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Found 59 results

  1. Ni no Kuni: Wrath of the White Witch is coming to Nintendo Switch and remastered on PS4 & PC on 09.20.19. LEVEL-5’s classic tale is Remastered and also on-the-go! Follow Oliver’s journey as he embarks into a world inhabited by familiars and foes in the hopes of bringing back his mom.
  2. Joe Cool

    Monster Hunter: World

    Monster Hunter: World™ introduces a living, breathing ecosystem in which players strive to become the ultimate hunter. Explore a vast new continent and slay terrifying monsters in heart-pounding co-op battles for up to four players. The first worldwide launch in the series on PlayStation®4 and Xbox One in early 2018. PC release to follow at a later date.
  3. Engineer

    Warhammer: Vermintide 2

    Warhammer: Vermintide 2 is the sequel to the critically acclaimed Vermintide. It’s time for players to return to the memorable first-person co-op experience with intense world class melee action. Set in the dark and grim Warhammer Fantasy world, you must join forces with up to three other players to tackle the endless hordes of enemies. Equipped with a variety of melee and ranged weapons, you and your team are all that stands between utter defeat and victory - and if you fall so will the Empire. SYSTEM REQUIREMENTS MINIMUM: OS: TBD Processor: TBD Memory: TBD GB RAM Graphics: TBD Storage: TBD GB available space Source: STEAM
  4. Engineer

    Wasteland 3

    Wasteland 3 Fresh off the success of Wasteland 2, developer inXile is making a direct sequel, announcing today plans to release Wasteland 3 for PC, Mac, Linux, PS4, and Xbox One. In the announcement for Wasteland 3, inXile said they’d be helping fund the game via crowdfunding on Fig, where they hope to raise $2.75 million. The game will also have co-op, following in the footsteps of the isometric Divinity to allow multiple people to play together. Source: InXile Entertainment,Kotaku
  5. Developer: Draw Distance (Polish Developer, so maybe we might get CDPR Quality, who knows?) Publisher: Draw Distance (They have permission from Paradox Interactive) Platforms: PC (Windows, Mac OS, Linux), Nintendo Switch Release Date: Q4 2019 Steam Store Page: https://store.steampowered.com/app/1096410/Vampire_The_Masquerade__Coteries_of_New_York/ Minimum Requirements as per Steam Store Page: SYSTEM REQUIREMENTS MINIMUM: OS: Windows 7 SP1 Processor: Dual Core 3 GHz Memory: 4 GB RAM Graphics: 1 GB VRAM OpenGL 2.1+ Storage: 2 GB available space Teaser Trailer: About this Game (Taken Directly from Steam Page): Vampire: The Masquerade - Coteries of New York presents the conflict between two vampiric factions: the traditionalist Camarilla and the fiercely independent Anarchs among the iconic landmarks and night lights of The Big Apple. It's a unique, atmospheric, single-player narrative experience, set in a rich, fully licensed, globally recognized universe of Vampire: The Masquerade 5th Edition. 1) Choose your character from one of several distinct Clans 2) Every playable character offers unique powers (Disciplines), different ethical approaches to certain issues, and dialogue lines 3) Character-oriented quests allow you to create your own coterie and shape your relations by reinforcing NPC loyalties 4) Highly replayable - choices made in the game are reflected by the game's changing fiction 5) Various endings depending on your actions - which conclusion will you reach? 6) Suitable for both Vampire: The Masquerade veterans, and fans of mature narrative-driven games who are newcomers to the setting The game does justice to the mature themes of the World of Darkness, and takes advantage of the excellent atmosphere of the source material. It also creates new stories, which, thanks to the full creative license, will be incorporated as official lore of Vampire: The Masquerade 5th Edition. QA Describing the Game: 1) What is Vampire: The Masquerade – Coteries of New York? Vampire: The Masquerade - Coteries of New York aims to translate the complex and fascinating world of vampires, their nightly struggles for power and attempts to hold on to their humanity, to a format previously unexplored by the brand - an atmospheric narrative experience. Think interactive story meets choices-that-matter; dark, atmospheric, emotional narration meets Telltale-like way of creating morally challenging dilemmas, answers to which are entirely up to the players, allowing them to reach one of a variety of possible endings. 2) How does Coteries of New York play? You act as a newly-fledged vampire in New York. You have to learn what it means to be one of the Kindred in a huge, vibrant, contemporary metropolis. On your way you’ll meet different NPCs – other vampires, thin-bloods, ghouls, humans... and more. You will perform tasks that will put test your humanity and take part in a complex and often brutal struggle for power between the Camarilla and the Anarchs. You’ll build your Coterie and learn your undead companions’ deepest secrets… or see them abandon you. You’ll feast on the living and will ask yourself about the very nature of humanity and will feel the constant lure of the Beast inside you. You will make choices for the character, including which storylines to pursue and how to approach the different situations presented. You will take part in a narrative experience with branching dialogue choices, memorable characters - all among iconic locales of the Big Apple. You’ll be able to use Disciplines to charm, sneak, intimidate or kill and your choices will determine your path. 3) If it’s called Vampire: The Masquerade, does that mean you have something in common with World of Darkness, Bloodlines 2, the cult tabletop RPG system, or...? Yes, exactly! Coteries of New York is set in a fully licensed universe of Vampire: The Masquerade 5th Edition! However, even if you know nothing about the setting, don't fret! The game is designed to meet the expectations of both Vampire: The Masquerade veterans, and new players, who never had an opportunity to delve into the World of Darkness. 4) What about replayability and post-launch support? You’ll be able to choose your character from three different vampires, representing three iconic Camarilla Clans (we’ll unveil them at a later date). Every character has access to a different set of Disciplines (unique supernatural skills that are characteristic to that Clan) and different narration. Your initial choice also influences your Coterie members’ approach to you, dialogue lines, possible side quests etc. Hence, it takes hours to experience every piece of content we prepared. You’ll go through the main quest, side quests and loyalty quests (aimed to build closer relations between the protagonist and members of your Coterie). BUT one playthrough is definitely not enough to see every piece of content we’ve prepared. As for post-launch support, you can definitely expect new, standalone stories, enriching the lore, telling different bloody stories from the history of vampiric New York and adding new twists to interpersonal plots. 5) Which platforms will Coteries of New York be available on? Coteries of New York will be available on PC (Windows, MAC OS, Linux) and Nintendo Switch. The game will launch on both platforms simultaneously. Other platforms, like PS4 and Xbox One, are not out of the question, but we're taking a "wait and see" approach. 6) When will Coteries of New York be released? Coteries of New York will be released in Q4 2019! We’ll unveil the final date when we’re closer to launch. 7) Which language versions will be supported? That's a huge and very difficult topic because of localisation costs and time constraints. We understand that Vampire: The Masquerade has fans all over the world and we would like Coteries of New York to be available in many different languages, including English, French, Italian, German, Spanish, Polish, Russian, Turkish, Chinese, Japanese and Brazilian Portuguese. We'll be able to share more information closer to launch. 😎 Will the game support controllers? Yes! As Coteries of New York will launch simultaneously on PC and Switch, you’ll be able to play the PC version both with mouse and keyboard, as well as with a controller. Full list of supported controllers will be revealed closer to launch. MATURE CONTENT DESCRIPTION The developers describe the content like this: The game includes offensive language, violence, drug addiction references, alcohol depiction, black humor, blasphemy, characters with extreme opinions, critique of ideology and religion.
  6. Joe Cool

    Fallout 4

    WELCOME HOME! Bethesda Game Studios, the award-winning creators of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the world of Fallout 4 – their most ambitious game ever, and the next generation of open-world gaming. Available 10.11.2015 on XBOX ONE, PS4 and PC Story begins pre-apocalypse. You can create a female character! Select specific facial features and sculpt in real time; no sliders Nuka Cola in the fridge. Vault-Tech sales rep comes to the door to pitch you to come to a vault. Recorded 1,000 names to be said in game. S.P.E.C.I.A.L. system is back for determining attributes. You emerge 200 years later as the sole survivor of vault 111. "Player freedom remains our absolute number one goal" - Todd Howard Built on the next generation of their "Creation Engine" Conversation choices are mapped to face buttons, no scrolling through options. Dialogue, and everything else can be done in first or third person. Dog companion can be ordered around by pointing at objects and giving contextual commands such as picking up items, attacking enemies, and activating switches. VATS returns, looks very similar to Fallout 3 and Fallout New Vegas iteration. Molerats sighted! Pipboy returns. Fully animated. You can find game tapes to play on it. Games copyrighted 2053. Donkey Kong clone, Missile Defense clone sighted. Real life Pipboy included in collector's edition! Can hold your smartphone, and will have a companion app. You can scrap most items in the game to create a multitude of items, structures and buildings This all happens in real time. Craft terminals that control activatable fixtures like turrets, light arrays, etc. 50 base weapons, 700 weapon modifications, each one craftable. Build and modify your own set of power armor, including individual leg and armor slots. Throw down smoke markers to call for an airlift. Unclear whether you can do that anytime/anywhere though. https://www.youtube.com/watch?v=unji5X-zl8o https://www.youtube.com/watch?v=OzV1GlDDlv8 https://www.youtube.com/watch?v=tOd9mB1OZsA https://www.youtube.com/watch?v=T1APnHyCyJQ In addition to including the highly-anticipated game, Fallout 4 Pip-Boy Edition includes: Pip-Boy Replica, Stand and Capsule Case. This wearable device faithfully replicates the in-game model and comes complete with RobCo Industries stand, custom-printed capsule, adjustable foam cuff, rotating knobs and lights. Designed to accommodate a variety of smartphone devices with customizable foam inserts, the Pip-Boy is the ultimate accessory for the official Pip-Boy companion mobile app that allows players to manage their in-game inventory, perks, holotapes, and more. Physical Pip-Boy Pocket Guide. Featuring handy illustrations and chock full of Vault-Tec® approved tips, this manual is the ultimate how-to pocket guide for using and maintaining your new Pip-Boy. Physical Vault-Tec® Perk Poster. Keep track of your perks with your very own physical Vault-Tec perk poster, fully-colorized retro fun for the quintessential Wasteland survivor. Power Armor Collectible Metal Packaging. Exclusive to the Pip-Boy Edition, this decorated metal case is the ultimate fan collectible. PRICE: $119.99, €129.99, or £99.99 Amazon MORE DETAILS SOON!
  7. Recyclebin32

    A Plague Tale: Innocence

    Initial release date: 2019 Developer: Asobo Studio Publisher: Focus Home Interactive Did anyone see the gameplay? Thoughts on the game? I'm kind of sceptical but it could be something really amazing.
  8. Engineer

    System Shock

    After two decades, Nightdive Studios is rebooting and re-imagining the original System Shock. We will keep the new game true to the classic experience, keeping all the things you loved while giving today's gamers the modern look and feel expected from a great game. With the help of members of the original team, including the original Voice Actor of SHODAN, Terri Brosius, Citadel Station has never been more immersive or terrifying! “When you’re working on a game, you tend not to think about how people will feel about it 20 years later – or if people will even remember it! The announcement of the System Shock update from Nightdive (and the upcoming System Shock 3 I’m working on) it’s apparent that not only do people remember, they care very deeply about the game. Back when we were working on the original, we wanted to make a simulation-based game that would empower players to tell their own stories through their playstyle choices – an idea that’s still totally relevant today. I’ve long said that if you updated the graphics, sound and UI on System Shock you’d have something that competes directly with any game on the market today. Now the Nightdive folks are doing that update and I’m confident my prediction will be validated. SHODAN demands that you support this so we can all find out.” --Warren Spector, OtherSide Entertainment. Producer on the original System Shock. You're a renowned hacker, the most notorious cyberspace thief in the corporate world. Caught during a risky break-in, you become indentured to a greedy TriOptimum executive. After six months in a healing coma, you awaken to the twisted aftermath of a terrible disaster. Where are the surgeons? Why is the station in such disrepair? Slowly, the chilling realization that something is very wrong creeps over you. Once a prime corporate research facility, Citadel Station now teems with mindless cyborgs, robots and terribly mutated beings, all programmed to serve SHODAN, a ruthless A.I. There's scarcely time to think before it unleashes the first terror... “The crew at Nightdive heroically brought the original versions of System Shock and System Shock 2 back into circulation. They have thrived as a new audience has rediscovered these classics. Now Nightdive is remastering the original System Shock to bring it up to date on modern PC’s - with fully updated visuals, audio and a modern interface – making it dramatically more accessible to modern gamers. It’s quite wonderful to see a franchise that Warren and I helped create get such loving care." --Paul Neurath, Founder of OtherSide Entertainment. Co-founder of Looking Glass Studios. System Requirements MINIMUM: OS: Windows 7/8.1/10 (64-bit versions) Processor: Intel Core i5-2400/AMD FX-8320 or better Memory: 8 GB RAM Graphics: NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better DirectX: Version 11 Storage: 2 GB available space RECOMMENDED: OS: Windows 7/8.1/10 (64-bit versions) Processor: Intel Core i7-3770/AMD FX-8350 or better Memory: 16 GB RAM Graphics: NVIDIA GTX 970 4GB/AMD Radeon R9 290 4GB or better DirectX: Version 11 Storage: 2 GB available space Source: STEAM
  9. I'm making this topic to inform everyone about a problem going on with Steam purchases. As the topic title says. Don't purchase Steam games from Steam store right now. Steam Store right now is having a problem. I tried purchasing some games with both Debit Card (Nova Play) and Credit Card (Steam International). I have tried on both Chrome and the Steam desktop app. In both cases, Steam will allow you to add games to cart. In case of Novaplay purchases, Steam will not even open the Novaplay pop-up. It will be stuck in "Working" and then return an error. In the case of CC purchases (where Novaplay is not involved), the problem is even worse. Your items will be added to the cart and then it will take you to the payment review page when you click "Purchase for Myself". Then, once you accept the Steam ToS and click on "Purchase", it will be stuck on "Waiting". I kept it at that "Waiting" page for some hours and yet it did not move ahead, and did not confirm purchase. Worse, I got notification from my bank that my card had been charged. But I did not get confirmation on the Steam app, and also did not receive confirmation on my registered mail. The games show up in the library, but when I try to install it, it shows the error - "Steam is still processing your transaction. Once the transaction has been processed, you will receive a confirmation email. Till then you will not be able to play the game". I am still getting this error, even though it has been some hours since the purchase. I have written to Steam support, but have not received a reply till now and I don't know whether I will get a reply this year or not (depends on if Steam still has some staff working). And it seems that I am not the only one facing the issue. Steam forums has a thread about it where numerous people are facing similar issues, and there is no reply from a mod or purchase team/Steam staff member there till now. It seems even purchases from even wallet funds or adding funds to wallet is problematic right now. So TL;DR don't purchase anything or redeem anything on Steam for now. You might get stuck or might get charged, without the ability to actually play the games you paid for. Take a look over at the Steam main forums and wait until the problem is resolved before making any use of the Steam Store.
  10. funnyadit

    Ashes Cricket

    Big Ant Studios have announced that Ashes Cricket will launch on 16th November on PS4 and Xbox One, with a release on PC coming later Also Ross has said that PC release date would be before Christmas. Official Press Release: https://press-start.com.au/news/playstation/2017/10/05/ashes-cricket-release-date-revealed-ps4-xbox-one/ Short interview by Ross on Ashes Cricket: https://press-start.com.au/news/playstation/2017/10/05/heres-ashes-cricket-improves-don-bradman-cricket-17/ https://www.youtube.com/watch?v=eKwAibqvY_A Big Ant Studios, Australia’s premier sports video game developer, has today announced Ashes Cricket. Developed in close collaboration with Cricket Australia, it is the most realistic and authentic recreation of the sport ever created. Ashes Cricket will feature real cricketers, battling it out on real grounds, right from the comfort of your lounge room and will be available on PlayStation®4, Xbox One and PC in November this year. Ashes Cricket, the first cricket game from Big Ant to be fully licensed, utilises their celebrated photogrammetrytechnology, which enables photo-real likenesses of the complete men’s and women’s Australian and English cricket teams to be rendered in-game. Added to the fully licensed stadiums, recreated in stunning detail, players will feel like they’re right there on the field as they play. “There is no competition in cricket that has the heritageand prestige of the Ashes competition” Big Ant CEO, Ross Symons, said. “We’ve worked hard to build on our existing experience with cricket to deliver a trulyrealistic game of cricket to our fans.” For players that are looking for a break from the heat of the Commonwealth Bank Women’s Ashes and Magellan Men’s Ashes competitions, all the much-loved featuresfrom Big Ant’s sports games will also make a return to Ashes Cricket. Players will be able to create their own players, teams, stadiums and logos. They’ll also be able to create their own competitions and types of matches, from a short, furious five over match, right through to extended, multi-nation Test match tours. Additionally, players will be able to enjoy a comprehensive career mode that allows them to take their own customised junior cricketer all the way to the ultimate dream; captaining their country to Ashes victory. “Time and time again players tell us the feature they love most about our cricket games is the deep customisation options” Symons said. “We have produced a true Ashes Cricket game, through and through, but we’ve also made sure that our heritage in sports games remains true”. “Cricket Australia’s new strategy recognises the growing role that gaming can play in reaching younger fans, and by working with the likes of Big Ant to develop products that meet this need we are positioning ourselves as leaders in the cricket gaming space globally,” said Cricket Australia CEO, James Sutherland. “The anticipation for the summer of cricket is building and this game will give our fans another way to be a part of the cricket excitement.” ECB Commercial Director Sanjay Patel said: “We want cricket to be relevant and accessible to the e-sports generation, helping us develop an even bigger nationwide following for the game at every level. “Ashes Cricket has been designed to be as life-like andauthentic as possible. It’s the ideal way for fans to recreate all the excitement and tension of a real-life Ashes contest in their own living rooms.” Ashes Cricket will be available on PlayStation®4, Xbox One and PC in November this year. Pre-orders are nowopen! Screenshots:
  11. Joe Cool

    Ashen

    FEATURES Passive Multiplayer - People you meet out in the world are players with their own agendas. It will be up to you to decide how to deal with them. Non-linear progression - No two games will ever be the same. This is a world that moves on without you. Simply being in a different place at a certain time will alter the story in dramatic ways. Open World Exploration - Your settlement is nestled in the mountains, surrounded by hand crafted environments as far as the eye can see. High Risk Combat - Each encounter, no matter how trivial seeming, has the potential to end in disaster. Knowing the land and being patient are some of the most valuable weapons available to a lone wanderer in Ashen. Sometimes it is best to turn and run. Creatures - The creatures of Ashen include rare, lonely giants and hungry, twisted inhabitants of the night. Despite the perils of the darkness, life always finds a way. This is a land teaming with a diverse array of flora and fauna. The Town - The town will be cobbled together from survivors you choose to bring to your settlement. They might provide you with help ranging from blacksmithing to foraging expertise. Platforms - XBOX ONE & PC
  12. funnyadit

    AO Tennis

    Big ant studios finally announced their next step into another sports, this time with tennis and the licensing streak continues with Australian Open and Rafael Nadal in the cover... Check out this announcement trailer of the game below... Initial release for Australia and NZ only... Remaining regions in the first half 2018 and PC release later in the year... Facebook page: https://www.facebook.com/AOTennisGame
  13. Skybound Games, which is the extension company of Skybound Entertainment - the firm which actually publishes the original Walking Dead comics, have stepped in to complete Telltale's The Walking Dead - The Final Season. It seems the original creator of the Walking Dead world as a whole (i.e. the original Walking Dead Comics), Robert Kirkman has taken an interest in the series, and wants to ensure that the story gets a proper closure. In his own words "We can't lose Rick and Clem in the same year" (referring to lead actor Andrew Lincoln's departure from the TWD TV Show). Skybound Games have already reached a deal with Telltale Games that will allow them to continue The Walking Dead: Final Season game. Tweet from Skybound Games - Source from which I got the news: http://www.rpgfan.com/news/2018/8319.html
  14. Joe Cool

    Dead Rising 4

    The ultimate zombie slayer returns in an all-new action packed thrill ride. Let the Slay Ride Begin in Dead Rising 4. Stay tuned.
  15. Engineer

    The Surge

    Lords of the Fallen studio Deck 13 is attempting to take the Dark Souls formula into the future. What if the modern trends ruling the world as we know it continued on their most negative possible path? That’s the question posed by The Surge, and it’s the answers that developer Deck 13 has come up with that inform its narrative and environment. Mega corporations have pillaged the world of its resources, putting Earth on the brink of environmental disaster and possible implosion. Artificial intelligence systems have replaced the need for businesses to employ humans in any significant numbers, causing severe social unrest and disillusionment. These themes have been explored before, in any number of other games as well as novels, comics and movies, but they’ve not been wrapped around the gameplay systems that underpin The Surge’s core interactions. Given that this near-apocalyptic vision of the future is from the same creative talent that gave us Lords of the Fallen, it should come as no surprise that the direction here is centred around an intelligent approach to combat, precise levelling up and continual exploration. Lords of the Fallen might not have embraced quite such a challenging design philosophy as Dark Souls, but it wasn’t far off. The Surge’s sci-fi setting offers new twists on what is, at its core, a familiar format. Most obviously, the uniformly gloomy, claustrophobic atmosphere that most games of this sort adhere to is replaced with something altogether more colourful and, in an unusual way, charming. Given that you’re playing a lone individual tasked with quelling an AI disaster that has resulted in robots setting off on a crazed murder spree against all humans the tone remains sinister, but the aesthetic is appealing in the juxtaposition it sets up against the majority of games aiming to deliver this degree of challenge. For all the qualities exuded by Dark Souls, Bloodborne and Lords of the Fallen, the dark-fantasy trimmings were not to everyone’s taste and, undoubtedly, alienated some of its potential audience. This high-tech future setting should work to attract some of those that previously kept their distance due to their disinterest in gothic castles and shield-bearing skeletons. Combat retains the need to play sensibly and enter every fray, no matter how straightforward it might seem, under the proviso that it might be your last. Strafing enemies to understand their attack patterns before lunging in, always being ready to dodge and block, not engaging a lone enemy until you know for certain that it really is alone – all of these tactics make up key elements in your arsenal. Certainly, how you think about combat is more important than which weapons you’re carrying. Those weapons are made of industrial items that can be used to carry out melee attacks, rather than bespoke equipment designed primarily as a tool to inflict damage upon robots. The two I’ve seen so far are a plasma cutter that sees a laser anchored by two metal rods, and a basic chainsaw. One of the most efficient ways to employ such tools is to target certain parts of an enemy’s body using a ‘limb targeting’ system. By locking the camera onto an enemy you can direct the right stick to determine where your strikes will land, allowing you to specifically aim for the chest, or an arm or leg. As far as combat is concerned this is The Surge’s ‘big’ feature that Deck 13 hopes will set it apart from the competition and entertain an extra layer of strategy that its genre peers don’t provide. Cutting off an arm, for example, can remove your opponent’s ability to strike with the weapon that it once had the ability to wield. Lopping off a leg, unsurprisingly, reduces its range of movement. These targeting decisions must be weighed against the positioning of any armour it’s wearing. While it might be tempting to cut off the arms holding weapons at every opportunity, it might not be the best idea if you come face-to-face with a robot whose entire compliment of armour is draped across its shoulders. As involving as the sci-fi aesthetic is, it’s ideas like ‘limb targeting’ that are potentially going to set The Surge apart. Therefore, if ideas such as this fail to provide the promised level of complexity and intrigue throughout the entire length of the game then it’s going to be difficult to classify this outing as anything other than a clone wearing a different dress. The most difficult part of any design enterprise is the conception stage, and in this regard Deck 13 seems to be on the right track. But conception means nothing without execution. An attempt at further combat personalisation is being made in the form of an implant system that allows you to assign perks to your character as and when you unlock them. These buff your native stats, such as your health, as well as allow you a better glimpse into the world and its dangers – such as providing a readout of an enemy’s remaining energy once you begin a fight. Again, like the limb targeting system, implants must be sufficiently developed and (seemingly) limitlessly diverse in order to convince players that the careful management of them is worth the time and effort it’s sure to take to uncover them. The Surge’s setting is one that radiates a lust for experimentation and progression free from the prison of ethics and human compassion and, hopefully, that will result in the provision of implants that are more than simple health, strength and status effect modifiers. No matter what, though, this is a genre in need of a different aesthetic gimmick and The Surge seems to be on course to provide that. Whilst that might be enough to cause people to take notice of what Deck 13 is trying to do, any long term success is going to rest in those elements that have the potential to differentiate this game from a crowd that is dominated by the superlative work of From Software. By embracing the sci-fi route Deck 13 has already taken significant steps towards distancing itself from the Dark Souls comparisons that undermined much of what it tried to do with Lords of the Fallen. Now it is up to the studio to convince us that it has the ability to change the rules of the genre without removing and/or tampering with what has made it so popular up to this point. The Surge will be releases sometime in 2017. Source: VG247
  16. Hey guys, I and some of my friends have started a discord server exclusively in the preparation of the sequel to Destiny. Here is a non-expiring link to the server https://discord.gg/u4D2acm Regardless of which platform you'll be playing the game, you can join the server. If you still have issues in joining, PM me and will send a link across.
  17. RV1709

    Dead By Daylight

    Dead by Daylight is an asymmetric survival horroronline multiplayer video game developed by Behaviour Interactive and published by Starbreeze Studios.[2] Dead by Daylight was released for the Microsoft Windows operating system in June 2016,[3][4] and released for the PlayStation 4 and Xbox One home consoles in June 2017.[5][6][7] The game is (4v1) where one player takes on the role of the savage Killer, and the other four players play as Survivors, trying to escape the Killer and avoid being caught, tortured, and killed.
  18. Joe Cool

    Forza Horizon 3

    Coming September 27, 2016. Platform: PC and Xbox One. More details soon.
  19. Joe Cool

    Gears Tactics

    Gears Tactics is a 'turn-based strategy' game set 12 years before Gears of War
  20. Joe Cool

    Paladins

    BETA available on Steam. Also coming to console soon.
  21. Joe Cool

    Titanfall 2

    Titanfall 2 will be available on PS4, Xbox One, and PC More details soon.
  22. hey, ive been wanting to buy an ibuypower ultimate battlebox from newegg india, or at least other stuff like a gpu or stuff. but i havent figured out how to pay for it. can someone help me out? thanks.
  23. DESIDUDE

    OLD PC PARTS IN MUMBAI

    Hi I am visiting mumbai next month..was trying to find parts for my old windows 98 PC build any leads will be appreciated
  24. waveking

    Gears of War 4 online

    Please post your gamertag here and use this thread for gears mp waveking - honeybunny1303
  25. funnyadit

    Full Ace Tennis

    Welcome to Full Ace, tennis game on PC Full Ace lands on Steam ! Exciting Full Ace news - the new enhanced version will launch Feb 28th on Steam! Finally! Yay!! The game will release on Wednesday, Feb 28th at 10am PST / 7pm CET and it could use all the support it can get right around launch. Steam is a very crowded marketplace these days - we expect around 15 to 25 other games to be released just on the 28th - and having players play at launch will help others discover Full Ace on the Steam marketplace. You can check out the new launch trailer and game details on Full Ace's Steam page. For those who have already purchased Full Ace (thank you!), we are happy to grant you early access so you can play the new Full Ace today! You'll only need to convert your game to Steam as all future feature additions and updates will from now on occur through Steam. Simply go to https://www.galactic-gaming-shop.com/ and click the STEAM button. Also, if you're up for it, we have this short questionnaire about Full Ace https://goo.gl/forms/cpFZtrMdA73LBCVC3 that we may use for marketing purposes. We are thrilled to be so close to launch and to get the new enhanced version in your hands. If you have any, we welcome your questions and feedback. Thank you and see you on the court! Steam Page : http://store.steampowered.com/app/779430/Full_Ace_Tennis_Simulator/
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