Preview: Wreckateer
Wreckateer can be best described as a cross between Angry Birds and Idol Minds’ ridiculous (and I mean that in a good way) PSN release Pain. You load up a massive ballista with a cannon ball and toss it towards a castle, aiming to take it down in as few hits as possible. Sounds simple enough, right? But there’s a lot more to this game than initially meets the eye. For one, this game is entirely Kinect-driven, so from loading up the canon ball, to aiming the ballista, to steering the cannon ball mid-air as it makes its way towards its target, it’s all handled using movements and gestures.
FULL PREVIEW
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Preview: Wreckateer
Started by
HundredProofSam
, Mar 21 2012 03:34 AM
#1
Posted 21 March 2012 - 03:34 AM
#2
Posted 21 March 2012 - 05:08 PM
#3
Posted 23 March 2012 - 07:26 PM
Mainly stand in front, bring your hands to hold the ball and pull back, aim and then release.
Once the cannon-ball is airborne, you can kind of do a slapping motion with both your hands to give it spin and direction. If it is one of those gliding cannon-balls, then spread your hands and mimic gliding. For another ball, you can spread your hands and do more collateral damage.
Once the cannon-ball is airborne, you can kind of do a slapping motion with both your hands to give it spin and direction. If it is one of those gliding cannon-balls, then spread your hands and mimic gliding. For another ball, you can spread your hands and do more collateral damage.
#4
Posted 23 March 2012 - 11:48 PM
That's what I had been expecting. It'd be funny to see some of the pics that come out laterMainly stand in front, bring your hands to hold the ball and pull back, aim and then release.
Once the cannon-ball is airborne, you can kind of do a slapping motion with both your hands to give it spin and direction. If it is one of those gliding cannon-balls, then spread your hands and mimic gliding. For another ball, you can spread your hands and do more collateral damage.
#5
Posted 24 March 2012 - 08:54 AM
#6
Posted 24 March 2012 - 11:39 AM
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