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Project C.A.R.S

* * * * * 1 votes PC(win & Steam OS) PS4 XB ONE WIIU

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#1
SRINI87

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1856303_orig.png

Developers
Slightly Mad Studios

Platforms
PC,PS4,XB ONE,WIIU

 

Release
2014

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Features:

 

*FRANCHISE MODE allows you to carve out a personalized career starting in the Karting world and then progressing on to whichever motorsport specialization you prefer including Rally, Touring Cars, Open-Wheel, GT, Le Mans, and many more!

* Play CO-OP with a friend as Driver/Co-Driver

*FULL TEAM MANAGEMENT. Have a large number of friends? Create, manage, and compete together!

* Experience the excitement of PIT STOPS like you've never seen before!

* Revolutionary PIT-2-CAR RADIO gives you the strategic advantage

* DYNAMIC Time Of Day & Localized Weather make every race unique and challenging

* 10+ GAME MODES covering every form of motorsport

* CLOUD-BASED SOCIAL NETWORK allows you to connect with friends, compare times & scores, compete and challenge each other, and share content

* USER-GENERATED CONTENT - Create your own liveries, decals, tuning setups, and even events! Then share them with the world - either for free, in-game credits or even real money!

*PUSHING TO THE LIMITS - Advanced physics, lighting, and AI

 

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Screenshots

 

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018-150x150.png 0101-150x150.png

 

0013-150x150.png

 

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------


Trailer

 


Edited by SRINI87, 02 April 2014 - 01:16 PM.


#2
SRINI87

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#3
SRINI87

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Ian Bell has released a small development update regarding Slightly Mad Studio’s ambitious C.A.R.S. project that is due to be launched soon.

The studio has completed all the legal work required for the project to kick off. Furthermore, the title’s logo has been revealed and registered as trademark while the work on the website is still going on.

The backend system that allocates the shares based on the customer’s financial commitment is up and running, SMS expects the website to be ready for service in about two weeks time.

C.A.R.S., which stands for Community Assisted Race Sim, is a new project by Slightly Mad Studios that will allow sim racers to invest in an upcoming simulation title. In return, the investors will get to have a major say in the direction the title will be taking, get development builds and get to follow a completely transparent development process that shows the SMS team at work.

src:Virtualr.net

Edited by SRINI87, 26 August 2011 - 12:54 PM.


#4
devil_angel

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They're taking on LFS I guess. That will be a tough task to say the least. But they will be topping it in the visuals department for starters. I'd like to stay by the sidelines and watch how this turns out. But for now, should I pay for something which I help develop??

Hell NO! No thank you SMS! :P
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#5
SRINI87

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Ian bell - We also plan to port to current generation consoles



#6
devil_angel

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For years now, sim racers have been bemoaning the publishers lack of interest in sim racing and the missing influence on developing titles.

That's a joke :lol:
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#7
Aftrunner

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^^Not really. AFAIK there are only 2 sim racers out there. Maybe 3 if you count that one on the PC. And you cant even call the PC one AAA, so its basically 2.

Its not exactly like publishers are queuing up to find sim racers.

And rise with me forever, across the silent sands.

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#8
SRINI87

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^GTR?

#9
devil_angel

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^^Not really. AFAIK there are only 2 sim racers out there. Maybe 3 if you count that one on the PC. And you cant even call the PC one AAA, so its basically 2.

Its not exactly like publishers are queuing up to find sim racers.

Publishers aren't queuing up, yes. But PC sim racers are a dedicated bunch and they have their own list of sim racing games to quench their thirst. In fact, most of them consider console sim racing games, an inferior sim experience because of the physics models and lack of community support/mods. 'Sim racers bemoaning for years now' is just exaggerating it too much to sell their game better :P
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#10
pArth

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The screenshots :O

is this a joke :unsure:

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#11
SRINI87

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The screenshots :O

is this a joke :unsure:

Hope not

#12
Snake

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The car models looks fantastic. lets see how this goes, the sim racing mod community is quite awesome.
Also, wasnt Ian Bell a part of the EA's Shift team or something? He's is quite pissed about the whole Forza-Porsche deal....
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#13
SRINI87

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Holy sH*t new screenshot

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Edited by SRINI87, 30 August 2011 - 04:12 PM.


#14
SRINI87

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Level of detail :wacko:

#15
SRINI87

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One more :)
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Edited by SRINI87, 01 September 2011 - 08:10 PM.


#16
SRINI87

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C.A.R.S. Frequently Asked Questions

What is C.A.R.S.?

C.A.R.S. = Community Assisted Race Sim. The game will be funded by and developed in close cooperation with the (sim) racing / gaming community. People can invest an amount of money up-front, entitling them to receiving profit and taking part in testing of weekly game builds. Depending on the magnitude of his/her investment, an investor has a bigger or smaller voice in what content will get into the game. The game starts as a base game with a few cars and tracks, and will be expanded from there depending on what the community decides.
The game will be free-to-play, with paid extra content (microtransactions).

How can I invest?

Everything will be explained soon on the website www.wmdportal.com

What platform will it be developed on?
The game will be developed on PC, DX11, and back-ported to DX9 and consoles.

Will it be a hardcore sim or arcade?
In the end that will be decided by the community/investors, but the initial aim will be a full/hardcore sim with aids and adjustments to cater for the casual player as well.

Will the game have surround sound?

The game will use a 3D Sound system is using fmod so 5.1 and 7.1 are supported.

What will the graphics engine look like?
The graphics are DX11 including FXAA, depth of field, screen space ambient occlusion, motion-blur and shadows will be improved in DX11 initially, with appropriate back-ports to DX9 and consoles. The engine will use deferred rendering like in Shift 2.

Are those screenshots really in-game graphics?

Yes they are, they show the actual game rendering engine at work with the car in the pit/garage.

What cars will be in the game?
The game will provide a base car from each of the main types (single seater, endurance, historic etc, asphalt racing only) so the investors can feedback on input, handling FFB etc. After that, additional content will be decided on by the investors.
As for the car brands that will be featured, this will also be depending on licensing (=money).

What tracks will be in the game?

TBA

#17
SRINI87

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serious horsepower needed to run this

#18
SRINI87

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Shift 2: Unleashed developer Slightly Mad Studios has launched a new project to build its next game - and it wants your help.

The London developer will use crowdsourcing to create new games in a project called World of Mass Development. The idea is that subscribers to Slightly Mad's technology work alongside the studio to develop games from scratch. You'll even be financially rewarded once the games are launched.

First up is free-to-play racing game C.A.R.S. (community assisted racing sim). SMS describes the game as "an authentic and visceral racing experience that allows players to carve out a career starting in the karting world and progress to a specialization of their choice".

"Pursue that career either solo or with friends via co-op and full team management and share your experience via a suite of tightly-integrated social features."

You start as a Karting cadet and become champion in the most popular disciplines of Formula One, GT/LeMans, Touring Car, Rally and IndyCar. Expect day/night weather, upgrades, customisation and "world-class visuals and physics".

C.A.R.S. includes microtransactions priced from 10 cents to $10. A number of tracks and manufacturers have already been licensed.

The community will play the game as it's being built. You can subscribe to packages in the game at $5, $10 and $250 price points. Small businesses can get involved for $1000. You can even contribute $100,000, if you fancy it. Pay $5 a month and you'll get an in-game opponent named after you.

According to Eurogamer sister site GamesIndustry.biz, based on a two-year development cycle at a cost of $5 million, Slightly Mad estimates a $10 share will return $35 if the game hits a $25 million profit, or 657,000 traditional retail sales. A $250 share will return $875 and a $100,000 share $350,000.

Slightly Mad wants three million sales of C.A.R.S., a 90 per cent Metacritic and a profit of $52 million

src:eurogamer

#19
SRINI87

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C.A.R.S!!!

Ian Bell @ Nogrip:


So, I think we're ready to go in a few days chaps.



impressions from somebody who already has the first build:

Quote:

The few cars that I have tried feel good: direct, responsive, FFB is detailed although some things are still worked on to make it even better. Currently I would say it feels much more alive than the FFB in GTR2, for example.

Quote:

I have never played GPL but I did read it's actually portraying those vintage race cars are harder to drive than they actually were. Still, the Lotus-like car in C.A.R.S. is a nervous biatch to drive on tracks with rapid height changes and undulations, and I'm not even speaking about driving over kerbs... It's amazing fun and challenging for sure



Quote:

For sure the graphics engine is far from finished. However, what it is showing already is great. No more low-res textures. Amazing lighting. Looking past the obvious things that still need work, IMHO it's looking on-par with S2U, and some things already better.

Also the tweaking options are cool. In-game adjustable FOV, for example. And the good-old adjustable seat is back as well. And that's just the beginning...


Quote:

I can say that graphics quality is already gob-smacking at times, think S2U with very high resolution textures.



#20
SRINI87

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Features the game

C.A.R.S. represents the definitive racing simulation...

* FRANCHISE MODE allows you to carve out a personalized career starting in the Karting world and then progressing on to whichever motorsport specialization you prefer including Rally, Touring Cars, Open-Wheel, GT, Le Mans, and many more!

* Play CO-OP with a friend as Driver/Co-Driver

* FULL TEAM MANAGEMENT... Have a large number of friends? Create, manage, and compete together!

* Experience the excitement of PIT STOPS like you've never seen before!

* Revolutionary PIT-2-CAR RADIO gives you the strategic advantage

* DYNAMIC Time Of Day & Localized Weather make every race unique and challenging

* 10+ GAME MODES covering every form of motorsport

* CLOUD-BASED SOCIAL NETWORK allows you to connect with friends, compare times & scores, compete and challenge each other, and share content

* USER-GENERATED CONTENT - Create your own liveries, decals, tuning setups, and even events! Then share them with the world - either for free, in-game credits or even real money!

* PUSHING TO THE LIMITS - Advanced physics, lighting, and AI

#21
SRINI87

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Here are first pics from the pre alpha build on dx 9 settings

Posted Image

Posted Image

Posted Image

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and gameplay video

http://www.youtube.com/watch?v=DK8P7s-LecU&feature=player_embedded

#22
devil_angel

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The level of detail is impressive, so is the physics. Hard to say that it's a pre-alpha build.
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#23
SRINI87

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Indeed
damn..man, like the sound too
those invested can play this build right now. :bigyellowgrin:

Edited by SRINI87, 12 October 2011 - 07:45 AM.


#24
devil_angel

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Indeed
damn..man, like the sound too
those invested can play this build right now. :bigyellowgrin:

But it's too costly :/
And yeah, sound is engine track is good.....would love to see some production cars running.
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#25
SRINI87

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Minimum 10 euros i think :scratchchin:

Edited by SRINI87, 12 October 2011 - 11:41 AM.


#26
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Crash test
http://www.youtube.com/watch?v=rwZ3NieJXak

#27
SRINI87

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:O

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Edited by SRINI87, 12 October 2011 - 08:58 PM.


#28
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#29
SRINI87

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Four Motorsport Vision Tracks Coming to C.A.R.S.

Slightly Mad Studios have signed a licensing agreement with Motorsport Visions that will allow four of the company’s UK-based tracks to be added to C.A.R.S.

Brands Hatch
Posted Image


Oulton Park
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Snetterton
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Cadwell Park
Posted Image


Read more @ Wmdportal

+

http://www.youtube.com/watch?v=wOxYVlw6oLU&feature=player_detailpage

#30
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it feels weird to drive without hands :scratchchin:

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