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SRINI87

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Posts posted by SRINI87

  1. Nvidia Maxwell GM200 Titan II/GTX 980 Ti Slipping To 2016 – TSMC 16nm Volume Production Delays Stretch to Q3 2015

     

    According to a new report TSMC has just completed a $47 million US dollar deal to purchase additional engineering equipment and machinery. The new equipment should help the company bring upcoming manufacturing process technologies closer to market. The company expects to begin volume production of 16nm FinFET in late Q2, early Q3 of 2015.

     

    Nvidia Maxwell GM200 Titan II/GTX 980 Ti Slipping To 2016

    This brings us to the topic of next generation graphics cards. Namely Nvidia’s “big daddy” Maxwell GM200 GPU. Which should go into the GTX 980 Ti/ Titan II or any other name Nvidia decides to give it. According to earlier reports this GPU was originally scheduled to debut on 16nm in 2015, a leak later reaffirmed by semiaccurate. Nvidia’s plan for 16nm GPUs was pretty much the same plan for GM204. Which is to introduce the new products in the holiday season. The most profitable season typically in the semiconductor industry and many others.

    :yawn: :yawn:
  2. AMD R9 290X Now At $329, 290 at $269 – The High End Just Got More Affordable

    I was checking GPU prices as I occasionally do and I found some very interesting discoveries. Both the R9 290X and R9 290 are widely available at $329 and $269 respectively. We’ve checked Amazon.com as well and the pricing seems consistent with what we’ve found on newegg. That’s considerably cheaper than the initial price reductions we reported on a few weeks back. In fact you can buy a custom cooled XFX R9 290X from Newegg for $299 after a $30 rebate

    Read more: http://wccftech.com#ixzz3IDCQ7XeF

  3. Galax GeForce GTX 970 and 980 HOF announced

     

    GALAX-GTX-900-HOF-1.jpg GALAX-GTX-900-HOF-7.jpg

     

    Galax(y) Hall Of Fame series are always a little late for the launch party. GeForce GTX 980 HOF is no different, as and it took little over a month for Galax to finish the design, although we already had the opportunity to see it few weeks ago.

    This new model has triple-fan cooling solution kept in white and silver color scheme. GALAX GTX 980 HOF has a full cover backplate, presumably made of brushed aluminum. This card is equipped with white, fully custom PCB, which features two 8-pin power connectors. Those connectors are the only parts that do not fit to the whole design, because they are beige.

    While the Input/Output bracket is not from the reference model, the display output configuration is. GALAX GTX 980 HOF has 5 display connectors, including three DisplayPorts, HDMI 2.0 and Dual-Link DVI-I.

     

    GALAX-GTX-900-HOF-3.jpg

     

    src:Videocardz

     

     

    The " MilkyBar Version"

     

    :P

  4. grand-theft-auto-v-xbox-one-1415118568-0

     

    image_326401_fit_940.jpg

     

    image_326399_fit_940.jpg

     

    image_326392_fit_940.jpg

     

    First-person mode is the big change. It's not just a case of plonking a new camera within a character's head, just because they could, but an extensive rework of the game's movement, driving and targeting engines. There are thousands of new animations for gun reloading alone, no to mention the first-person views of parachuting, carjacking etc.


    A particularly fine moment is being run over by a speeding truck in first-person, watching the world rotate and blur, like tipping your head back on a rollercoaster. Peer down with the right stick and you can see your feet, your body and even your phone, now a full 3D object, not a 2D icon. Selfies have never looked more stupidly real, even if character's faces are still a fissure below the uncanny valley, with the ability to blush, raise eyebrows and other relative subtleties.

    First-person options are bogglingly extensive, with options for Assisted Aim, Semi-Assisted Aim, Free Aim and much, much more. You can set first-person targeting with third-person cover, or third-person targeting with first-person driving... the choice is huge. First-person (FP) street brawls feel more hilariously, violently wrong than ever. The FP combat would even lend itself to a Punch Out-style dedicated mini-game, if Rockstar desired. That's the point: Rockstar, bizarrely, were in danger of becoming trapped in the open-world genre of their own creation, forever tied to third-person conventions.

    The FP mode, at a head-dipping, momentum-fuelled step (yes, you can toggle this too) moves Rockstar into the most lucrative arena outside their own: the first-person shooter. Battlefield Hardline might be a first-person cops 'n robbers squad shooter that apes GTA, but Rockstar's game *is* GTA, now liberated to tackle any genre it chooses.

     

     

    more@ CVg

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