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Everything posted by 0verlord
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I checked, it’s not available on XSX, what a shame iPad or PS4 Pro for me, don’t have a PC
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I made progress! Quitting the game took me back to save statue and I bought health items and defeated the boss in 1st try! I am playing on normal difficulty (acolyte), so should be complete the game within the deadline. #MaximumGamingValuePer₹
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Should I play Genshin Impact on iPad? Is there graphics parity with consoles/PC?
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This looks like a combination of God of War and Sekiro but has it’s own unique personality. Devs come off as very talented. Their website is also very fascinating.
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this approach is not being used for conversations regarding XSX under-performance
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Halp! I am trying to complete Ninja gaiden 2 by 15th feb as it’s leaving Gamepass. I am at the end of chapter 4 but I don’t have health items at all and boss is too hard without health items. Should I leave the game? I feel like I’ll be leaving money on the table. For me, the game is good but not must play. I only started playing because it’s leaving Gamepass I would have never started it otherwise. There are other games I really want to play already which I already installed and started also. But if I don’t complete now, I’ll never play it ever. What to do????
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yes because I just cannot devote enough time for this due to my other commitments. I am only able to give this matter my minimum thought and time. @all sorry for distracting from the main topic - I shall stop now
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when XSX has a bug - XSX is crap when PS5 has a bug - they are updating people are being biased like this
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PS5 does locked 60fps because it's a lower resolution. XSX can manage a higher resolution with 60fps in ~99% areas. PS5 can't do that in 99% areas so devs dropped the resolution for a locked 60fps - that clearly tells you that XSX has more horsepower
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that's what I am going on about since last day - let there be next gen games build from scratch for PS5/XSX - and not 1-2 games but many games - for maturity of both systems
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The Home Appliances Thread - Poore ghar ke badal daalo
0verlord replied to Shantz's topic in General Chatter
Can you try this and tell what happens - with mains on, start a graphics heavy game and go to a dense area where processing load is as high as possible and then switch off the mains to check the response of the UPS. My current UPS does fine in menus but crashes in-game with heavy load -
while playing TLOU 2, I also initially turned off film grain and it looked great but I had also looked at this trailer and couldn't figure out why it didn't looks as good. Then I turned film grain on - that did the trick. I think it's pretty good for cinematic effect - I think many blu-ray movies have that effect. Also, it masks areas which are not graphically very polished. Try film grain for sometime, I think you may come to love it
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another clear example of XSX kicking PS5's butt - PS5 runs at a lower resolution and can't manage graphical effects like volumetric fog etc. compared to XSX hahaha, my dear @CarbonCore I highly recommend that you should see this video from start to end for clarifying your misconceptions
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The Xbox Series X|S thread
0verlord replied to Heaven Angel's topic in News, Rumours and Discussions
The Division 2 @ 699. Worth it? -
Sorry to continue this conversation but Hitman 3 (released in Jan 2021) - please, this is well known as a clear XSX win.
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This moment is the money shot of the trailer!! Well chosen
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naah, I feel stupid. I have nothing to gain from it considering that I'll also be buying PS5 but a few years later when PS exclusive library is large enough. So, what's the point of my crusade?? I think - none really. Best thing I can do is play (Gamepass) games and limit my discussions to that.
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Nope. I didn’t say effects. I said RT performance. You can read above. I solely meant fps.
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Yes, but PS5’s 10TF GPU spec is stuck in time - software or APIs may improve but hardware has been finalised and that’s the limiting factor I want games made from scratch for all new consoles and not patched games - that should do the job, imo. A game engine’s target should be ps5/XSX/XSS gen hardware during the game development. The only problem with XSS is lack of memory which may preclude it from having ray-tracing features. For all the rest, XSS should be able to match ps5/XSX at a lower resolution. There’s no lowest common denominator as such.
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My only actual question is does the higher CU count on XSX give it an advantage for future games which will be produced from scratch for ps5 and XSX. Old games like Control were patched up but there will be a much different performance story with new games produced from scratch for ps5 and XSX in the future. For example, for the 1st year of console launch XSX is struggling against ps5 as tools, APIs are not mature enough, maany games are only those which have been patched for new consoles. After, the 1st year, the next 5-6 years could be a completely different story - new games made from scratch solely meant for new consoles, tools and APIs reaching maturity etc.
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That’s not the case. NXG says that PS5 has special hardware which enables it to stream data faster - this is usually the CPU’s task as done in PCs and XSX. That extra fast streaming hardware does away with data loading stutters found on PCs and XSX. Further, ray tracing APIs are lighter and better on PS5 - again this is likely to go away as directx APIs mature for XSX.
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NX Gamer’s take on Control XSX vs PS5. He mentions that more CUs in XSX’s GPU contribute to better ray-tracing performance. Photo mode doesn’t have any CPU load
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The Xbox Series X|S thread
0verlord replied to Heaven Angel's topic in News, Rumours and Discussions
For Xbox controller, if you remove the AA batteries and connect the controller via usb-c to a power bank, would it work? -
This game will achieve greatness
