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SaiKO

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Everything posted by SaiKO

  1. Such 'passion' and 'zeal' on hating certain corporation/s, if applied this energy in right direction, then perhaps one could afford a PS5 with latest games or a XsX with gamepass even. Ps mein account sharing bhi nehi karna padega. I specifically liked the generation arguments. Very informative, such as how GTA5 wasn't any generational gap from GTA4...hmmm. Nice perspective! Very creative no doubt!
  2. SaiKO

    Elden Ring

    But the arrogance and snide sarcasms really puts on the mood of playing souls games. Nice!
  3. SaiKO

    Elden Ring

    Browser error.
  4. SaiKO

    Elden Ring

    Maybe soulsbros take these vague quests dialogues too important to remember over 2-3 weeks to 1 month of gametime on stretch and can afford to have their brainpower invested in. Not menial normal people like myself who cannot afford to game more than 1-1.5 hr a day after work and other life priorities. And thanks for your suggestion. I'll have some Branolia now.
  5. SaiKO

    Elden Ring

    a rant…😂 Whoever thought having no quests journal or a simple written direction of active side quests in Elden Ring should be smacked on the head. It’s impossible to remember what any NPC said and what’s the requirement of their quests! I doubt anyone can complete most of them without settling for some online guide or something. Plus, the vague cryptic dialogues of the NPCs and their lack of proper quest directions are just stupid. Give a flarking log! For linear souls games that thing works. Because you will somewhat stumble upon the questpath. But not in an open world!!! I hate how soulsgames intended that you should keep a journal for yourself and write down the details for all these cryptic quests and their requirements because you will hardly remember unless you are playing on a stretch. It feels like ‘who said what?’ That is equally a pain when in middle of these dialogues you can’t even pause the game, so you will miss their conversation and vague directions because you had to open the door or attend a phone call or something. How hard it is to make a pause system available when you are not getting invaded and playing sp part. Demon’s Souls ps5 figured out how to do it. Why can’t FromSoftware? These introvert japanese and their games where they basically are a shut-in and doesn’t have these requirements of life. These games requires your uninterrupted attention and chore of having a notebook in hand if you ever want to experience what the game has to offer. Funny how these things perceived as lack of features and accessibility for Western games but revolutionary for Japanese games. Yeah, hypocrisy much? 🤬
  6. I just hope we can have once again Sam Lake as Max and his Mom's face as Nicole Horne in MP1
  7. Given the current quality requirements for AAA titles, new games do require alot of time to make nowadays. And it's getting exponentially much, much harder over time. Technology is much more sophisticated, thus more complicated and thus require more time. Remakes are a way to sustain and bring more revenue to float the boat or maybe help the future projects that these companies have in mind/pipeline. MP1 and MP2 remake news is absolutely crazy and I hope Remedy can again bring back the magic with their friggin awesome Northlight engine.
  8. SaiKO

    Cyberpunk 2077

    Thus I've written: That's the wrong expectation set by CDPR's marketing
  9. SaiKO

    Cyberpunk 2077

    That's the wrong expectation set by CDPR's marketing and gamer's unrealistic expectations, tbh. A first new IP from a company who don't have any experience in making those kindda games can't be better than games that are specialist in this open world sandbox genre such as GTA 5. It was funny how media and gamers thought it would be like SciFi GTA or something. A misleading and unrealistic expectation.
  10. SaiKO

    Cyberpunk 2077

    Also, CDPR's decision of making Witcher 4 on Unreal Engine is because of Heavy RedEngine and it's requirement. Their engine was always very heavy on systems, and Console is the death of their engine so to speak. They had issue with Witcher 2 (you can see the difference between PC and console version in DF's video and how much compromise the console version is), same for CP2077 (the console version was very much compromised, it's still is even after next gen patch as you won't be having all the RTX effects that PC version had on day one). Every engine has their flavour and I'm afraid RedEngine just gonna get obsolete because it's fate has been decided by Console. One of the few moments in gaming industry where you can't have highly hardware pushing engine and tech and need to get limited. CP2077 will be a cult game in future. Many people might discover the beauty of it in time. Many won't. The mistakes CDPR made, they kindda paid for it...and they did made the game playable and more on console (nextgen) finally...but it's too late for general gaming crowd. They have moved on already.
  11. SaiKO

    Cyberpunk 2077

    This game is cult now. Not Mainstream so that you won't find much people playing it in console forums because when the patch released, the gaming crowd were busy with HFW and Elden Ring. So not many are actually playing it now on console even after the next gen patch. Plus the RedEngine is pretty hard on old gen console so those who played it back then on old gen console had pretty much horrible experience. Only the game had prime time on PC back in 2021. PC version was pretty much amazing but it's a game which can incite so much judgemental and internet hate left and right because of the atrocious console version and expectation of gamers thanks to CDPR's bad marketing, E3 demo which isn't representation of final game. If you are willing to overlook those stuffs, you will/can enjoy the game. But problem is, once people had their mind made up about hating on something, it's hard to convince them.
  12. Oh plz enlighten me. Except about linking me with the company I work on, you have nothing else. So just shut it with your preaching.
  13. So you are like one of those type of guys who gives out investment lecture without investing themselves. Got it. Btw, regarding the topic of services... PS's new services are basically nothing to get excited about in India. Nor can we use the streaming service here properly, nor there is any timely trial for existing PS Plus users. And paying more for a service which gives timely trial for new games isn't something anyone should get excited for. Atleast if it was for existing PS plus plans, it would have been exciting and worthy of applause. Sadly, that's not the case and thus, should give Sony the criticism they deserve. Majority of the fanbase are doing so.
  14. Btw, do you have the ps5 now? Or are you still unable to procure one? or giving different excuse again?
  15. No, they know about marketshare and the requirement of the PS5 units in market. When you are market leading in console, you must make sure to put on with the increased demands than the competition.
  16. Also could be a fact that it doesn't break down easily within 1 year like PS5? Or maybe the supply chain is also stronger? Yes, PS5 has higher sales count no doubts, but the unavailability is also the reason of SONY not being able to put out much units to begin with to meet the high requirement.
  17. What a masterstroke! Taali, thaali bajao!
  18. SaiKO

    Elden Ring

    Who else think Elden Ring need a photomode like Demon's Souls ps5?
  19. unpopular rhetorical opinion: Why ps4? Please stop making crossgen games, the graphics isn't impressive at all! Look at Forspoken! That's how the potentiality of how magic can look in current gen.
  20. SaiKO

    STARFIELD

    Sorry if I may sound like that. I assure you that's not my intention. I might sometime have a derisive tone towards consoles, which isn't healthy. But if you are unsure how Bethesda games are, play abit of Skyrim or Fallout 4 (They still holds up even after all these years). If those games clicks with you, Starfield might too.
  21. SaiKO

    STARFIELD

    yes... I'm amazed to see people doubting Bethesda for that release.... It was never their core game, as it was mmo. Bethesda games are, were always SP and very vast uncurated RPG openworld. Immersion is their key. There's a reason people spends hundreds to thousands of hours on these Single Player RPGs.
  22. SaiKO

    STARFIELD

    Hmm... Understandable...as this forum is mostly console centric where Bethesda games are big on PC as Mods are very, very integral part of core Bethesda games. I think FO 4 and Skyrim had mods on console too, no?
  23. SaiKO

    STARFIELD

    If you follow Bethesda Softworks and their pattern you gotta know that they reveal gameplay very close to release. Like 4-5 months before the launch and that too in E3 (launch year E3). Not online. That's how their game don't generate unrealistic expectations. That's been the formula for all of their games. Same as morrowind, fallout 3, Oblivion, skyrim and fallout 4, gameplay of Starfield will be revealed at E3 2022....because this is the launch year. 11.11.22.
  24. SaiKO

    STARFIELD

    HYPED! I believe in Bethesda....even after Fallout 76 fiasco. One tainted release can't undone the years of masterful experience the core studio has provided me.
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