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Aloy

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Posts posted by Aloy

  1.  

     

    - Vehicles react differently depending on terrain.

     

    - Rope can be utilised in most gameplay encounters. Has multiple uses.

     

    - From the beginning Bruce wanted to get back to figuring out the core gameplay.

     

    - Combat designed with Nate's traversal moveset in mind.

     

    - Climbing system in UC4 has been completely overhauled. System gives unprecedented level of fine control with full analogue control over both of his hands

     

    - Characters traversing with you were scripted in the past games. Now it is very systemic.

     

    - Bunch of stuff on AI being smarter with new flanking behaviours and better awareness etc. They have the same traversal abilities as Drake

     

    - They really wanted to avoid stop and pop gameplay with the player sticking behind one piece of cover.

     

    - A lot of the stealth elements from the Last of Us brought over so the player has more choices in combat. You can break line of sight and sneak past them

     

    - Used to be you were in stealth or combat. Now you can be in stealth, they go into investigate when they think they've seen you, then it can go into combat and once they lose you they will go into search.

     

    - Melee is far deeper.

     

    - Lots of new tools added but in a way that is elegant enough to not explode the game with HUD.

     

    GIFS!

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    • Like 1
  2. Well if reviewers are saying its not Marvel like, then its a big win.

    Sarcastic comments against Marvel movies will not make the film any better :P

     

    IMDB. i1gaAOt.gif

     

     

    7Cclv2t.gif7Cclv2t.gif

    LOL.

     

    Just kill Superman and that c*nt Captain America permanently..Both are terrible super heroes imo...

    I agree with chaddi-manav but Captain America is not that bad IMO.

  3. Holyshit :O

     

     

     

    Abey saale Arpit le le bhai game dayone...Kyun nakhrey deekha raha hai. :spank:

     

     

    Teen bosses hai iss game mein jinn k liye mujhey help chahiye hogi :P

    I'm not sure.Dektha hu.

     

    Don't worry though, there will be plenty of Indian PS4 DS3 players at launch. Maybe Ank, Raghav and all? You could ask for their help. :P

  4. So if you put fire buff on weapons and roll into water the buff goes off.

     

    Also estus flask healing speed has been increased, character quickly drinks the estus too. Not liking it that much. One of the fun part of DS was drinking estus strategically as it took little bit of bit. Buffs can be applied quickly too, before you had think twice before consuming an item.

    Looks like they went BB's way, i.e overall faster pace of combat.

  5. If game will have massive areas to explore then they have to fill it up with something..

    Did you watch the video i posted above? Or Have you seen the E3 gameplay demo.

     

    ND said that the game still works as 'go from point A to B' but this time there are multiple pathways to the same destination. Each path will provide a different experience, but in the end you would reach the same place.

     

    There could be open levels for gameplay purposes(the PSX demo, TLOU style) though. But even they will be restricted to some sense.

  6. New footage from the video.

    gifrtogz.gif

     

    You can explore that entire map? Are there any side quests or some side activities?
    They have added dialogue choices in the game, so I will not be surprised if there are side activities as well.

    Side quests: I don't think so.It will hurt the pacing of the game. This ain't a RPG :P

    Activities: Possibly yes. For example, being able to discover new random NPC's with some background and helping them in some minor way.

  7. I don't get it.How does being 720p makes the game less visually stunning? The HQ gamersyde video is really pretty.The game will definitely end up being one of the most graphically intensive games of the year, if not the best.

     

    On a beastly PC, it may end up as the best looking game of all time.

  8. Cross-platform play possibly coming out for Xbone/PS4?

     

     

    "The only thing we have to do now is sort of find out where we stand politically with everyone, and then it's full steam ahead to finish the solution that we've already started," he said.

    "Technologically everything works, we've got it figured out, just a little bit of time to get everything up and running. Right now, excitement is the best way to put it. We just want to get in there and make it happen. Elation is probably another word I would use. We're just excited."

     

     

    In addition to creating a larger pool of players, a shared community would also allow Psyonix to make new features and updates ubiquitous across all platforms.

    "The more people you have to throw in there, the less likely that psychological anomaly will kick in. Then you have the actual reality of it, which is, more players, for everyone, means more games, and more games means more participation and community feedback, which we can then put into the game as a whole and not have to worry about siloing off certain features of certain platforms because this version doesn't have it, or whatever the situation may be."

    Source: http://www.gamespot.com/articles/rocket-league-dev-on-xbox-oneps4-cross-play-weve-g/1100-6435864/

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