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0verlord

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Everything posted by 0verlord

  1. smaller heatsink means higher average temperature while gaming means smaller life of console they might have done other changes also but we don’t have definite proof. We have confirmation that heatsink is i indeed smaller buying a console now means using for at least 5 years and with this smaller heatsink, I’d recommend waiting for PS5 slim version (or whatever next revision) as this is a long term purchase. Why hurry and get doubtful heatsink wala console?
  2. good joke bro hzd's story was so flat and a joke that you forget it the moment credits roll. they had robots in the place of humans with no emotion while saying dialogue. there's no punch in the game - it's just weak stuff rdr2's won game of the several game of the year awards because of the strength of its storytelling. also, there's so much hidden detail in the game, you can keep playing for a year and keep finding new entertaining stories and don't write long lame essays, it's embarrassing. Go read on the internet to educate yourself about both the games first then come back here
  3. new buyers should avoid buying the PS5 until PS5 slim version (or whatever next) is released and not get trapped into buying this PS5 with smaller heatsink. The components in the next gen consoles are so high performance (not you XSS) that a very strong heatsink is a must for long life of the console
  4. both bosses can be fought in every ending?
  5. RDR1’s story packs a real action punch - just badass RDR2’s story packs a real emotional punch - right in the feels HZD story meanwhile is perfunctory - no punch HZD looks great, has excellent animal machines and has a few good set pieces. That’s about it.
  6. Snake Eyes Shirafuji done - very easy who are some of the harder bosses next in the remaining game? also, I read that there are 4 endings. I have 2 questions 1) Can I get all endings in 1 save? For example, I could use ps+ cloud save file and pendrive save file to get all endings in 1 playthrough - is this way feasible? 2) which ending has the hardest bosses?
  7. not yet tried to fight Shichimen warrior once with Pacifying Agent but wasn't successful Just beat the folding screen monkeys! fun little puzzle
  8. Beat Long Arm Centipede Sen-Un in 1st try, his attack whoosh sounds give away the rhythm of deflects - simple boss
  9. what I’ve been actually hyped about - “There’s a dual approach we can take advantage of as developers not only with the faster SSD’s but also in combination with Unreal Engine 5,” Bottomley said. “When you’re creating the larger 3D games that we tend to design at White Paper, streaming the content for the player and knowing how to approach the design of the levels to get them to the most optimal performance takes a lot of time. With quicker loading times, you have less need to design features into loading screens along with the streaming of the content at runtime. Unreal Engine 5 removes the need for this side of development and instead ‘chunks’ the content under the hood. I think you’ll see some big changes to level design with these two upgrades in the development pipeline.”
  10. any link to back this?
  11. Technically, you called my claim of developer’s difficulty design choices “rubbish”. So, you should actually provide proof of that ? I myself have read articles and watched interviews, based on which I made the following comment ?
  12. nope if you search the internet for how Hugo Martin, the creative director of DE explains the difficulty system, you'll realize that I am correct
  13. A lot of people missed out on the essence of Doom Eternal when they chose any difficulty lower than Nightmare because that’s how the dev intended it to be played - with aggressive ferocity and full use of all tools at hands Basically, on lower difficulties, they just nerfed enemy damage to make the game more accessible to casual masses
  14. Robeeerrrrtttt that was really sad
  15. - The game runs in backward compatibility mode on all 3 consoles. - On S Series, the maximum resolution has been increased from 900p to 1080p (on Xbox One it was limited to 900p). - Series X and PS5 use dynamic resolutions just like PS4 Pro and One X. The resolution in Series X usually reaches 2160p, while PS5 reaches 1620p. - Series X has a more unstable framerate due to resolution. At times of greatest stress, it can drop 10FPS below the PS5/Series S. - There is a greater draw distance in some shadows on Xbox Series X. - Cutscenes on S Series are locked at 30FPS. I do not know if it is a bug or something premeditated. - Loading times are faster on Xbox Series as is always the case with backward compatible titles.
  16. df's work is more their 'hobbies and interests' than work same with nx gamer same with the few people who want to know and discuss this area if u find it irrelevant, leave such people alone - let them discuss what they find interesting
  17. different people have different hobbies and interests you can't laugh at people's varied hobbies and interests
  18. if you have Gamepass ultimate, how many laptops can you install games on and play simultaneously?
  19. Anyone watch the witcher: nightmare of the wolf?
  20. your wish is granted now play till 29th
  21. I got a huge 1.1gb XSX system update any patch notes or features list? usually such updates are 600mb-800mb
  22. That’s nothing PS5 runs at 1440p60fps and costs 5k XSX runs at 2160p60fps and 1440p120fps and costs 4k
  23. it’s much better on XSX than PS5 because it’s much better on X1X than PS4 Pro. Just replace 30fps with 60fps in this video https://www.eurogamer.net/articles/digitalfoundry-2018-assassins-creed-odyssey-best-played-on-enhanced-consoles
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