#30
Big Boss

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A perfect and well known example will be Virtua Cop series.

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