Monster Hunter Generations Ultimate: Preview Impressions and Everything You Need To Know

Monster Hunter Double Cross for Nintendo Switch seemed like a lost cause in the West with not even a murmur of a localisation chance after Monster Hunter: World saw brilliant success worldwide. In fact as of today, Capcom has announced 10 million copies shipped and sold digitally for World across all 3 platforms. Nintendo Switch only owners weren’t too happy about the lack of a localisation for Double Cross and thankfully Capcom announced it a few months ago. It will be around a year since it released in Japan but Monster Hunter Double Cross for Switch is finally releasing worldwide as Monster Hunter Generations Ultimate only on Nintendo Switch. I’ve been playing the final build of the game on Switch and here’s everything you need to know including preview impressions:

What is Monster Hunter Generations Ultimate?

Monster Hunter X or Cross in Japan was released as a spinoff game that celebrates the Monster Hunter franchise as a whole. It featured new mechanics, a ton of returning and new content in the form of quests, areas, and monsters, in addition to new game modes. This eventually released in the West as Monster Hunter Generations for the Nintendo 3DS family of systems. Usually, Capcom waits for the “Ultimate” or “G” versions of games to localise but with Generations we got the base version. In Japan, Monster Hunter XX or Double Cross was released first on the 3DS family of systems and this is what was ported to the Nintendo Switch with huge improvements visually across the board. In fact it is pretty mindblowing seeing how far the game has come visually going from the 3DS to Nintendo Switch. Generations Ultimate is the localised version of the ultimate version of Monster Hunter Generations.

Do I need to have played previous games?

Absolutely not. Each Monster Hunter game can be played and enjoyed as a standalone release. If you had to play another game after this and have access to multiple platforms, I’d recommend Monster Hunter 4 Ultimate or Monster Hunter: World but the latter might cause some trouble for you.

How different is this compared to World?

This is where things get tricky. World has a ton of enhancements and gameplay improvements alongside UI fixes and a lot of modern conveniences that are missing in all previous games. Things like the radial interface for items or even being able to auto combine and the way you consume potions is either absent or different here. If you’re ok adjusting, this is well worth your time from what I’ve played.

What platforms is this releasing on?

Monster Hunter Generations Ultimate in the West is Nintendo Switch exclusive. It is also releasing in India officially for Rs. 3999 and this will be the UK version of the game which happens to be the same build as North America.

How big is the download size?

Monster Hunter Generations Ultimate is 11.3GB. There has been no patch for the current build but things might change around launch day.

What about 3DS save transfer?

You can transfer your 3DS save from Monster Hunter Generations but as of now there’s no clarity on whether you need to match regions with your Nintendo Account and NNID (the 3DS and Wii U account system). More details will be available at launch for this but you will need to link your NNID and Nintendo Account.

What is G Rank?

As I mentioned earlier, the West usually got the “Ultimate” versions of previous games which included new content, balance changes, some enhancements, but most importantly had G Rank which is the hardest difficulty. These quests are balanced for 4 players and monsters are much harder overall. World might get G Rank through a full paid expansion which makes sense but Generations’ G Rank comes in the form of Monster Hunter Generations Ultimate’s new content. This preview (the impressions below) doesn’t cover that aspect of the game.

How’s the multiplayer?

World offered a very different take on multiplayer in Monster Hunter. Generations Ultimate has local and online multiplayer and these quests are different from the single player ones. Many consider the single player quests to be practice before the real game begins in multiplayer helping others and then G Rank where you are properly tested.

Is there a demo?

If you are unsure of the game’s performance and visuals, you can download a free demo on the eShop that has 3 quests that can be played online or locally in addition to single player.

Is it worth playing this in a post Monster Hunter: World world?

So far most definitely. After putting in dozens of hours into the Japanese import of the game last year and playing the initial hours of Generations Ultimate in English, there is definitely room for both Monster Hunter experiences. They both are true to the franchise but each offers advantages over the other.

Preview impressions:

Having only properly gotten into the franchise on the 3DS, it has been great seeing how it evolved over time through Generations and then World. World is still a game of the year contender (LINK TO REVIEW) but the draw of the sheer amount of content in Generations Ultimate made me not want to wait for a possible English release. Thankfully with limited knowledge of Japanese and by knowing most symbols and having played Generations on 3DS, Double Cross was awesome to experience on the Switch last year. Initial impressions of Generations Ultimate are great as well and the only real problem you will face is the lack of many of the enhancements and quality of life improvements world had. Generations Ultimate feels more intimate with the focus being on you and the monster as opposed to the environment as well in World. Production values are obviously lower but the sheer amount of quality content through monsters, quests, gameplay changes, modes, and more is pretty crazy. It is nice to see that Capcom even added good HD Rumble and touch screen functionality as options for the release. I look forward to playing more over the week. I’ll have a full review of Monster Hunter Generations Ultimate next week.

Ubisoft discounts titles across online and offline retailers in new ‘PLAY MORE’ initiative until August 26th

While most distributors are doing Independence Day themed deals right now, Ubisoft’s big games see a discount across online and offline retailers until August 26th. This is in a new “PLAY MORE” initiative from the distributor that sees Far Cry 5, Assassin’s Creed Origins, and Tom Clancy’s Ghost Recon Wildlands discounted.

Far Cry 5 Bar

The discounts only apply to the standard editions of said games. Far Cry 5 will be available for ₹2,999.00 which is ₹1,000 less than the retail price. Assassin’s Creed Origins on the other hand gets a ₹1,300 discount bringing the discounted price to ₹2,299. Tom Clancy’s Ghost Recon Wildlands is the cheapest of the lot at ₹1,799 for the duration of this campaign.

While the “PLAY MORE” campaign is limited to these three Ubisoft titles for now, other titles will be added in the future. There’s also a Games The Shop exclusive offer right now that’s only valid until August 18th with a ₹500 discount on pre-orders of certain games like Monster Hunter Generations Ultimate on Nintendo Switch, Assassin’s Creed Odyssey on PS4 and Xbox One, and more.

The “PLAY MORE” campaign is on at most online and offline retailers until August 26th while the “FREEDOM” pre-order offer is valid until August 18th.

Preview: Yakuza Kiwami 2

Yakuza 0 blew everyone away and is one of the best games of the generation so far. It is fascinating seeing how SEGA has taken a franchise that felt like it was on life support in the West and brought it to the forefront with multiple releases and ports ever since Yakuza 0 debuted on PS4 back in January last year. SEGA rebuilt the original Yakuza in the Yakuza 0 engine but pushed things technically with the fantastic Yakuza 6: The Song of Life. While that release still suffers from some technical issues on the PS4, the team remade the fan favourite Yakuza 2 on PS2 using this engine for PS4 to give us Yakuza Kiwami 2. This preview will cover my impressions from the first four chapters of the game.

You’re probably wondering where this fits into the story with so many numbered games and subtitles. Kiwami 2 can be played standalone (just like all Yakuza games) but it is best enjoyed so far if you’ve experienced 0 and Kiwami. There’s a nice detailed recap in a few cutscenes in the opening if you can’t remember certain things from Yakuza Kiwami. If you recently played it, you can skip this and get straight into the action here. As Kiryu, your aim in this game is so try and mediate between two powers that are basically on the verge of an all out war. The opening chapters will have you aching for more of the main story but as with all modern Yakuza releases, the minigames and side activities are well worth your time.

When it comes to combat and progression, the experience and stat system from Yakuza 6 returns. You can still go and spend money on Sushi or burgers to level up and then spend a bit of time in random battles across town to gain experience quickly if you have the cash and time. It feels like weapons play a bigger part here alongside armour and equipment in general. Seeing some new heat moves is always welcome and the NPCs in some areas will also help you out once you unlock certain skills. Combat overall feels great so far and I haven’t even unlocked most of the skills yet.

The first thing you notice when it comes to visuals is just how much better Kiwami 2 performs compared to Yakuza 6. Screen tearing is a thing of the past and performance seems solid. Cutscenes play out with some nice camera cuts more akin to a proper drama show. The production values are top notch for sure and this extends to the signature voice acting for the franchise as well. It is disappointing seeing the drinking animation for drinks purchased at vending machines be absent here.

A highlight so far outside the main story has been the Art substory which has Kiryu taken into a room in a building to be photographed by a bodybuilder in his underwear. This sees Kiryu in some interesting poses and basically has dialogue and gestures you will end up taking screenshots of for sure.

Overall, Yakuza Kiwami 2 is shaping up to be not just the best looking Yakuza game till date but also one of the best remakes ever. I can’t wait to play more and put in loads of time into the side activities. It feels great to play a Yakuza game that feels like it has borrowed the best of Yakuza 0 and Yakuza 6. If you have save data from Yakuza 6, you get an item that’s worth a decent amount initially. Yakuza Kiwami 2, unlike the first Yakuza Kiwami, will be released in India officially and even has a SteelBook edition available for pre-order right now for Rs. 2999.

Monster Hunter: World for PC – Everything You Need to Know

Capcom finally brought Monster Hunter: World to PC last week which is over 6 months after the phenomenon hit PS4 and Xbox One. Read our review of that version here. Monster Hunter: World has already done brilliantly on Steam in only a few days having crossed Fallout 4’s peak concurrent players and nearing that of GTA V. It is the biggest Steam launch in 2018 which is pretty crazy considering this is the first main entry of the franchise on PC. Capcom delayed the PC version to make sure it releases with the quality Capcom ports usually have on PC. So far, things are mostly good but there are many things holding this port back right now. Before getting into the actual port impressions, here is everything you need to know about Monster Hunter: World’s PC port:


As with the console versions digitally, Monster Hunter: World on Steam is available as a standard release and a Deluxe Edition. The Deluxe Edition includes the Standard Edition base game and the Deluxe Kit. This Deluxe Kit is available separately for Rs. 999 as well if you want to get it later on. The base game costs Rs. 2999 on Steam which is Rs. 1000 less than the launch pricing for the PS4 and Xbox One versions. The Deluxe Edition is Rs. 3758 on Steam. Here’s what the Deluxe Kit contains:

Samurai Set
Layered armor sets will change the look of your armor without changing the properties underneath. Equip this Samurai set over your favorite armor to take on the striking appearance of a feudal Japanese samurai warrior!
Note : No weapons are included with this set

Ninja Star
Sumo Slap
Enjoy three new amusing gestures you can use when interacting with other players in the game.

MH All-Stars Set
Sir Loin Set
Fun stickers you can use when chatting with other players in the game.

Face Paint: Wyvern
Add a new face paint for character customisation in Monster Hunter: World.

Hairstyle: Topknot
Adds a new hairstyle for character customisation in Monster Hunter: World.

If you’re old school and were looking forward to a physical release, there seems to only be a physical release in Germany with every other country seeing a digital only release.

Official System Requirements

Requires a 64-bit processor and operating system
OS: WINDOWS® 7, 8, 8.1, 10 (64-bit required)
Processor: Intel® Core™ i5-4460, 3.20GHz or AMD FX™-6300
Memory: 8 GB RAM
Graphics: NVIDIA® GeForce® GTX 760 or AMD Radeon™ R7 260x (VRAM 2GB)
DirectX: Version 11
Network: Broadband Internet connection
Storage: 20 GB available space
Sound Card: DirectSound (DirectX® 9.0c)
Additional Notes: 1080p/30fps when graphics settings are set to “Low”

Requires a 64-bit processor and operating system
OS: WINDOWS® 7, 8, 8.1, 10 (64-bit required)
Processor: Intel® Core™ i7 3770 3.4GHz or Intel® Core™ i3 8350 4GHz or AMD Ryzen™ 5 1500X
Memory: 8 GB RAM
Graphics: NVIDIA® GeForce® GTX 1060 (VRAM 3GB) or AMD Radeon™ RX 570 (VRAM 4GB)
DirectX: Version 11
Network: Broadband Internet connection
Storage: 20 GB available space
Sound Card: DirectSound (DirectX® 9.0c or better)
Additional Notes: 1080p/30fps when graphics settings are set to “High”

Content at launch and post launch plans:

Monster Hunter: World on PC right now is almost the same as the console version’s day one release. This makes sense because there are loads of timed events and service like features in World but you’d think they’d roll in at least the bug fixes and patches in addition to balance tweaks for the PC launch release. Capcom did say that the events and content would be added at a faster pace compared to the PS4 and Xbox One version. The Horizon Zero Dawn content will be PS4 exclusive though. Hopefully in a few months, this version matches the console versions and Capcom can add G rank to them all at the same time in an expansion later on. The Street Fighter V and Devil May Cry events and crossovers will arrive soon for the PC version of Monster Hunter: World. The event schedule for now is here. There is also a lot of cosmetic DLC available and you can check details for the current and upcoming DLC here.

Input Methods Supported:

The keyboard and mouse support is surprisingly good. Some weapons even feel better with a mouse. While the Dualshock 4 controller is supported, there is no native provision for button prompts. Given the majority of sales for Monster Hunter: World are on PS4 and many people double dip for the PC version, Capcom should’ve added native prompts for this controller. It is an easy fix through a mod but still something that should’ve been there at launch. The Xbox One controller is natively supported though. Don’t be turned off by the “Partial Controller Support” warning on Steam because that’s only present because of the keyboard input required for names.

Port Impressions:

Monster Hunter: World on both the base and refreshed consoles isn’t perfect when it comes to performance. The PC version is the only version that can do a locked 60fps but a lot of the graphics settings need to be tweaked with many of them seemingly being a bit broken right now. The volumetric rendering setting tanks performance on some systems and the visual tradeoff for disabling it might not be too bad for you. There’s a dynamic resolution option that lets you set how much you want the game’s resolution to scale to keep the framerate consistent as well which is nice. The interface needs a lot of work. While you can quickly get in and out of menus, the console like interface feels wasted on PC. As of now, there’s no way to quit the game on a hunt without using the Task Manager. You literally cannot Alt+F4 out at anytime. The other problem is the network setup right now. While we had no trouble with the console versions for the most part, the PC version is a bit erratic now with connection errors. So far it may seem like the port isn’t looking too hot but outside of the connection issues, it plays brilliantly and is definitely worth your time. Capcom will no doubt fix these connection issues given the success of the game already.

Final Thoughts

If you’ve been waiting on getting the PC port to get the definitive Monster Hunter: World experience, things are a mixed bag right now. This is a good base but it is a bit disappointing seeing Capcom make some of these basic mistakes with a delayed port when they usually are fantastic with PC ports across the board. If you want to play solo, this is easily worth picking up right now. For the co-op and online crowd, it might be worth waiting for Capcom to address the online issues.

Review: Okami HD for Nintendo Switch

Okami originally launched 10 years ago on the PS2 and it has seen ports and remasters across multiple platforms. Last year Capcom brought it to PS4, Xbox One, and PC and you can read our PS4 review here. The announcement for the ports to current generation systems confused some people because of the lack of a Nintendo Switch version at the time but Capcom finally announced and has now brought Okami HD to the Switch. This release has been beyond worth the wait for how well it uses the Switch hardware.

When it comes to the content, this release is the same as Okami HD on other consoles and offers nothing extra. It was disappointing that Capcom didn’t include any commentary or behind the scenes with the remaster. If you’ve never played Okami before, you control Amaterasu in a gorgeous world that has some of the most distinct visuals ever. The animation is fluid and the inspirations from folklore and traditional drawings make for some unforgettable visuals.

Okami has an in game mechanic called the Celestial Brush that has seen multiple variations in terms of input methods across different hardware. The Switch version’s touch screen functionality makes it the best version of Okami. When you want to use the Celestial Brush here, you can just draw on the touch screen. This is way better than using a touchpad on a controller or even a mouse cursor let along an analog stick. If you aren’t a fan of handheld play, you can even use the Joy-Con’s motion controls for all your Celestial Brush needs. Another Switch exclusive addition is how well HD Rumble is implemented here. There’s feedback through rumble for everything which adds to the immersion. You can put things back to the original settings as well if you want that original experience with the original aspect ratio as well.

Okami’s art scales really well and while you miss out on a 4K image (on supported displays) with the Switch version, the game looks great in both docked and handheld modes. It has been awesome playing this on the go. While this port has arrived over half a year later than the PS4 and Xbox One versions, it offers enough for fans to double or triple dip. The price is still very low for the game and it feels wonderful on the go with the Switch HD Rumble and touchscreen functionality. If you’ve never played this before, this is easily the version to get.

Review: Code of Princess EX

Code of Princess originally released on the Nintendo 3DS family of systems from Agatsuma Entertainment in Japan before seeing a localised release in the Americas from Atlus USA. On the 3DS, it was a fairly competent beat em up hack and slash RPG. It was eventually ported to Steam with a pretty bad conversion and mostly forgotten outside of the original 3DS release. Nicalis has brought it back into the limelight with an enhanced release for the Nintendo Switch in the form of Code of Princess EX and as with all Nicalis releases, there’s a fantastic physical release also available.

While there is a pretty decent story mode with a nice narrative, the bulk of this game is enjoying the free play mode with a ton of characters. The story mode is restricted to a handful of characters but you can enjoy the other modes with all the characters as you unlock more. The characters have their own skills and combos for you to master and if you enjoy the core gameplay loop and combat, there’s loads of fun to be had here. Combat occurs over 3 different lanes in an area and you have to jump across these lanes to either attack enemies or avoid them. The actual combat feels a bit slow and you often feel like your characters are underwater with how slow some weapons feel. Barring this flaw, the combat is great mindless fun. There are also boss fights that could have been better in scope. Once you level up, you get to raise your stats and can even grind for stats if you feel like it.

Outside of the main Story Mode, there are co-op modes for both online and offline. One aspect I love about most Switch co-op games like Overcooked and Cave Story+ is being able to play 2 player co-op on a single Switch screen with a single Joy-Con each. That’s possible here as well if you want some bite sized hack and slash co-op action on the go. Unlike many other games that have to compromise the controls in some way to work on a single Joy-Con, things play great here.

The Switch release has quite a few advantages over both previous releases of the game in both the visual and gameplay side of things. It is great to have experience gained by every character (albeit less than the main characters) and not just the main ones during gameplay. Stages and characters have been given an overhaul and while the game looks great on the Switch screen, I was hoping a bit more polish went into the sprites. Some of the sprites look quite ugly during gameplay. The difference in performance with the 3DS and Switch version is night and day. If you enjoyed this on 3DS and have wanted an excuse to replay it, this is definitely worth getting.

Visually Code of Princess EX is mostly good. As I mentioned earlier, some of the sprites could’ve been improved more for a higher resolution display compared to the 3DS screen. Environments and menus look great and the game runs well. Character portraits during dialogue and cutscenes also look very nice. I’ve always loved the art style and character designs and it is great to see them on a modern system.

While the music is very nice overall, the audio overall has a few issues. During combat, it gets too hectic and could’ve used better mixing because I ended up muting it in some combat situations because it got distracting. The biggest problem is the lack of English voice acting. This was a problem in the PC version as well and it looks like a licensing issue with Atlus USA’s English VA. Both the PC and Switch version have only Japanese voice acting which is good on its own but disappointing for anyone who enjoyed the English voice acting on 3DS.

Overall, Code of Princess EX is a competent hack and slash beat em up that is a mostly great conversion from the 3DS original. The new content and enhancements make it a lot easier to recommend and while some of the flaws from the original are still here, this is the best version of the game now. This is a no brainer purchase for returning fans and newcomers who are looking for a nice co-op beat em-up on the Switch will find a lot to like here.

Review: Mega Man X Legacy Collection 1+2

Capcom is back with another collection from the iconic Mega Man franchise for current generation systems with Mega Man X Legacy Collection 1+2. Unlike the previous collection of the mainline Mega Man games, this one hits PS4, Xbox One, Nintendo Switch, and PC at the same time. Having played games in both collections, the Mega Man X games feel like a breath of fresh air and are much more polished compared to the mainline games. This collection (available separately digitally) brings all 8 of the Mega Man X games together and it is a fine collection with very little holding it back.

Retro game collections or just compilations of older games should always offer the original gameplay as an option and some modern conveniences for newer players. This satisfies both audiences who will likely buy into collections. Capcom has already put out 3 collections on the Switch with the Street Fighter 30th Anniversary Collection and both original Mega Man Legacy Collections. With Mega Man X Legacy Collection 1+2 they have gone a step further with a new mode that makes these games more accessible for beginners and a ton of extras. Mega Man X Legacy Collection 1+2 are digital only in regions outside Japan and North America and are available in 2 separate digital collections. Mega Man X Legacy Collection includes X, X2, X3, and X4 while the second collection includes X5, X6, X7, and X8. Both include a slew of extras and a new Challenge Mode.

In addition to all the games with their Japanese versions included albeit with some cut content from the Japanese releases, there is a new challenge mode included in each collection called “X Challenge” that has its own leaderboards. This is a remixed boss rush mode that has you facing multiple X bosses at the same time to earn a high score. The team really did a great job with this mode in both collections.

This collection lets you switch between the English Mega Man X versions and the Japanese Rockman X versions with a press of a button. For X7, you can play various localised releases as well like the Italian, German, or French release in addition to the English and Japanese versions. It is always interesting seeing how games get localised into different languages. The actual games can be played with a few visual options. You can play with the original aspect ratio or a zoomed version with the same aspect ratio if you don’t want things stretched. If you still want a full widescreen picture, it is supported and these settings can be changed on the fly by pressing “-” at any time. The non stretched options are letterboxed given the aspect ratio and you can toggle various in game images for wallpapers or use no wallpaper and black bars.

The Museum in this collection is fantastic with various extras like a Gallery showcasing artwork across the X series, a music player, and even a set of images for various merchandise and toys from the franchise. I wish every game collection included options to view trailers for the games included because that’s exactly what a game museum should include. Outside of the usual extras and the trailers, each collection includes an original video animation in the form of “The Day of Sigma”.

While the games are available digitally in India on all platforms (not on Xbox One for some reason so you probably should import the USA physical release if you want to play this on Xbox One), the Japanese releases have two big additions. The first is the Switch versions supporting English text and having all the original Japanese songs which are pretty amazing. The second addition is the option to get Mega Man X Legacy Collection 2 on a physical cartridge. While USA gets a physical release on Switch, the second collection is included as a code in the box with the first collection on a physical cartridge. The Japanese release is no doubt more expensive but for completionists, there is now an option to have the best of both worlds.

Overall, if you’re looking to get into or try the Mega Man franchise, Mega Man X Legacy Collection is the best entry point. It offers fantastic games with polished gameplay in addition to a new mode to make things not as unforgiving if you find the challenge too much. Capcom keeps getting better with each new retro collection and I’m glad to have all these Mega Man X games on the Switch to play on the go. Hopefully they consider doing Mega Man X9 as well since we are getting Mega Man 11 later this year.

Red Dead Redemption 2 Editions and Prices for India confirmed

Rockstar Games announced the various editions Red Dead Redemption 2 is getting across the world last night. Today, we have confirmation for the editions and India pricing. In addition to the editions, the pre-order bonuses are also confirmed for both platforms.

Pre-ordering Red Dead Redemption 2 gets you the following Story Mode content:

War Horse: This handsome iron-grey-colored Ardennes War Horse can always be relied on in the heat of the battle. With greater courage and stamina than the average steed, this is a horse that knows how to keep its head under fire.
The Outlaw Survival Kit: The Outlaw Survival Kit contains a collection of key supplies for enduring the rigors of life on the frontier, including items to replenish Health, Dead Eye and more.

While the pricing for the standard edition was confirmed a while ago, there are two higher tier editions releasing in India.

The Special Edition includes the following Story Mode content:

Bank Robbery Mission and Gang Hideout in Story Mode: Get exclusive access to a Bank Robbery Mission, in which Arthur and a couple of his fellow gang members come up with a daring plan to break in and rob the bank in the southern town of Rhodes. Elsewhere, the Del Lobos Gang has taken over a hacienda – clear this gang’s hideout and rob their stash for a lucrative take.

Dappled Black Thoroughbred: This thoroughbred racehorse sporting a beautiful reverse-dappled black coat will keep you at the front of the pack with its exceptional speed and acceleration. You will also get the exclusive Nuevo Paraiso Saddle, handmade in dark chocolate leather with silver medallion detailing. This horse and saddle are available in Red Dead Redemption 2 Story Mode.

Talisman and Medallion Gameplay Bonuses: These special Story Mode items will give Arthur a helping hand whenever they are equipped. Attaching the Eagle Talon Talisman to his boot, Arthur’s environmental awareness skill will last longer. By carrying the Iguana Scale in his personal Satchel, Arthur will take less damage while riding on horseback.

Gameplay Boosts, Cash Bonuses & Discounts: This collection of exclusive Story Mode boosts, bonuses and discounts will help Arthur to survive out in the harsh wilderness and better provide for his gang members and their camp. The Core Stat boost benefits Arthur’s Stamina, Health and Dead Eye Cores. Earn more cash during robbery missions with the Van der Linde gang, and when hunting and selling animal carcasses. Receive discounts on all upgrades to the Van der Linde gang’s camp.

The Nuevo Paraiso Gunslinger Outfit: This exclusive Story Mode outfit for Arthur is inspired by the clothing worn by vaqueros and banditos south of the border. The outfit features a wide brimmed black cowboy hat, deep indigo coat, worn denim chaps, leather gloves and boots.

Free Access to Additional Weapons: A good range of weapons is essential for survival in the Old West. Get free access to three weapons at the in-game Gunsmiths in Story Mode: the robust Volcanic Pistol, devastating Pump Action Shotgun and versatile Lancaster Varmint Rifle.

The Ultimate Edition includes the Special Edition contents and the following extras in addition to a SteelBook:

Bonus Outfits: Get two exclusive outfits for your online character. The Blackrose Bounty Hunter Outfit features a long oxblood-colored coat, a vest with gold pocket watch chain, and dark pants tucked into chocolate leather boots. The Copperhead Enforcer Outfit features a fur-lined saddle-brown leather waistcoat, two-tone gloves, and pinstripe black pants tucked into black leather boots.

Black Chestnut Thoroughbred: Outrun the competition with this thoroughbred racehorse in a striking black chestnut coat and also receive the exclusive High Plains Cutting Saddle beautifully crafted in jet-black leather with gold metal accents. This horse and saddle are available in online.

Free Access to the Survivor Camp Theme: Customize your own personal Camp in online with free access to the Survivor theme.

Free Access to Additional Weapons: Get access to the Volcanic Pistol, Pump Action Shotgun and Lancaster Varmint Rifle, free of charge from Gunsmiths in online.

Rank Bonuses: As a great start for all Ultimate Edition players, you can rank up faster in online, up to rank 25.

Red Dead Redemption 2 releases October 26th for PS4 and Xbox One. The pricing for the Standard Edition is Rs. 3999 while the Special Edition and Ultimate Edition cost Rs. 5199 and Rs. 6499 respectively.

Review: Street Fighter 30th Anniversary Collection

Capcom isn’t a stranger to porting games that released on old platforms to current platforms. In fact this generation, they have basically brought almost every important game from the PS3 and 360 era to PC and current consoles. They also do some great retro collections but nothing comes close to the Street Fighter 30th Anniversary Collection that releases today on Nintendo Switch, PS4, Xbox One, and PC. In a lot of cases, I tend to skip most retro collections on home consoles but being able to take 12 Street Fighter games on the go with the Nintendo Switch release is very appealing. While the collection is mostly the same when it comes to content, there are some advantages and disadvantages to each release.

While Capcom has done ports of Street Fighter games all over the place, they’ve never managed to cram so many into a single release with a slew of extras ever. The Street Fighter 30th Anniversary Collection includes 12 games with perfect arcade gameplay. Four of these support full training modes and have online multiplayer. In addition to the 12 games, the extras are fantastic and add a lot of value to the package overall.

Retro collections live and die based on the emulation for the games and the options available. With the games here, you have options for scanlines, borders, stretched display, original aspect ratio, and a full screen but not stretched option. All of these options look great on the Switch handheld screen. The emulation of the games is great and the only real flaw lies in the Nintendo Switch hardware. While platformers are quite difficult on the Joy-Con d-pad or lack thereof, fighters are on a whole other level. Playing with a Pro Controller is great but this is something to keep in mind.

The Museum is split up into four areas. The History section is basically an interactive timeline from 1987 from the arcades until 2018 when the 30th Anniversary Collection launches. This covers a lot of details and has some nice images to go along with the text. The Characters section is pretty damn amazing because you can view variants of many characters across the different games and a detailed bio. The highlight of this section is being able to playthrough special move animations frame by frame. If you’ve never seen animation for fighters, you get to see how much effort goes into this kind of stuff. The Music section has the full soundtracks for each of the games included in this collection with a basic player.

The final aspect of the Museum is the Making of Street Fighter. This includes the original pitch for the first release of the game ever in addition to a detailed look at Street Fighter II’s making and the development of Street Fighter Alpha (and Alpha 2) and Street Fighter III. The only downside to the making of section is the lack of notes or comments for the Street Fighter Alpha and III portions. Overall, the Museum while not an actual core gameplay portion of the collection is a fantastic addition.

While all versions have online support for Street Fighter II’: Hyper Fighting, Street Fighter II Turbo, Street Fighter Alpha 3, and Street Fighter III: 3rd Strike – Fight for the Future, the Nintendo Switch version also supports local wireless for the same games. The Netcode held up well in my testing and I managed playing over the last week both online and offline through local wireless. It even worked well on a Nintendo Switch tethered to a phone hotspot for online while outside the house.

When it comes to platform differences, the PS4, PC, and Xbox One versions include a copy of Ultra Street Fighter IV as a pre-order bonus. For the Xbox One, it is the Xbox 360 version via Backward Compatibility while both other platforms get the native ports that exist. The Nintendo Switch version on the other hand has an exclusive tournament mode for offline wireless play in Super Street Fighter II that supports multiple consoles together connected locally. It lacks any version of Street Fighter IV though.

Overall, this is easily one of the better retro collections to release in recent times. It is chock full of great games for fighting game fans and great content for fans of the franchise. It would have been nice to have a training mode for every game and not just the online enabled ones. If you’ve wanted to know why people enjoy this franchise so much, this is a great history lesson.

Review: Mega Man Legacy Collection 1 + 2

With the seemingly dead traditional Virtual Console on the Switch, many publishers have taken things into their own hands with various collections and retro game ports for the Switch. Hamster has been bringing some great classics to the Switch since launch and SEGA recently announced the SEGA AGES collection for the platform. Capcom’s classic Mega Man games have finally hit the system in the form of two collections that are available separately digitally or in a retail box package in North America that has the second collection as a download title. Mega Man Legacy Collection was originally released on PS4, Xbox One, Nintendo 3DS, and PC while Legacy Collection 2 was released only on PS4, Xbox One, and PC.

Mega Man Legacy Collection includes Mega Man 1,2,3,4,5, and 6 with a nifty rewind feature that helps get over some of the frustration in those games. This will be super useful for newcomers who are just trying the games out for the first time. On its own, this collection is great value for anyone looking to check out this classic franchise. Outside of the games, there is a lot of extra content. You have the soundtracks for the games and a ton of art that includes scans of box art and manuals with concept art and various other art. The art quality is also pretty good to view in handheld or on TV when you zoom and pan across things.

Mega Man Legacy Collection 2 on the other hand has less games but the Switch version in particular offers something that wasn’t possible before. Mega Man 9 and 10 were never on a portable before and this marks the first time these two games are available on a portable. While the 8 bit era of Mega Man games is worth playing, the jump to 16 bit gave everyone some gorgeous art and it shows with the games in this collection. Mega Man 9 was a digital only release for last generation consoles and a return to the 8 bit era when it comes to visuals.

When it comes to visuals, there are quite a few options for each game in both collection. You can play with the original aspect ratio without any zooming or stretching, a zoomed display with black bars or artwork on either side, and a fully stretched video display without any black bars. You can even switch between the artwork on each side in the non wide option depending on the game. If you aren’t a fan of sharp images, there are two different filter options you can play around with in the original legacy collection and a single option for the second collection games.

Since the 3DS release of the first collection had amiibo support, that has carried over here. There are two Mega Man amiibo that have been released in the past that are in the Super Smash Bros. Series of amiibo. One is a golden recolour that was only available with the 3DS Collector’s Edition for the first Mega Man Legacy collection and the other one is still widely available. They unlock challenges that aren’t on the other platforms.

For fans of the franchise, these collections are great value with the museum features and the challenges in addition to the core games. For newcomers, there’s a lot of frustration waiting for them in a lot of these games. The rewind feature in the first collection is great and its absence in the second collection is baffling. The Nintendo Switch is now the only platform that will have not just the first 10 main Mega Man games but also Mega Man 11 that is rumoured to release this October. Even with a few features lacking in the second collection, the Switch version is what I will be playing going forward for these two collections.

Review: Dark Souls: Remastered

When FromSoftware’s Demon’s Souls released in the West by Atlus, not many were prepared for it and the game remains a cult classic and one that is still stuck on just the PS3 with no PS4 port in sight. The spiritual successor to that, Dark Souls on the other hand has seen releases on PS3, Xbox 360, and then PC and is a huge success for both Bandai Namco Entertainment and FromSoftware. The critically acclaimed action RPG is now back on modern consoles with a remaster that has been handled by the fine folk at QLOC who also brought Dark Souls II: Scholar of the First Sin to PS4 and Xbox One. To say the original is an influential game would be a huge understatement. While my initial impressions were positive, I’ve been playing Dark Souls on Xbox One through Backward Compatibility, Xbox One through the remaster, and PS4 Pro with this release to be more and more impressed with how well this looks and runs on both consoles.

This generation isn’t a stranger to remasters, ports, and remakes. We’ve seen some better ones like the PS4 release of Shadow of the Colossus and some not so great ones like the Sleeping Dogs current generation release. On the PC side of things, many players resorted to a fan mod to sort out various issues in Dark Souls: Prepare to Die Edition but the end result was still not as good as it should be. On PS3 and Xbox 360, the game was notoriously poor performing in certain areas like Blighttown. This remaster aims to fix a lot of issues and on the console side of things, it is fantastic.

Visually, on the base consoles, Dark Souls: Remastered runs at 1080p and 60fps. This applies to Blighttown as well which is a remarkable upgrade over the terrible experience on last generation hardware. On the PS4 Pro, it runs at 1800p which is upscaled to 4K (2160p) at the same 60fps frame rate. Having played through various areas across both consoles and even the original release on Xbox One through backward compatibility has been quite something. The jump in image quality is massive across the board and the lighting looks great. There are some low resolution textures and assets that sadly remind you that this is a last generation game after all.

If you are expecting any gameplay improvements here, you will be disappointed. There are quality of life upgrades but the extent to changes for offline play ends there. For online, there are now dedicated servers and the multiplayer is akin to the Dark Souls III implementation with passwords. You can summon and join games quickly and this is a welcome improvement over the original multiplayer experience.

While this is a true to the original vision for the most part remaster, Bandai Namco Entertainment and FromSoftware should have done a little more for returning fans. Remasters often add galleries of music and concept art. This would have been a nice touch for the overall package. On the PC side of things, you can upgrade for half price if you owned the original release and while that would have been an easy recommendation, until they fix the hacker problem for PC online, I cannot recommend the PC version for the full experience with online right now. If you’re ok playing offline, the PC port is great and well worth the asking price. It even ran without issues on a gaming laptop from a few years ago.

Dark Souls: Remastered is the best version of a super influential game that gave rise to its own sub-genre in gaming. If you’ve never played it before, the low asking price and active online on consoles is a good enough reason to jump in. If you’ve played it before, there isn’t anything on the content side that you missed (unless you didn’t play the DLC) but the overall experience is multitudes better in every way than the original release of Dark Souls. I look forward to checking out the Nintendo Switch version when it releases in the near future.

Review: Ikaruga for Nintendo Switch

Since it released last year, the Nintendo Switch has become home to some amazing shoot ’em ups (shmups). Many retro games have made their way to the platform thanks to the NEO GEO Classics through HAMSTER and the ZERODIV ports. Even some modern games like Sine Mora and Danmaku Unlimited 3 have found a nice home on the platform. Nicalis now brings a true classic to the platform in the form of Ikaruga from Treasure and this is a fantastic version of the classic that has been played by far too few people.

Ikaruga originally released in arcades in Japan before seeing a release on Dreamcast and then GameCube over 15 years ago. It did get a release on both Xbox 360 and Windows later on but hasn’t seen a release on a Nintendo system since the GameCube and completely skipped the PlayStation platforms. Now, the legendary shmup is back on the best platform for the genre (I’ll get into this in a bit). While some shmups do a good job at adding some form of a narrative, it is never the focus. The story here is pretty straightforward. You’re tasked with saving humanity as you pilot a ship with unlimited ammo and a very interesting skill as you try and take down hordes of alien ships and enemies in pure bullet hell mayhem.

Unlike most games in the genre that have you just try and avoid the various enemy bullet patterns while trying to take down the enemy hordes, Ikaruga has a polar shifting mechanism. Your ship colour and the enemy ship colours in addition to bullet colours are very important. You can switch polarity from black to white and the opposite colour bullets do much more damage to enemies. If an enemy fires white bullets, if your ship is currently in that polarity, you absorb the bullets. The opposite polarity is an instant kill for you. This mechanism of shifting while avoiding enemy bullets of the opposite colour and trying to take down various ships and enemies is a fantastic and addictive experience. It isn’t an easy one either but you can begin here by playing on the lower difficulties to get the hang of things. The difficulties change how enemies behave and drastically affect things so I’d recommend starting low and moving up slowly to get the most out of this classic if you’ve never played it before.

As with most games in the genre, the arcade first release makes for a portrait aspect ratio game. If you play on the Switch docked or handheld with the Joy-Cons attached, the actual gameplay is in a vertical rectangle in the middle of the screen. One of the best parts of the Switch release is the ability to play with the screen in TATE mode making for a fantastic handheld game. You can even do this docked if your display can be rotated physically. This really is the best way to experience IKARUGA. Given the release timing for the original game, Ikaruga looks fantastic. The designs are super and there’s a nice gallery to peruse through if you so desire. The Switch port itself runs brilliantly as well even with 2 players together playing with a single Joy-Con each.

The only visual flaw is the fact that the text is a bit too small in certain situations and in the main menu. Another nice aspect of the Switch port is the addition of HD Rumble which is a nice touch in a game like this. On the music side of things, the synth soundtrack is a great complement to the visuals and playing this on portable mode with split Joy-Cons in TATE mode is the definitive Ikaruga experience.

Overall, Ikaruga is an accessible and beautiful experience and one that newcomers and veterans to the genre will enjoy. The Switch version is my favourite version of the game. The only thing I’d like to see going forward from this release is a physical release since Nicalis does some really great ones for games on Switch.

Dark Souls Remastered: Preview Impressions and Everything You Need To Know

Dark Souls Remastered is hitting all current platforms beginning this Friday and it is shaping up to be a fantastic remaster for home consoles and PC. Dark Souls originally launched in 2011 on PS3 and Xbox 360 before seeing a port to PC a year later. The FromSoftware developed and Bandai Namco Entertainment published Action RPG took the world by storm and has created its own sub-genre. While Dark Souls was made Backward Compatible on the Xbox One, we finally get a proper remaster for all platforms including the Switch (more on this in a bit) this Friday and here’s everything you need to know about Dark Souls Remastered:

What platforms is it releasing on?
Dark Souls Remastered is releasing on PlayStation 4, Xbox One, and PC. It will be releasing on Nintendo Switch later. It has PS4 Pro and Xbox One X support right from release.

When is it releasing?
It is releasing on May 25th on PS4, Xbox One, and PC platforms. It will release later on Nintendo Switch.

How much will it cost?
Digitally, the PC version hasn’t been priced yet but if you own the original Dark Souls: Prepare to Die Edition on Steam, you get a 50% discount. On Xbox One, it will be Rs. 3330 digitally and Rs. 2499 at retail. On PS4, it will be Rs. 2750 digitally and Rs. 2499 at retail. On the Nintendo Switch, it will be $39.99 digitally if you use the US eShop and as of now, it has been priced at Rs. 2999 for retail in India.

How big is the download?
Dark Souls Remastered is 7.3GB on PS4 and 7.13GB on Xbox One.

Is there a day one patch?
Yes, there is a day one patch that adds online support and has bug fixes. It is just under 184 MB on PS4.

What is the resolution and framerate across platforms?
On PC, expect native 4K with higher resolution textures compared to the console versions. It will also support 60fps natively without having to use any mod like before on PC. On the console side of things, it is 60fps on all PS4 and Xbox One platforms. the base consoles are 1080p while both the PS4 Pro and Xbox One X are 1800p upscaled to 4K. On the Nintendo Switch, it will be 1080p 30fps docked and 720p 30fps in handheld mode. The port for PS4, Xbox One, and PC platforms has been done by QLOC who handled the Scholar of the First Sin release on PS4 and Xbox One. The Switch port is being done by Virtuos who handled the LA Noire port.

Is online any different?
There are now dedicated servers which is a huge upgrade from the P2P nature of the original release. There will also be a maximum of 6 players together instead of 4 as was the case with the earlier release. Password matchmaking is also a thing now and there will be level scaling

Is there new content?
Content wise, this is the same game with the Artorias of the Abyss DLC included on disc.

Is it still coming to Nintendo Switch?
Yes, it is still coming to Nintendo Switch. We will likely have a release date announced on or around E3.

Does the Switch version have Amiibo support?
The Switch version will have Amiibo support and you can use the Solaire Amiibo to unlock the ‘Praise the Sun’ gesture at the beginning.

How does it look and play?
We played Dark Souls Remastered on the PS4 Pro and it looked and ran great. It is still challenging but having played it only on Xbox 360 and to some extent PS3 before, this is a huge upgrade. The opening still feels powerful as you plough through basic fodder enemies before hitting the Asylum Demon who reminds you what a Souls game really is. Visually, it is mostly great. Lighting is fantastic but there are a few textures that remind you that this is a remaster after all. This isn’t a remake in the vein of Shadow of the Colossus on PS4 but it is shaping up to be a damn fine remaster overall with a locked 60fps gameplay upgrade and much higher resolution visuals. We will have a full review for Dark Souls Remastered in the next few days covering the PS4 and Xbox One versions.

The Overwatch Anniversary Event Is Now Live on All Platforms

The Overwatch anniversary event is now live across all platforms. This is the 2018 Anniversary event and it will feature loads of skins in addition to a free weekend that will take place this weekend.

The event has 50 new cosmetic items and a new death match map, Petra. The highlight is that all previous event comsetics will be available for purchase using in game currency for the first time ever together. The new cosmetics include 8 legendary skins, 3 epic skins, and new dance emotes.

Logging in for the Anniversary event grants players one legendary anniversary lootbox that guarantees a legendary item. If you’ve not played Overwatch yet, the free weekend on PS4 will not require PS+ while the Xbox One version will require a Gold subscription.

To celebrate the anniversary event, Overwatch: Origins Edition and Overwatch: Game of the Year Edition are both discounted on all platforms at Games The Shop, Flipkart, and Amazon India. The Origins Edition will be Rs. 1499 on PC while it will be Rs. 1999 on both consoles. The Game of the Year Edition will be Rs. 1999 on all platforms for the duration of the Anniversary Event at retail.

Overwatch is available for PlayStation 4, Xbox One and Windows PC.

Review: Runner3

Choice Provisions (formerly Gaijin Games) is back with a new Bit.Trip game in the form of Runner3 for Nintendo Switch and PC platforms. It has been awesome seeing how each Bit.Trip release builds upon the last one and while Bit.Trip Presents… Runner 3: Future Legend of Rhythm Alien was pretty great on all platforms, Runner3 manages to improve in almost every way. Runner3 is a platforming rhythm game that blends both genres with quirky humour and a kickass soundtrack that is only elevated by Charles Martinet’s (the voice of Mario) narration.

If you’ve never played a game in this franchise, they are basically auto runners where you need to time your jumps and other abilities to avoid obstacles and collect as much gold as you can. Gameplay is mostly on a 2D plane in a 3D environment and levels are split up into different paths of varying difficulty. Checkpoints will feel rather unfair initially and expect to die right before a checkpoint very often. Thankfully, loading isn’t really a problem when you keep dying in a certain level. The level design is a bit unforgiving in some situations. Expect to die in trial and error moments to progress certain levels quite often. This often has you redoing a large portion of the level multiple times because of how the checkpoint system works. Thankfully load times are very fast so it isn’t more than an annoyance as you get used to new mechanics and deal with some of the input lag.

Runner3 introduces vehicle sections so you have free movement while flying in some sections while mine cart like segments in another level. The perspective changes quite a bit even though your gameplay is still avoiding obstacles and collecting gold when in a vehicle. The nearly 30 core levels are split up into 3 main worlds with more areas getting unlocked depending on how much gold you collect or the side quests. Yes, this platformer rhythm game has side quests called Hero Quests which are given to you by NPCs who require you to collect certain items in levels. These get you new playable characters. In addition to core levels and the gem route option that adds another layer of challenge, there are retro challenges that give you a bit more freedom in the platforming and have a lovely old cartoon style aesthetic.

Runner 2 looked excellent and Runner3 is good looking but not the jump I expected for a sequel. The environments are a bit bland but everything else is great. Animations are slick and the enemies and obstacles look very nice. On the Switch, there’s a distinct lack of anti aliasing which makes certain things look quite bad while docked. On handheld a lot of these issues aren’t really noticeable. This is also a problem for The End is Nigh.

Since this is a rhythm platformer game, music is very important. The soundtrack is great and I only really dislike one of the opening area songs. Sound effects are also very nice and having a set of greetings from Charles Martinet in the opening are great. One of them actually has him say “I’m Charles Martinet and you’re not”.

I hope Choice Provisions patches this soon because while I can forgive the lack of anti aliasing in handheld mode to maintain the frame rate, there are a few slowdowns. The big problem however is input lag that can be the deciding factor in you nailing a jump followed by a kick or being thrown back to the beginning of a level or a checkpoint.

While I played Runner 2 on the PS4 and the previous games on PC, it has been great to play this on a portable from the start. Portables are great for pickup and play experiences and Runner3 with a few patches will be an essential for all rhythm game and platformer fans on the Switch. Hopefully they port the older games to the Switch as well so the whole franchise can be playable on a single portabl device as it should be.

The Crew 2 Closed Beta Has Been Dated and Here’s How You Can Get into It

Ubisoft’s open-world racer The Crew 2 is going to have a closed beta from May 31st until June 4th. The beta will be accessible to eligible players on PlayStation 4, Xbox One and Windows PC. This falls in line with the recent trend of multiplayer centric titles hosting multiple beta events to gauge the readiness of their online infrastructure.

Players interested in accessing the closed beta can sign-up here. The closed beta will be up for pre-load from May 29. Players can experience four different forms of racing in the closed beta including, Street Race, Rally Raid, Powerboat and Aerobatics. They will have access to the initial stage of progression on a completely redesigned U.S map featuring land, water and air racing ‘circuits’. Ubisoft is also introducing a new feature Fast-Fav which allows players to switch between different vehicle types at the touch of a button.

The Crew 2 will race to its release on the 29 of June for the PlayStation 4, Xbox One and Windows PC platform.

Call of Duty: Black Ops 4 for PC will be sold exclusively through Blizzard, Game modes detailed for all platforms

Activision and Treyarch unveiled Call of Duty: Black Ops 4 in a worldwide reveal event last night. A lot of the rumours about the game were confirmed last night like the absence of a traditional single player campaign. Black Ops 4 will release this October on PS4, Xbox One, and PC and will be mulitplayer focussed and have a Battle Royale mode. Watch the multiplayer reveal trailer below:

The PC version of Black Ops 4 gets a huge focus and will be not just releasing the same day as consoles but will have a ton of work put into it to be the best Call of Duty experience on PC. It will be available exclusively through This will be the first Call of Duty game made available on Blizzard’s storefront after Destiny 2 debuted as Activision’s presence on Blizzard Watch the PC behind the scenes showcase below:

Blackout is the Battle Royale mode. We will have more details about this mode in the future. Despite there being no traditional campaign, narrative will play a big part in the Zombies modes that are more fleshed out than ever before here. The multiplayer itself will be 100% boots on the ground.

Call of Duty: Black Ops 4 releases on October 12 worldwide for PlayStation 4, Xbox One, and PC. Sign up for the PC beta here.

Preview: The Crew 2

When The Crew was first announced by Ubisoft and it was revealed that its creator – Ivory Tower – comprised of many of the key members from Eden Games (makers of the criminally underrated Test Drive Unlimited games), we were genuinely excited. Fast-forward to 2014 and The Crew unfortunately fell for many of the trappings of modern-day open-world games, from its gang war plot to the quantity-over-quality approach to missions.

The good news is that The Crew is brought to us by Ubisoft, the publisher famous for underwhelming (somewhat) with Assassin’s Creed and Watch Dogs and then proceeding to blow our minds with Assassin’s Creed 2 and Watch Dogs 2. And that wonderful trend looks set to continue with The Crew 2, thanks in no small part to the some of the care-free essence of TDU finding its way in.

The change of approach is apparent right off the bat. The Crew 2 isn’t about climbing your way up the pecking order in some underground racing scene, or avenging a dead friend/relative. It is quite simply about racing, putting on a spectacle, and having lots of fun doing it. The game is broadly divided into four disciplines – or families, as they are referred to – and you can choose to focus on the one you like or quadruple-dip in all of them. The latter approach is recommended, at least early on, as some vehicle types and certain missions are unlocked once you explore each of them.

That brings us to the big new addition. If you like speed, The Crew 2 doesn’t restrict you to the road, or even to land. As you unlock all the families, you will gain access to not only two- and four-wheel vehicle types, but also – new to this game – boats and planes. The addition of speedboats and planes are welcome and racing or even free-roaming in them is surprisingly fun.

Outside of racing, you can also choose to free-roam around the game’s scaled down rendition of the continental US across land, water and air, thanks to a nifty mechanic that lets you seamlessly and at any point switch between the three vehicle types. Just a click and push of the right thumb stick an you can go from car to plane or plane to boat in the blink of an eye. Seeing it in action is a thing of beauty and it’s also one of those rare features in games that are so much fun that its easy to spend hours just fiddling around with it.

What it also does is open up many possibilities for crazy stunts and highlight-reel moments, from jumping off a ramp and taking to the skies, to switching from a plane to a boat hundreds of feet in the air and free-falling into a river below. With the large and varied landscape available here and the instant vehicle switching. But while this instant switching is a ton of fun, it remains to be seen how many of the game’s missions actually make use of the mechanic. Many of the missions we played involved a specific vehicle type and while there were also events that involved switching, there didn’t seem to be too many of them.

That being said, the events in The Crew 2 do feel far better in terms of overall quality. The previous game didn’t really have too many memorable missions, but here, most of them feel handcrafted and there’s a real sense of effort having been put in to take advantage of the location where the events take place and making each event feel different.

Those looking for an all-out arcade racer may be in for a surprise because the vehicle handling – across all types – does require a fair amount of caution. It falls somewhere between the forgiving controls of Forza Horizon 3 and the somewhat more stern driving model of Driveclub. You’ll need to put thought into how much speed you carry into turns when in a car, while boats are affected by the choppiness of the water and the speed at which you’re travelling. The only anomaly is the dirt bikes which feel oddly arcady and toy-like to an almost unrealistic degree. Overall, this is still firmly in arcade territory though and with the game’s returning customisation mechanics, you should be able to tweak vehicles to your liking.

The Crew 2 is shaping up to be the game we had hoped The Crew would have been. It removes the clutter, places racing at the centre of the experience, and it doesn’t take itself too seriously. You still have a massive, varied and beautiful open world as your playground, only now with plenty of more toys to play around with. What could possibly go wrong?

The Crew 2 is set for release on 29 June, 2018 for PS4, Xbox One and PC.

Overwatch’s Anniversary Event Will Be Back on May 22nd

Overwatch, Activision Blizzard’s massively popular multiplayer shooter, turns two on the 22nd of May. This marks the return of the Anniversary themed event with a very nice addition as well as a free weekend which will run from May 25th until May 28th.


As is par for the course, Blizzard is going to release a bunch of new cosmetics for various characters. This will be coupled with a themed brawl mode on a new map.

Blizzard has also announced a brand new digital only edition of Overwatch titled the Legendary Edition. This will be available from the 22nd of May. The Legendary Edition will feature the complete game with 15 cosmetics across Legendary, Epic, and Origin Edition skins. Overwatch also has a new Mercy skin you can buy to support the BCRF. The skin is available for a limited time on all platforms. Watch the showcase for that below:

Overwatch is available for PlayStation 4, Xbox One and Windows PC. There’s a Game of the Year Edition available at retail on all platforms with 10 loot boxes in addition to the Origins Edition content and the base game.

Review: Dragon’s Crown Pro

Dragon’s Crown Pro releases in a week in India and this is actually the first time the game will be available officially at retail. At the time, Atlus didn’t have any distributor here but now, they are under e-Xpress Interactive through SEGA in Europe and we aren’t just getting the game at retail but the limited Battle Hardened Edition. If you aren’t aware, Dragon’s Crown is a 2D action RPG beat em up from Vanillaware featuring the lovely art from George Kamitani. Dragon’s Crown Pro is a remaster or port of the PS3 and PS Vita game for PS4.

Before gushing about the art and how great it looks not just in motion but also on PS4 Pro, gameplay is the focus for Dragon’s Crown. You pick one of six classes and playthrough dungeons with AI partners or actual companions through local or online co-op. The classes play differently and have their own skills. I played through as the Sorceress on Vita before trying out the Amazon and my save and everything was as I left it on Vita. There are certain aspects of progression in rooms that require you to use either the Touch Pad on the controller or the right analog stick to move a virtual cursor to target certain objects. Being forced to use the analog stick would have been painful and I’m happy the Touch Pad solution worked well in my testing.

Having played Dragon’s Crown on PS Vita, the PS4 port feels great. The touchscreen or right analog stick has been mapped to the Touch Pad on the PS4 controller and the right analog. Visually, Kamitani’s art looks beyond stunning on both PS4 and PS4 Pro. The other big difference is the option to play with a new orchestral soundtrack. The soundtrack is really great overall and the orchestral version is excellent. Other than these things, there isn’t much for returning players. Obviously performance and visuals are better than both previous platforms but as a new release, it isn’t really much new to warrant a full purchase unless you’ve been dying to play it on the big scree having experienced it on Vita or want a better looking and performing version as a PS3 owner.

Dragon’s Crown has a very striking art style. It feels like a great mix of the old paintings, colourful animations, lovely character designs, and a Dungeons and Dragons game. Dragon’s Crown Pro is basically screenshot worthy in almost every situation. The animations are slick and combat is an absolute joy in motion. This is easily one of the most gorgeous games out there and the art is timeless.

On the audio side of things, you can now pick between a new orchestral score or the original soundtrack. The new soundtrack has been recorded by a live orchestra and it feels dynamic. This reminds me of how much more lively an album sounds when it features a band playing together instead of just instrument tracks put together like the new Meshuggah album. You can also use either Japanese or English voice acting which is always a welcome addition.

If you’ve never played or experienced Dragon’s Crown before, this is easily worth getting. Having Odin Sphere on both PS4 and Vita was awesome for playing at home and on the go after syncing save and I’m glad this is now possible on Dragon’s Crown. If you already played it, I’m not sure it is worth picking up at the asking price right now for you. Atlus does deserve praise for not forgetting the older versions and updating them to be able to not just play with but also sync progress across the PS4 version.

Red Dead Redemption 2 India Pricing Revealed

Red Dead Redemption 2 from Rockstar Games finally has a price tag for PS4 and Xbox One at retail in India.  Gadgets360 spotted the price on Games The Shop. The game is up for pre-order at Rs. 3999 for both PS4 and Xbox One there. This is the standard edition of the game and while that doesn’t sound too exciting, Rockstar usually offers a map, poster, reversible cover, and more with some of their titles. We expect Flipkart and Amazon India to have the game up for pre-order shortly.

Red Dead Redemption 2_lonerider

Rockstar had released the third cinematic trailer this past week for the game, you can check it out here.

Currently, the pre-order listing just bags you the game with no indicated bonuses or goodies. Considering the franchises’ popularity, we will not be surprised if at least one or two more editions are announced for this release. Red Dead Redemption 2 will be available worldwide on October 26th for the PlayStation 4 and Xbox One.


Check Out The Third Trailer for Red Dead Redemption 2

Rockstar Games, the studio behind the evergreen Grand Theft Auto and Red Dead Redemption franchise has unveiled the third trailer for the upcoming Red Dead Redemption 2.

Set in 1899, the trailer starts off with stating that the Wild West era is almost done and passed into myth before introducing central protagonist Arthur Morgan and the Van der Linde gang. After a bank robbery goes off the rails and with the heat on, Arthur’s loyalty towards the gang is put to the test as a new world rises up around him.

Red Dead Redemption 2 will release on October 26th for PlayStation 4 and Xbox One. It will be up for pre-order soon.


Dragon’s Crown Pro: Preview Impressions and Everything You Need To Know

Dragon’s Crown for many was the introduction to the fantastic Vanillaware. It is a 2D action RPG from Vanillaware and Atlus that originally released on PS3 and PS Vita in 2013 that has an art style that is timeless. It even has great offline and online co-op. It is now being released on the PS4 and PS4 Pro in the form of Dragon’s Crown Pro on May 15 and we’ve played it. Here’s everything you need to know about Dragon’s Crown Pro as a fan or a newcomer to Vanillaware’s lovely action RPG:

What kind of game is Dragon’s Crown?
Dragon’s Crown is a 2D action RPG with a gorgeous art style that plays like a beat em up. It has multiple character classes with distinct skills and advantages in combat with some great George Kamitani designs.

Is Dragon’s Crown Pro a remake or a remaster?
It is more of an enhanced port than a remake. If you played it on Vita or PS3 it ran at the Vita’s native resolution and 720p on the PS3. The PS4 runs this at 1080p and the PS4 Pro runs it at 4K with 60fps. Quite an upgrade visually. There isn’t any extra gameplay content but there are some new audio options.

How is it different from the PS3 and Vita versions?
Aside from visuals, you can choose between the original soundtrack or a new orchestral version that sounds great. Atlus recently patched the PS3 and Vita versions with some fixes, improvements, and the ability to cross play and save with the upcoming PS4 release.

Does co-op work cross platform?
Yes, it is cross region and cross platform. You can play with PS3 or PS Vita players across the world in addition to PS4 players anywhere

Can I sync my progress across platforms?
You can transfer progress across all versions through the main menu which is always a welcome addition in ports.

What do I need to know about save syncing?
If you already own Dragon’s Crown on PS3 or PS Vita, you will need to match the version region on PS4. If you played Dragon’s Crown from a Vita physical release bought in the US or a US region release, it will not work with the physical release sold in India. If you got it on PSN through India PSN, you can safely buy the retail edition in India from official channels. Just remember to match region when you buy the game physically otherwise saves will not sync.

Does it use the Touch Pad?
On the Vita, Dragon’s Crown used the touch screen and right analog stick as a cursor. On the PS4, it uses the Touch Pad and the right analog stick for the same functions.

Is there a Limited Edition for Dragon’s Crown Pro?
The first print edition worldwide doesn’t cost more than the standard release but it will be a limited edition release. It is called the Battle Hardened Edition and it has a metal case (not SteelBook) that is embossed and 7 skill cards in addition to the game on disc.

How much does it cost and is there a discount for owners of the other versions?
The Battle Hardened Edition as of this writing is up for pre-order on Games The Shop and it costs Rs. 2999. The game costs $49.99 in USA and 44.99 pounds in the UK at retail. On PSN, it costs Rs. 2750 and PS+ members get a 10% discount bringing it down to Rs. 2475.

How does it play in the opening hours?
Our full review will be up closer to launch but the initial impressions for Dragon’s Crown Pro are very positive. Saves synced perfectly allowing us to continue from a save on the Vita from 2 years ago and both the gameplay and visuals hold up brilliantly in the opening sections. If you’ve already played it, expect much better visuals on a larger screen and a nice and stable frame rate.

It feels like both Atlus and Vanillaware have decided to release this to obviously bring it to a new and largeer audience but also ensure parity when it comes to gameplay across platforms to make everyone have the same gameplay experience online across platforms. If you’ve never played Dragon’s Crown before, our initial hours with Dragon’s Crown Pro are excellent and we can’t wait to get more time into it.

Grand Theft Auto V Premium Online Edition: Impressions and Everything You Need To Know

Last week Rockstar Games announced and simultaneously released a new packaged version of Grand Theft Auto V across the world. Grand Theft Auto V Premium Online Edition is now available at retail and digitally on both consoles and digitally on PC and here is everything you need to know about it including download size, cost, impressions, content, and more.

What does the Premium Online Edition include?
It includes a copy of the main GTA V game on disc or digitally and the Criminal Enterprise Starter Pack. The Criminal Enterprise Starter Pack includes GTA$ currency, property, vehicles, weapons, tattoos, and clothing. All of this is just for use in GTA Online and not the main campaign. The full contents are as follows:

– Disc: GTA V Base Game

– GTA Online currency: GTA$ 1,000,000

– Properties: Maze Bank West Executive, Paleto Forest Bunker, Senora Desert Counterfeit Cash Factory, Great Chaparral Biker Clubhouse, 1561 San Vitas Street, 1337 Exceptionalists Way 10 Car Garage

– Vehicles: Dune FAV, Maibatsu Frogger, Enus Windsor, Obey Omnus, Coquette Classic, Turismo R, Pegassi Vortex, Huntley S, Western Zombie Chopper, Banshee

– Weapons: Compact Grenade Launcher, Marksman Rifle, Compact Rifle
Outfits and Tattoos: 30+ unique outfits  and 60+ unique tattoos

I own GTA V already, can I upgrade to this?
Yes, you can through a purchase of the Criminal Enterprise Starter Pack separately if you already own the base game. The pricing varies by region and by platform.

How much does GTA V Premium Online Edition cost?
The actual price of this edition in USA is $80 at retail and $85 digitally. In India, it is available at retail on both PS4 and Xbox One platforms for Rs. 4499. Digitally, it costs Rs. 4880 on Xbox One and Rs. 4160 on PlayStation 4. The Criminal Enterprise Starter Pack is Rs. 2080 on Xbox One and Rs. 2085 on PlayStation 4. On PC, GTA V Premium Online Edition is available on Steam and Rockstar Social Club. On Steam, the Premium Online Edition costs Rs. 5327 at a temporary 15% discount. The Criminal Enterprise Starter Pack costs Rs. 3330 on Steam.

How big is the download and installed size?
The actual Criminal Enterprise Starter Pack isn’t a huge download since it just unlocks items in game. The actual download size is the same as it will be for the base game with all updates. As of now the install is around 73 GB on the Xbox One hard drive and around 65 GB on PS4. If you buy this at retail, you need to download an update that’s about 17GB on either PS4 or Xbox One since the disc in this package is the same disc as the standard unpatched game.

Should I buy it if I just want to play GTA V single player?
If you just want to play the main story mode for GTA V, get the base edition. It even includes GTA Online which you can try before deciding to buy the Criminal Enterprise Starter Pack.

Does it have PS4 Pro or Xbox One X support?
Since Grand Theft Auto V itself hasn’t received any PS4 Pro support or Xbox One X enhancements, this release is the same. The game itself runs with a slightly more stable framerate on the newer consoles but it isn’t proper support yet. Expect the same visuals and performance as the PS4 and Xbox One S regardless of whether you play on base hardware or the newer consoles from both Sony and Microsoft.

Where is it available offline and online as a physical release or is it digital only?
GTA V Premium Online Edition is exclusive to certain retailers in each country abroad. In the UK it is GAME UK exclusive offline and online. In India, you can only buy a physical copy of it at Games The Shop online or offline officially. You can buy it digitally at the stores mentioned in the pricing section.

How is GTA Online right now and are the contents of the pack worth it?
The value of the in game items is much higher than the pack itself if you go to buy the equivalent separately. The GTA$ offered here itself costs $19.99 online. Overall if you’re a new player looking to get a nice boost in GTA Online, this is well worth looking into. If you’ve been playing regularly, there isn’t much value in the upgrade because you likely already have better vehicles and properties. When it comes to weapons, the offering here is again great for newer players who are just starting out. If you already have a group you play or want to play with, it will be better to just invest in shark cards for the same price and buy vehicles and property yourself. When you do buy the pack, the storefronts in game will have a special icon indicating a particular item is free for you since you bought the starter pack. 

GTA Online right now is very different from when it launched. Rockstar has been adding a ton of content in regular updates and you have loads of freedom. Since it is free for every GTA V owner, you should check it out and at least see what is on offer. There’s loads to do be it sightseeing, robbing random people, or just wasting time doing random missions as you please aside from the heists which are fun with friends. Playing with friends is always ideal here but you can play Online solo as well. There aren’t really any visual or performance upgrades to Online that aren’t already in the base game.

Hopefully Rockstar Games looks into PS4 Pro or Xbox One X support in the future. The window for that is likely closed already but there’s still some time before Red Dead Redemption’s sequel releases later this year on both consoles. GTA V itself is available for Rs. 2799 in various stores online and offline in India on PS4 and Xbox One. The PC version’s base release is Rs. 2499.