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Counter-strike: Global Offensive (CS:GO)

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#1
Karooo

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Genre: Shooter
Platforms: PSN and XBL... PC too.
Release: Valve time

Next Gen Console, PC, and Mac Release Targeted for Early 2012

Valve, creators of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced Counter-Strike: Global Offensive (CS: GO).

Targeted for release via Playstation Network, Xbox Live Arcade, and Steam (for PC and Mac) in early 2012, CS: GO will expand upon the team-based action gameplay that it pioneered when it was launched exactly 12 years ago (CS beta 1, August 1999).

CS: GO features new maps, characters, and weapons and delivers updated versions of the classic CS content (de_dust, etc.). In addition, CS: GO will introduce new gameplay modes, matchmaking, leader boards, and more.

"Counter-Strike took the gaming industry by surprise when the unlikely MOD became the most played online PC action game in the world almost immediately after its release in August 1999," said Doug Lombardi at Valve. "For the past 12 years, it has continued to be one of the most-played games in the world, headline competitive gaming tournaments and selling over 25 million units worldwide across the franchise. CS: GO promises to expand on CS' award-winning gameplay and deliver it to gamers on the PC as well as the next gen consoles and the Mac."

CS: GO is being developed by Valve in cooperation with Seattle-based Hidden Path Entertainment. The title is targeted for release in early 2012 and will be playable at this year's PAX Prime and London Games Festival.

For more information, please visit the CS: GO Steam page


http://store.steampo....com/news/6059/

Edited by Karooo, 12 August 2011 - 11:17 PM.


#2
hammerhead

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Just read the news. Time to get addicted again :bigyellowgrin:
All gernalizations are wrong, even this one.

#3
slackerninja

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BOMB HAS BEEN PLANTED!

Edited by Drebin 893, 12 August 2011 - 11:09 PM.

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hope, on 27 Mar 2014 - 10:56 PM, said:
What that hindalco Kojima did is not civil,ripping off money by the name "Its for the Fans" :furious: He and Kounami deserves it :furious:

#4
Zeehunter

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PSN and XBL waaa . :O

#5
killzone123

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BOMB HAS BEEN PLANTED!

:P

nostalgia

Edited by killzone123, 12 August 2011 - 11:13 PM.


#6
spindoctor

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i'd just like to point out here that the trailer video is highly inaccurate because all the bastards standing around like fools would have been wallbanged long before they got a chance to enter the bomb site :P
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#7
Karooo

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Yeah, that video is fake.

#8
GameAnalyzer

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wow PSN and XBL. :clap3:

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#9
piper

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I'm tweaking just on reading this announcement! :gunsmilie:

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#10
kunallkw

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another signal for Tron PC build - 2012 :O
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#11
Sackboy

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CODIFIED :doh:

#12
slackerninja

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COUNTER-TERRORISTS WIN!
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hope, on 27 Mar 2014 - 10:56 PM, said:
What that hindalco Kojima did is not civil,ripping off money by the name "Its for the Fans" :furious: He and Kounami deserves it :furious:

#13
hammerhead

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FIRE IN THE HOLE.
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#14
aman_is_here

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About time! :punk:

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#15
Aftrunner

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De_dust. Everyone at work hates that map except me. :wub:

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#16
aRch-0n

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Meh, tbh I dont see the point, the people who still play it, either do it to play in tourney :| or play in office, so hows it gna bother any one of those folks when an office guy isnt gna shell out to buy a new gfx card and the tourney bitches aint gna move on since their "100+ hours" of practice has been put in the game and they are used to it nd nada nada nada, thts wt hppnd to cs source anyway,

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#17
Aftrunner

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^^LOL what?

http://store.steampo...?snr=1_4_4__110

Check out game number 2 and 3. The difference is barely there. This will do just fine.

Perhaps the world is not made. Perhaps nothing is made. A clock without a craftsman. It's too late. Always has been, always will be.....too late.


#18
spindoctor

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thts wt hppnd to cs source anyway,


not really. cs source has the same number of players as cs 1.6 right now

http://store.steampowered.com/stats/
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#19
aRch-0n

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^^LOL what?

http://store.steampo...?snr=1_4_4__110

Check out game number 2 and 3. The difference is barely there. This will do just fine.



not really. cs source has the same number of players as cs 1.6 right now

http://store.steampowered.com/stats/


Maybe it changed in the last few years, the time I used to play it on Steam, there was a huge count of players in 1.6 then in Source.

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#20
TAZ

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#21
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I always get pwned while playing CS. Only way for me to score kills is with bots. :(

Still, it's a Valve game, a must buy.

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#22
Obil

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I always get pwned while playing CS. Only way for me to score kills is with bots. :(


Happens for everyone when they start this game or resume from a break. Go to any CS server and you will see a regular group of CS players playing there for months and unless you get few days of practice under your belt its very hard to win 1-on-1's

#23
HundredProofSam

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So any word if the PS3 version will be Steamworks-enabled?
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#24
Udham

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So any word if the PS3 version will be Steamworks-enabled?

Lets see how well that turned out with Portal - Game was released when PSN was down, and efforts to include, free copy, account linking, cross-play...all wasted.

And CSGO is downloadable, proper shooter with uber skilled players on PC, giving free PC copy is a perk but cross-play makes no sense at all.

#25
Karooo

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And CSGO is downloadable, proper shooter with uber skilled players on PC, giving free PC copy is a perk but cross-play makes no sense at all.

Why doesn't it make sense? The emphasis is on the console version this time, not PC. PC version is a port.

They could add M/K support for PS3 like Epic did with UT3. Not a big deal.

http://www.eseanews....omments&id=9969

Edited by Karooo, 13 August 2011 - 12:08 PM.


#26
HundredProofSam

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And CSGO is downloadable, proper shooter with uber skilled players on PC, giving free PC copy is a perk but cross-play makes no sense at all.

Cross-play or not, having Steam allows Valve to patch games easily, and I'm guessing a game like CS will get patched a lot. Having Steam means Valve doesn't have to get every patch certified by Sony.

One of the major reasons why TF2 was a failure on consoles was because Valve couldn't patch and update it the way they did the PC versions. Every update has to go through Sony/MS. Steam makes updates a lot easier.
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#27
spindoctor

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So any word if the PS3 version will be Steamworks-enabled?


it probably will. surely they didn't go to all the effort to bring steam to psn only for one game right?
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#28
Udham

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Why doesn't it make sense? The emphasis is on the console version this time, not PC. PC version is a port.

They could add M/K support for PS3 like Epic did with UT3. Not a big deal.

And I could imagine how messy that could turn out. PS3 players with DS3, PS3 players with k/m hookup and regular PC players, all ending up in one room, third set still pwning the first two handsomely.
Or they have to segregate players based on their input type/diverting them on different servers.

Coming back to update, yes, they can push more updates thru steam, fine.
So, they will send 2 big TUs on XBLA in a year cuz they have to go thru MS and 25 small random updates on PSN because they can, as a user I would prefer the first case anyday. And I am sure they can cut a deal with MS about update part, they cannot be as frequent as they want to, but they can do 2 updates in a year. They complain about TF2, so it all went fine with L4D?

#29
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And I could imagine how messy that could turn out. PS3 players with DS3, PS3 players with k/m hookup and regular PC players, all ending up in one room, third set still pwning the first two handsomely.
Or they have to segregate players based on their input type/diverting them on different servers.

It will have separate lobbies for k/m and controller users (if it supports crossplay, that is), just like UT3

So, they will send 2 big TUs on XBLA in a year cuz they have to go thru MS and 25 small random updates on PSN because they can, as a user I would prefer the first case anyday.

I'm sorry, come again?

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#30
HundredProofSam

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Coming back to update, yes, they can push more updates thru steam, fine.
So, they will send 2 big TUs on XBLA in a year cuz they have to go thru MS and 25 small random updates on PSN because they can, as a user I would prefer the first case anyday. And I am sure they can cut a deal with MS about update part, they cannot be as frequent as they want to, but they can do 2 updates in a year. They complain about TF2, so it all went fine with L4D?

Two updates a year won't cut it. And there won't be any "deal" with MS either. Valve will still have to conform to XBL rules which are very strict. Steam just allows them to push through updates more easily. And ya, regular, incremental updates are any day better. Ask any regular TF2 player.
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