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psinide

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Posts posted by psinide

  1. 1 hour ago, radicaldude said:

     

     

    The price you pay for mtx free, bugs free, directly playable via discs, aaa blockbusters (some of them potential gotys). 

    Just like GT7, Days Gone, No Mans Sky, H:FW? 

     

    Every single game that launches has bugs and needs day 0-5 patches regardless of publisher/developer. All you ponies seem to have selective memories. 

    22 minutes ago, radicaldude said:

     

     

    How can xbox with with something for which you don't even need an xbox. 

     

     

    It's available on steam. 

    So basically all your AAA blockbusters that have now launched on PC are not Sony's win anymore? This is most baseless argument I have seen, even from you.

     

    1 hour ago, radicaldude said:

    And who the heck pays $70 in india anyways. 

     

     

    For ps5, the games generally launch at 4.5-4.6k for a brand new sealed unit. 

     

    ~$62. 

     

    Which you can sell later. 

    Well, it is still a 15-20% increase from previous gen. I guess only people who actually buy and play current gen games will be affected, so you wouldn't know the impact.

     

    1 hour ago, AnK said:

    $50-$60 MRP in games happened cos of greed you think?!

     

    EA,Activision,Sony,Nintendo,T2,Ubisoft & pretty much every other publisher is greedy so you should stop playing & paying for all AAA games in the market.

     

    Just stick Gears/Halo/Forza (as if weren’t already)

    Oh & now there’s CrossFX also :lol:

     

     

    You still don’t know what Sony will do with F2P games coz they just don’t have it yet!!!

    M$ does & in dire need to start earning someway or the other coz all are going free of cost mostly 

    The desperation was evident when they tried to increase back door prices. 
     

    Also only a fool would think about Sony’s $18 tier & cry a river here when it’s not even available for us.

     

    $15 tier is just $100 yearly compared to $180 (that M$ laughably thinks ppl would pay someday).

     

    For you indians is ₹400 a month & ₹200 with sharing. 
     

    & you get to play Returnal,MilesM & soon other AAA titles that you haven’t yet. 
    Koi teri tarah ka he hoga jo hasne ki jagah royega :rofl: 

     

    Coz “Who the f**k cares about Spider-Man” :loser:

    Just because other publishers are being scummy, its ok for Sony to imitate them?? They have already fallen from grace with their "generations" comment, then back tracking and releasing cross-gen. Abhorrent MTX with GT7, their 'free next-gen' upgrade debacle. They have also explicitly mentioned they will give more focus towards 'live service' games, which is never a good sign. You might be OK with Sony trying to emulate scummy publisher, I'm not, especially since it directly affects me as a PS5 owner.

     

    By your own admission you have 'quit' online gaming, making your gaming experience over at least the last 2-3 years where a lot of online focused games (NiOH, Death Stranding, Demon Souls etc), so your experience and related opinions are already based on a sub-par usage (not counting 0 usage on current gen) So you don't have any skin in the subscription game. And if you think majority of players globally are using the backdoor for GPU, you are being delusional. No company, how much ever rich they might be, would not be able to sustain it. As for the other point, with the GPU price now reduced, its perfectly economical for Indians to go with full price subscriptions. And as it stands, it is still infinitely more value for money with guaranteed day-1 for 1st party games. Most of the PS5 owners here have bought Returnal & Miles Morales making these offerings. Specifically talking about our forum, we have enthusiasts who know what to buy and they usually do it day 1 or within the 1st month of release. So the PS+ tiers are pretty much useless to most of us. 

     

    And Sony is willy nilly banning game sharing, what's to stop them from doing the same when you share PS+ subscription? Xbox GPU has a family sharing functionality. Its not backdoor sharing. Instead of appreciating the accessibility that MS is facilitating, we have ponies speculating sustainability and profit margins - since most of us don't own major stakes in MS, we take advantage and expliot all loopholes to get the most for our money.

     

    You keep crying floods when you don't have access to current gen consoles, I don't think you have a leg to stand on if others are speculating about inaccessible subscriptions.

    • Like 3
  2. 6 minutes ago, radicaldude said:

    Big words have been thrown around like phonetics, etymology and what not, but looks like people have forgotten about the very basics of grammar. 

     

    I.e proper nouns can be pronounced however the hell one wants to. (If it is accepted in the settings one is in) 

     

    Etymology and phonetics are big words? :console:

     

    4 minutes ago, Mr. Comingle said:

    This is the stupidest thing I've read. Would you be fine if I pronounce your username as radicaldoodh?

    Your teachers suck. 

    And how about we also 'automatically' add an 'n' before the first 'd'  - I know, a cheapshot, but couldn't resist 

  3. 5 minutes ago, AnK said:


    Abbey yeh kaunse gao se aaya hai yaar…. :rofl: 

     

    The topic specifically started with “launch of Destiny” which was 1 up until season 2. 
     

    Matlab kuchh bhi….aur kuchh bhi mu kholna hai bas. 
    Teeno judwe lakte hai mujhe(hsk,adi taur yeh) 

     

    Pehele judke the phir tidke hai :lol: 

     

     

    Jaake post par mera original….

    kya banda hai yaar :loco:

    I don't really pay attention to your post tbh. 

     

    The point still remains that live service games will have a dip based on content, Destiny at launch was no different.

     

    Counter point nahi mila toh as usual deflecting with playground insults.

  4. 9 minutes ago, AnK said:


    That was Destiny 2 son. 
    The game in discussion was Original Destiny…..which I have somewhere around 2k hrs of playtime.

    Destiny is a live service game, doesn't matter which expansion/DLC you are talking about, same game with newer visuals, part of their live service plan. And for that matter, Destiny also had its challenges and dips in playerbase (House of wolves comes to mind)

    9 minutes ago, AnK said:

    I retired from online gaming following Destiny 2 base game. 

    :roflroll:I mean you already had 0 credibility on current gen topics, now we can also add online components to list you have no clue about :roflroll:

  5. 1 minute ago, AnK said:


    There was not a single moment in time during Destiny launch up until the 2nd dlc of season 1 that the player/activity  graph went down. 
     

    & it went straight back up just as season 2 (The Taken King) launched.

     

     

    What a moronic statement to compare the game that revolutionised the service based FPS genre with a half assed f2p game that couldn’t even pull off co-op.  

    Did you play this game? Or this is again something you've pulled out of thin air? Because when Bungie/Acti brought in scummy MTX and grinding mechanics, there was a mass exodus from Destiny which they manage to recover it with the gambit expansion, which was quite fun. Live service games have dips when the content dries up - since these games are content driven. Bungie had promised a lot of things which they didn't deliver on and players went on haitus, after outcry, they course corrected. No Mans Sky is another example of this as well, right now, the game is thriving, but the game dropped off everyone's radar for many months before good content came and players jumped back on.

     

    Very curious to see you call it a 'revolution' now that $ony owns it while previously you condemned live service games

  6. 5 minutes ago, radicaldude said:

     

     

     

     

     

     

     

     

     

     

    I have been literally challenging you since ages. 

     

    Looks like you are the one with a big mouth (going by your unlimited self praise on some of your aim assisted "matka shots" )  and no skills. You have been dodging my challenges more than you manage to dodge those bullets in Infinite. 

    This exchange looks like you propositioning and getting rejected :roflroll:

     

    #nomeansno #metoo

    • Haha 1
  7. 8 minutes ago, radicaldude said:

     

     

    Your ignorance of games is just as bad as your ignorance of English language. 

     

    Dogfight means when two military aircrafts engage in Aerial combat. 

    You talking about English :roflroll:I mean the above sentence itself is grammar gymnastics

    And just to be pedantic, a dogfight also means a fight between dogs, bringing a knife to which makes more sense, rather than aerial combat. So my comment stands and you have yet again put your foot in your very big mouth. 

  8. Just now, radicaldude said:

     

    1. Players ofcourse can use whatever the hell they want to. 

     

    Why stop at a controller. They can use a toaster to play fps games. 

     

     

    I was calling out your lie that your friend uses the controller to play CS:go and valorant, and thus the analog sticks should be weathered to kingdom come. No one would continue using a controller against pc players in CS: go. It's akin to bringing a knife to a dogfight. 

    Bringing a knife to a dogfight is bad? I would have thought it would give you an immense advantage? 

     

    2 minutes ago, radicaldude said:

    2. Why stop at 5. You may use a controller from 1945 for all I care and it might work perfectly if you handle it like a baby. We have zilch idea about your particular usecase and thus your personal anecdotes/references do not matter.

    About this, well, every single of your comment on the PS5/XSX/GPU are based on no experience, and based on your logic don't matter? But regardless, a controller (even if used casually - 4-5hrs per week) for 5 years, in playing games like Fifa, CS:GO, Valorant etc on PC, and is currently used for button mashing platformers without any issues, is a testament to its build quality.

    5 minutes ago, radicaldude said:

    Controllers shouldn't drift. But it's funny how some members are pinning a particular company down, for something that happens to controllers from all manufacturers. 

    On the contrary, ponies have been blindly prostrating themselves and defending many of $ony's scummy cash grabs this gen. I always stick to what ever console gives best value. The Xbox Elite series 1 controllers were shite, with very poor build quality and its unforgivable that such a product was launched.

  9. 1 minute ago, radicaldude said:

     

     

    Please don't remove all doubts of you being a noob. 

     

     

    CS go, valorant are hardcore competitive pc titles with 0 aim assist (unlike halo, where you just need to press the trigger button to get a kill). A controller player won't even last one second in front of someone using a mouse + kb's precision. 

     

    Not don't talk about this topic to embarrass yourself further. 

    Please pick up a next gen console first before commenting on subjects you have 0 experience with.

     

    And use google/youtube to watch players using controllers on said games before putting your foot in the mouth any further. 

     

    Also, please don't deflect from that fact that I'm using a 5+ year old controller on my Xbox which working perfectly fine, where as my PS5 dualsense already has a tear in the rubber grip and has phantom presses on the d-pad. 

     

    And finally - https://screenrant.com/ps5-controller-drift-lawsuit/

  10. 15 minutes ago, radicaldude said:

     

     

    Another blunt lie. 

     

     

    No one uses a controller to play the highlight games. 

     

    If he does, then he's clearly a casual/noob and doesn't play much. 

     

     

    :roflroll: Just because you can't play FPS games with a controller, doesn't mean there are people who don't. Whats with this gatekeeping on what mode of input is used to play games???? Talk about grasping at straws. At least I am talking from experience with both consoles and controllers, unlike your vicarious 'analysis' based on 2nd and 3rd hand experiences.

     

    And since you don't have 1st hand experience with these controllers, let me enlighten you, controllers have a slight aim assist advantage over m+k, which is why a lot of PC gamers use controllers. I play all games on controllers regardless of platform because I'm comfortable with it and have been using them for decades

     

    The controller is still 5+ years old, even with casual gaming, that kind of longevity is something that none of the Paystation controllers have achieved with my usage. So your argument, as always, is moot

  11. 18 hours ago, radicaldude said:

    Dualsenses are drifting as 

     

    1) first batch always has some issue(s)

     

    2) there are many games that make use of the full potential of the dualsense,  compelling the gamers to use it more and more

     

     

    Series controllers do not drift

     

    1) they have been using the same technology since 2013, hence know how to make a controller that doesn't drift

     

     

    2) xbox got no games, so the controller is not being used much. 

     

     

     

    Case solved. 

    I am using my friends Xbox One X controller who is a PC gamer and used it to play Fifa, CS:GO, Valorant etc. It is 5+ years old and is working perfectly, currently being used for 2 player games and by the Mrs to play Hades, Ori etc, which are heavy on button mashing. Please do not use your convoluted logic and delusions to defend poor build quality and scummy $ony practices. The rubber grips on PS controllers have been tearing since the PS1 days. The Dualsense is definitely very innovative but it comes at a cost of 5.5-6k per year per controller, I'd personally prefer longevity over a niche feature which is not used effectively by 90% of 3rd party devs. Although, since your experience with the dualsense is extremely limited (if that) I understand why you would think so.

     

    17 hours ago, AnK said:

    & before any other genius comes up & says that Minecraft can’t be the reason for those numbers. 
     

    Certainly Xbox & GamesPass can’t be either even if they were getting f**kton of game sales royalties or even if all of those 20m subscribers were paying $15 a month….which everyone laughably knows is clearly not the case. 
     

     

    No one can audit or bifurcate these numbers but M$ themselves & how hard it really could be to just post your Consoles,Sales & Subscription PROFIT numbers under the Xbox subdivision. 
     

    Sony & Nintendo have been doing it for the longest time I can remember. 

    Again, a laughable post that highlights the facts that you don't understand how OpCos work. Also, if you think MS is not audited annually, you must really think trillion dollar companies work like nukkad wala baniyas. There are audit trails for every transaction, there are controls and processes put in place by governing bodies and standards have to be maintained - just because they don't post segregated revenues, assuming that they are not audited is extremely callow of you.

     

    16 hours ago, Mr. Comingle said:

    How hard is it to use your brain and understand 5 billion revenue in 3 months can't be from Minecraft. People are clearly buying games and paying for gamepass.

    It takes a special person to ignore the obvious take and go for the most ridiculous conclusion out there. 

    Go read about occam's razor. 

    And if Minecraft is so lucrative that it keeps entire gaming division afloat, then it's a clear indicator that acquisitions are a good idea and not the evil that you make it out to be. 

    Sony: We have acquired Bungie

    ponies: Yess, Halo is ours!!! Sony owns Halo/Destiny now! We own the best looter shooter, yay!

    MS: Minecraft has added x amount to the xbox gaming divisions revenue

    also ponies: But that doesn't count, that is not xbox revenue!! raawrrr!!! the outrage!!!!

     

    Its so funny to see these so called analysts keep tripping over themselves :roflroll:

    • Like 1
    • Haha 3
  12. Just now, AnK said:

    I didn’t say M$. 
     

    The Xbox which is the gaming division. 

    That is why I compared it with Paystation, I meant XBX. If you really don't know what other multiple revenue streams can be generated by either of those then you seriously lack imagination, and I'm not here to teach Business 101. You can do your research or keep believing conglomerates like $ony and MS will continue to sink money into loss making hardware only to ride on game royalties and subscription

  13. 1 minute ago, AnK said:


     

    :lol: 

     

    They are making money on hardware?!? 
    NOPE

     

    They are making money on software sold?!?

    NOPE 

     

    What else revenue stream you propose they can earn money from?!?

     

    Please don’t say royalties of batteries sold for controller?!?

    Mai has dunga pyare :rofl: 

    If you think MS or even Paystation for that matter, are only making money from game sales and subscriptions, you are naïve, for the lack of a better term. 

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