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DinJo

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Posts posted by DinJo

  1. http://www.pcgamer.com/gta-5-pc-graphics-options-in-full/

     

     

    Video memory slider: shows you how much video memory is being used in MB.
    Ignore suggested limits option: game detects your setup automatically, but you can push your system further if you like.
    Options for screen type, aspect ratio and refresh rate.
    DirectX Version Output monitor: 1-3
    Anti-aliasing: FXAA, MSAA and Nvidia TXAA supported.
    Pause game on focus loss.
    Scaling bars for population density, population variety and distance scaling.
    Texture quality: normal to very high.
    Shader quality: normal to very high.
    Shadow quality: normal to very high.
    Reflection quality: normal to very high.
    Reflection MSAA
    Water quality: normal to very high.
    Particles quality: normal to very high.
    Grass quality: normal to very high.
    Soft shadows options: softer, softest, AMD CHS, Nvidia PCSS
    Post FX options: up to ultra.
    Motion blur strength: scaling bar.
    In-game depth of field effects: on/off.
    Anisotropic filtering: up to x16 .
    Ambient occlusion options.
    Tesellation options.
    Advanced graphics
    Long shadows: on/off.
    High resolution shadows: on/off.
    High detail streaming while flying: on/off.
    Extended distance scaling bar.
    Extended shadow distance bar.
    Benchmark testing.
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