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AnK last won the day on August 15
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- Birthday 05/19/1987
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ank666
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That’s where PSSR & 4x Hardware RT will kick in. Newer games will most certainly be 1080p on Base PS5 & 1440p on PS5pro. So if GTA6 runs at Native 1080p & PSSR turns it into 1440p then achieving 47+ fps on PS5pro might just be possible. Cerny knows that Performance VRR mode is the key here & he definitely had that in mind while emphasising the new setup. He knows that GTA6 at Performance VRR will move the most Pro units & the guy isn’t someone who should be taken lightly. We ought to know that by now
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TLOU2,SpiderMan 2,Ratchet,GT7 were mentioned to be running in Quality Performance mode. They are native 4K in Quality.
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From Mark Cerny’s own mouth. He clearly said that the emphasis will be on performance at pristine resolution. If Spider-Man 2 can run at Native 4k at locked 60fps with RT then I don’t really have a reason to believe that GTA6 won’t be able to do 47+ fps(VRR range) at ~1440p without any RT.
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Rat’s a*s….. PS5pro is running games like R&C,GT7,FF16,SM2,FF72,Dragon’s Dogma etc at full Native 4K with locked 60fps & some of them with RT enabled. Thinking it won’t run GTA6 at 1440p(most likely resolution for Base PS5) at stable in range VRR ~60fps is really pessimistic thought now.
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That’s the biggest driving force for these consoles. GTA6 just won’t pull off 60fps on current consoles…..this will be a big X factor this time around which wasn’t present during PS4pro tenure.
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PlayStation vs Xbox vs Nintendo thread
AnK replied to kmkaks's topic in News, Rumours and Discussions
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PlayStation vs Xbox vs Nintendo thread
AnK replied to kmkaks's topic in News, Rumours and Discussions
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If Nintendo doesn’t try to enter High End Console market again….it’s a complete Sony monopoly until things finally (as & when) go up in the cloud. I completely blame M$ & TeamXbox for being super greedy & treacherous during XBone planning.
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Yes. This game isn’t really a Killerapp campaign game….designed with Co-op in mind just like Helldivers.
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Yep PS360-PS4 era were just on another level. It’s got little to do with the industry but more to do with expectations & interests of Gamers that has led to the current state of gaming. The traditional gamer’s expectations increased to the point that development cycle became a crunch while the new generation of gamers don’t really think beyond F2P or Yearly GaaS games.
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It’s short but best played in Co-op + there is separate PvE Co-op which is endless grind just like Helldivers 2. PvP is decent too but nothing like Gears,Uncharted & let alone TLOU Factions.
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https://discord.gg/spacemarine2 It’s pretty easy to find soldiers to squad up. No need to play solo. Completed 3 chapters all with full squad. Also played lot of MP….pretty weird we have class limit. But also good in a way too keep it balanced. Just executed the boss of chapter 3 myself & the that animation Gears of Warhammer
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Bhai usko chhod….mere saath aake khel
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Yep that’s true & I explained it. When PS5 launched new it shared its library with PS4/Pro & now it will share it with PS5pro which is the new one. Buying a new console thinking it’s going to get games available nowhere else is a thing of the past. Now buying new system means you are getting the most pristine experience. Nothing else.
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You didn’t really get what I said. Games that were on PS4 ended up on PS4pro & PS5. Games that are on PS5 will end up on PS5pro & PS6. & this trend will continue henceforth…. Every new console that comes out will always have games shared with another system for a few years & then a new system will be ready to share newer games with it. The Era of solely one platform exclusive died with PS3.