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Found 49 results

  1. Monster Hunter: World™ introduces a living, breathing ecosystem in which players strive to become the ultimate hunter. Explore a vast new continent and slay terrifying monsters in heart-pounding co-op battles for up to four players. The first worldwide launch in the series on PlayStation®4 and Xbox One in early 2018. PC release to follow at a later date.
  2. The cult-classic returns! Terrorize the people of 1950s Earth in the role of the evil alien Crypto-137. Harvest DNA and bring down the US government in the remake of the legendary alien invasion action adventure. Annihilate puny humans using an assortment of alien weaponry and psychic abilities. Reduce their cities to rubble with your flying Saucer! Destroy All Humans!, the 2005 cult classic, is coming back with a fresh lick of chrome for PC, PS4 and Xbox One in 2020.
  3. Official Project XCloud ( Xbox Games Streaming) and Game Pass Thread Project Xcloud Details and FAQS - https://www.xbox.com/en-US/xbox-game-streaming/project-xcloud https://blogs.microsoft.com/blog/2018/10/08/project-xcloud-gaming-with-you-at-the-center/ Project xCloud Preview Coming to India in 2020 https://in.ign.com/xbox-project-scorpio/141743/news/project-xcloud-preview-coming-to-india-in-2020 Microsoft’s xCloud preview now has 50 new games, more than Stadia’s launch list https://www.theverge.com/2019/11/14/20964411/microsoft-project-xcloud-new-games-list-50-games-support Microsoft to launch xCloud in 2020, with PS4 controllers and PC streaming on the way https://www.theverge.com/2019/11/14/20964434/microsoft-xcloud-preview-ps4-controller-windows-10-support-2020 *********************************************************************************************************************************************** GAME PASS (PC and Xbox) GamePass4Life Xbox Game Pass is a subscription service from Microsoft for use with its Xbox One game console and Windows 10. Described as "Netflix for video games", the Xbox Game Pass grants users access to a catalog of games from a range of publishers for a single monthly subscription price. Game Pass FAQs - https://www.windowscentral.com/xbox-game-pass Sign up for GamePass - https://www.xbox.com/en-US/xbox-game-pass/games GamePass Xbox games list - https://www.microsoft.com/en-us/store/collections/subsxgpchannel3/xbox Game Pass PC List - https://www.microsoft.com/en-us/store/collections/pcgaVTaz?rtc=1 Twitter Page https://twitter.com/XboxGamePass Full List of Games - https://www.resetera.com/threads/xbox-game-pass-ot-game-pass-and-chill.18343/ MORE GAMES COMING https://news.xbox.com/en-us/2019/11/14/xbox-game-pass-at-x019/ ************************** Note - No trolling or flame bait post. Only Xcloud and Game pass related discussion please. And please post new games once they added in Game pass and all. Mods - Please don't merge or delete. Its a request. Thank you
  4. Joe Cool

    Titanfall 2

    Titanfall 2 will be available on PS4, Xbox One, and PC More details soon.
  5. Joe Cool

    Godfall

    Godfall is a third-person fantasy looter-slasher focused on melee combat, coming to PlayStation 5 & Epic Games Store Holiday 2020. Developed by Counterplay Games & published by Gearbox Publishing.
  6. Engineer

    System Shock

    After two decades, Nightdive Studios is rebooting and re-imagining the original System Shock. We will keep the new game true to the classic experience, keeping all the things you loved while giving today's gamers the modern look and feel expected from a great game. With the help of members of the original team, including the original Voice Actor of SHODAN, Terri Brosius, Citadel Station has never been more immersive or terrifying! “When you’re working on a game, you tend not to think about how people will feel about it 20 years later – or if people will even remember it! The announcement of the System Shock update from Nightdive (and the upcoming System Shock 3 I’m working on) it’s apparent that not only do people remember, they care very deeply about the game. Back when we were working on the original, we wanted to make a simulation-based game that would empower players to tell their own stories through their playstyle choices – an idea that’s still totally relevant today. I’ve long said that if you updated the graphics, sound and UI on System Shock you’d have something that competes directly with any game on the market today. Now the Nightdive folks are doing that update and I’m confident my prediction will be validated. SHODAN demands that you support this so we can all find out.” --Warren Spector, OtherSide Entertainment. Producer on the original System Shock. You're a renowned hacker, the most notorious cyberspace thief in the corporate world. Caught during a risky break-in, you become indentured to a greedy TriOptimum executive. After six months in a healing coma, you awaken to the twisted aftermath of a terrible disaster. Where are the surgeons? Why is the station in such disrepair? Slowly, the chilling realization that something is very wrong creeps over you. Once a prime corporate research facility, Citadel Station now teems with mindless cyborgs, robots and terribly mutated beings, all programmed to serve SHODAN, a ruthless A.I. There's scarcely time to think before it unleashes the first terror... “The crew at Nightdive heroically brought the original versions of System Shock and System Shock 2 back into circulation. They have thrived as a new audience has rediscovered these classics. Now Nightdive is remastering the original System Shock to bring it up to date on modern PC’s - with fully updated visuals, audio and a modern interface – making it dramatically more accessible to modern gamers. It’s quite wonderful to see a franchise that Warren and I helped create get such loving care." --Paul Neurath, Founder of OtherSide Entertainment. Co-founder of Looking Glass Studios. System Requirements MINIMUM: OS: Windows 7/8.1/10 (64-bit versions) Processor: Intel Core i5-2400/AMD FX-8320 or better Memory: 8 GB RAM Graphics: NVIDIA GTX 670 2GB/AMD Radeon HD 7870 2GB or better DirectX: Version 11 Storage: 2 GB available space RECOMMENDED: OS: Windows 7/8.1/10 (64-bit versions) Processor: Intel Core i7-3770/AMD FX-8350 or better Memory: 16 GB RAM Graphics: NVIDIA GTX 970 4GB/AMD Radeon R9 290 4GB or better DirectX: Version 11 Storage: 2 GB available space Source: STEAM
  7. Joe Cool

    Outriders

    Releasing Holiday 2020 on PlayStation 5, Xbox Series X, Xbox One, PlayStation 4 and PC (Steam). #Outriders is a 1-3 player co-op RPG shooter set in an original, dark and desperate sci-fi universe. As mankind bleeds out in the trenches of Enoch, you’ll create your own Outrider and embark on a journey across the hostile planet. With rich storytelling spanning a diverse world, you’ll leave behind the slums and shanty towns of the First City and traverse forests, mountains and desert in the pursuit of a mysterious signal. Combining intense gunplay with violent powers and an arsenal of increasingly twisted weaponry and gear-sets, Outriders offers countless hours of gameplay from one of the finest shooter developers in the industry – People Can Fly. Join the Official Reveal Stream for the World Gameplay Premiere this Thursday, 13th February at 12pm PT / 8pm GMT / 9pm CET and find out everything you need to know about Outriders.
  8. STREETS OF RAGE 4 (PC,PS4,XBOX ONE ,NINTENDO SWITCH ) ALSO RELEASING TOMORROW ON GAMEPASS Releasing tomorrow .reminds me of the 90's when i used to play cadillacs and dinosaurs, final fight on arcade machines.
  9. Joe Cool

    Fallout 4

    WELCOME HOME! Bethesda Game Studios, the award-winning creators of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the world of Fallout 4 – their most ambitious game ever, and the next generation of open-world gaming. Available 10.11.2015 on XBOX ONE, PS4 and PC Story begins pre-apocalypse. You can create a female character! Select specific facial features and sculpt in real time; no sliders Nuka Cola in the fridge. Vault-Tech sales rep comes to the door to pitch you to come to a vault. Recorded 1,000 names to be said in game. S.P.E.C.I.A.L. system is back for determining attributes. You emerge 200 years later as the sole survivor of vault 111. "Player freedom remains our absolute number one goal" - Todd Howard Built on the next generation of their "Creation Engine" Conversation choices are mapped to face buttons, no scrolling through options. Dialogue, and everything else can be done in first or third person. Dog companion can be ordered around by pointing at objects and giving contextual commands such as picking up items, attacking enemies, and activating switches. VATS returns, looks very similar to Fallout 3 and Fallout New Vegas iteration. Molerats sighted! Pipboy returns. Fully animated. You can find game tapes to play on it. Games copyrighted 2053. Donkey Kong clone, Missile Defense clone sighted. Real life Pipboy included in collector's edition! Can hold your smartphone, and will have a companion app. You can scrap most items in the game to create a multitude of items, structures and buildings This all happens in real time. Craft terminals that control activatable fixtures like turrets, light arrays, etc. 50 base weapons, 700 weapon modifications, each one craftable. Build and modify your own set of power armor, including individual leg and armor slots. Throw down smoke markers to call for an airlift. Unclear whether you can do that anytime/anywhere though. https://www.youtube.com/watch?v=unji5X-zl8o https://www.youtube.com/watch?v=OzV1GlDDlv8 https://www.youtube.com/watch?v=tOd9mB1OZsA https://www.youtube.com/watch?v=T1APnHyCyJQ In addition to including the highly-anticipated game, Fallout 4 Pip-Boy Edition includes: Pip-Boy Replica, Stand and Capsule Case. This wearable device faithfully replicates the in-game model and comes complete with RobCo Industries stand, custom-printed capsule, adjustable foam cuff, rotating knobs and lights. Designed to accommodate a variety of smartphone devices with customizable foam inserts, the Pip-Boy is the ultimate accessory for the official Pip-Boy companion mobile app that allows players to manage their in-game inventory, perks, holotapes, and more. Physical Pip-Boy Pocket Guide. Featuring handy illustrations and chock full of Vault-Tec® approved tips, this manual is the ultimate how-to pocket guide for using and maintaining your new Pip-Boy. Physical Vault-Tec® Perk Poster. Keep track of your perks with your very own physical Vault-Tec perk poster, fully-colorized retro fun for the quintessential Wasteland survivor. Power Armor Collectible Metal Packaging. Exclusive to the Pip-Boy Edition, this decorated metal case is the ultimate fan collectible. PRICE: $119.99, €129.99, or £99.99 Amazon MORE DETAILS SOON!
  10. Joe Cool

    Ashen

    FEATURES Passive Multiplayer - People you meet out in the world are players with their own agendas. It will be up to you to decide how to deal with them. Non-linear progression - No two games will ever be the same. This is a world that moves on without you. Simply being in a different place at a certain time will alter the story in dramatic ways. Open World Exploration - Your settlement is nestled in the mountains, surrounded by hand crafted environments as far as the eye can see. High Risk Combat - Each encounter, no matter how trivial seeming, has the potential to end in disaster. Knowing the land and being patient are some of the most valuable weapons available to a lone wanderer in Ashen. Sometimes it is best to turn and run. Creatures - The creatures of Ashen include rare, lonely giants and hungry, twisted inhabitants of the night. Despite the perils of the darkness, life always finds a way. This is a land teaming with a diverse array of flora and fauna. The Town - The town will be cobbled together from survivors you choose to bring to your settlement. They might provide you with help ranging from blacksmithing to foraging expertise. Platforms - XBOX ONE & PC
  11. Engineer

    The Surge

    Lords of the Fallen studio Deck 13 is attempting to take the Dark Souls formula into the future. What if the modern trends ruling the world as we know it continued on their most negative possible path? That’s the question posed by The Surge, and it’s the answers that developer Deck 13 has come up with that inform its narrative and environment. Mega corporations have pillaged the world of its resources, putting Earth on the brink of environmental disaster and possible implosion. Artificial intelligence systems have replaced the need for businesses to employ humans in any significant numbers, causing severe social unrest and disillusionment. These themes have been explored before, in any number of other games as well as novels, comics and movies, but they’ve not been wrapped around the gameplay systems that underpin The Surge’s core interactions. Given that this near-apocalyptic vision of the future is from the same creative talent that gave us Lords of the Fallen, it should come as no surprise that the direction here is centred around an intelligent approach to combat, precise levelling up and continual exploration. Lords of the Fallen might not have embraced quite such a challenging design philosophy as Dark Souls, but it wasn’t far off. The Surge’s sci-fi setting offers new twists on what is, at its core, a familiar format. Most obviously, the uniformly gloomy, claustrophobic atmosphere that most games of this sort adhere to is replaced with something altogether more colourful and, in an unusual way, charming. Given that you’re playing a lone individual tasked with quelling an AI disaster that has resulted in robots setting off on a crazed murder spree against all humans the tone remains sinister, but the aesthetic is appealing in the juxtaposition it sets up against the majority of games aiming to deliver this degree of challenge. For all the qualities exuded by Dark Souls, Bloodborne and Lords of the Fallen, the dark-fantasy trimmings were not to everyone’s taste and, undoubtedly, alienated some of its potential audience. This high-tech future setting should work to attract some of those that previously kept their distance due to their disinterest in gothic castles and shield-bearing skeletons. Combat retains the need to play sensibly and enter every fray, no matter how straightforward it might seem, under the proviso that it might be your last. Strafing enemies to understand their attack patterns before lunging in, always being ready to dodge and block, not engaging a lone enemy until you know for certain that it really is alone – all of these tactics make up key elements in your arsenal. Certainly, how you think about combat is more important than which weapons you’re carrying. Those weapons are made of industrial items that can be used to carry out melee attacks, rather than bespoke equipment designed primarily as a tool to inflict damage upon robots. The two I’ve seen so far are a plasma cutter that sees a laser anchored by two metal rods, and a basic chainsaw. One of the most efficient ways to employ such tools is to target certain parts of an enemy’s body using a ‘limb targeting’ system. By locking the camera onto an enemy you can direct the right stick to determine where your strikes will land, allowing you to specifically aim for the chest, or an arm or leg. As far as combat is concerned this is The Surge’s ‘big’ feature that Deck 13 hopes will set it apart from the competition and entertain an extra layer of strategy that its genre peers don’t provide. Cutting off an arm, for example, can remove your opponent’s ability to strike with the weapon that it once had the ability to wield. Lopping off a leg, unsurprisingly, reduces its range of movement. These targeting decisions must be weighed against the positioning of any armour it’s wearing. While it might be tempting to cut off the arms holding weapons at every opportunity, it might not be the best idea if you come face-to-face with a robot whose entire compliment of armour is draped across its shoulders. As involving as the sci-fi aesthetic is, it’s ideas like ‘limb targeting’ that are potentially going to set The Surge apart. Therefore, if ideas such as this fail to provide the promised level of complexity and intrigue throughout the entire length of the game then it’s going to be difficult to classify this outing as anything other than a clone wearing a different dress. The most difficult part of any design enterprise is the conception stage, and in this regard Deck 13 seems to be on the right track. But conception means nothing without execution. An attempt at further combat personalisation is being made in the form of an implant system that allows you to assign perks to your character as and when you unlock them. These buff your native stats, such as your health, as well as allow you a better glimpse into the world and its dangers – such as providing a readout of an enemy’s remaining energy once you begin a fight. Again, like the limb targeting system, implants must be sufficiently developed and (seemingly) limitlessly diverse in order to convince players that the careful management of them is worth the time and effort it’s sure to take to uncover them. The Surge’s setting is one that radiates a lust for experimentation and progression free from the prison of ethics and human compassion and, hopefully, that will result in the provision of implants that are more than simple health, strength and status effect modifiers. No matter what, though, this is a genre in need of a different aesthetic gimmick and The Surge seems to be on course to provide that. Whilst that might be enough to cause people to take notice of what Deck 13 is trying to do, any long term success is going to rest in those elements that have the potential to differentiate this game from a crowd that is dominated by the superlative work of From Software. By embracing the sci-fi route Deck 13 has already taken significant steps towards distancing itself from the Dark Souls comparisons that undermined much of what it tried to do with Lords of the Fallen. Now it is up to the studio to convince us that it has the ability to change the rules of the genre without removing and/or tampering with what has made it so popular up to this point. The Surge will be releases sometime in 2017. Source: VG247
  12. Engineer

    Wasteland 3

    Wasteland 3 Fresh off the success of Wasteland 2, developer inXile is making a direct sequel, announcing today plans to release Wasteland 3 for PC, Mac, Linux, PS4, and Xbox One. In the announcement for Wasteland 3, inXile said they’d be helping fund the game via crowdfunding on Fig, where they hope to raise $2.75 million. The game will also have co-op, following in the footsteps of the isometric Divinity to allow multiple people to play together. Source: InXile Entertainment,Kotaku
  13. WhiteWolf

    The Medium

    Note - This game is not coming to XBOX ONE Consoles. Full details here -- https://www.windowscentral.com/the-medium#PS5
  14. Joe Cool

    Gears Tactics

    Gears Tactics is a 'turn-based strategy' game set 12 years before Gears of War
  15. Joe Cool

    Gears 5

    BOUND BY BLOOD - FROM ONE OF GAMING’S MOST ACCLAIMED SAGAS, GEARS IS BIGGER THAN EVER, WITH FIVE THRILLING MODES AND THE DEEPEST CAMPAIGN YET. CAMPAIGN The world is crumbling. The Swarm has corrupted the Coalition’s robot army and is descending upon human cities. With danger closing in, Kait Diaz breaks away to uncover her connection to the enemy and discovers the true danger to Sera – herself. ESCAPE Outrun the bomb, outsmart the Swarm, and escape the Hive! Escape is a new, aggressive, high-stakes co-op mode featuring a three-player suicide squad that must work together to take out enemy hives from within. VERSUS May the best team win! Rack up points and trade up for superior weapons in Arcade, a frenetic playlist built for jump-in, over-the-top fun. With ten other game types plus new and classic maps, Versus rewards every competitive style, from casual to pro. HORDE Can you and four friends endure waves of ever-stronger enemies and bosses? Survive using new hero abilities, building defenses, collecting power, leveling up your skills and working as a team. MAP BUILDER Create custom Escape hive maps and experiences to share with and challenge your friends. ACCESSIBILITY Customize your gaming experience with updated accessibility features, including: full controller remapping, single stick movement, Adaptive Controller support, narrated UI and menus, improved subtitles and more. FEATURES THREE-PLAYER CAMPAIGN CO-OP - Battle alongside your friends in three-player online or split-screen co-op. TOURS OF DUTY - Rank up from new recruit to four-star general in Gears Tours of Duty. Take on new and exciting challenges, earn awesome rewards, and show off your loot. VISUAL SHOWCASE - Play every mode in 4K and HDR at a smooth 60 frames per second on Xbox One X. BOOTCAMP - New to Gears or just a little rusty? Bootcamp is a fun way to learn the ropes, from the basics to advanced combat techniques. PLAY AS JACK - Play as Jack, your personal flying support bot that can protect allies and damage enemies – perfect for players new to Gears. STEAM | Also available on GAMEPASS - DAY 1
  16. Journey back to the other world in Ni no Kuni: Wrath of the White Witch Remastered. LEVEL-5’s classic tale returns better than ever, with improved graphics and performance, on PS4. Join Oliver as he embarks on an adventure through a world inhabited by new friends and ferocious foes alike in the hopes of bringing back his mother after a tragic incident. With a copy of the Wizard’s Companion in his hand and his trusty friend Drippy by his side, he will travel across this rich fantasy world to tame familiars, take on enemies, and overcome the countless challenges that stand between him and his mother’s salvation. This charming tale unfolds through the use of animation storyboarded and created by the legendary Studio Ghibli and music composed by the renowned Joe Hisaishi. Ni no Kuni: Wrath of the White Witch combines beautiful animated visuals, masterful storytelling, and a sweeping score to create an epic role-playing adventure like no other. Gameplay September 20th
  17. Publisher: Bandai Namco Entertainment Developer: Byking Platforms: PlayStation 4, Nintendo Switch, Xbox One & PC Genre: 3D Fighting Game Modes: Single Player & Multiplayer 1v1 & 2v2 (1-4 players [Offline & Online] ) Release Date: March 13, 2020 Game Highlights: -Choose to play either heroes or villains from the series. -The ability to walk/run on walls or the side of buildings. -The ability to destroy stage environments. -The Sidekick System allows you to choose sidekicks to aid you during battle and do combos. Another player can play as a sidekick, allowing for up for 4 players to fight it out in a 2v2 game mode. -The ability to use a superpower and unleash a move that does a heavy amount of damage. -The roster has been expanded to include characters from the Shie Hassaikai Arc. -The game utilizes a new stamina system, which is drained when doing Dash Cancels, Wall Running & Quickstepping. Personal Note: Being a huge fan of Naruto Ultimate Ninja Storm Series i was impressed with the ambition of the devs with the first One's justice game, but the game felt like it was missing the superhero spark of the manga which took on and conquered the American comic hearts so much so that even jim lee had drawn his version of all might. And now has quite the foothold in the superhero comic/manga space. With this game on the other hand the screen is less chaotic, camera angles move well and it feels like a AAA with the pricing being such. And the playerbase was already good so we can expect a good time with this one as well. So let's keep the hype going as we get closer to the launch.
  18. Joe Cool

    Street Fighter V

    The path to greatness begins here: RISE UP! The legendary fighting franchise returns with STREET FIGHTER® V! Stunning visuals depict the next generation of World Warriors in unprecedented detail, while exciting and accessible battle mechanics deliver endless fighting fun that both beginners and veterans can enjoy. Challenge your friends online, or compete for fame and glory on the Capcom Pro Tour. FEATURES: New and Returning Characters: Charlie Nash makes his return to the Street Fighter universe, where he joins classic characters like Ryu, Chun-Li, and M. Bison. Many more new and returning characters will be added to the diverse roster, offering a wide variety of fighting styles for players to choose from. New Strategies and Battle Mechanics: Highly accessible new battle mechanics, which revolve around the V-Gauge and EX Gauge, provide an unprecedented layer of strategy and depth to the franchise that all players can enjoy. V-Trigger: Unique abilities that use the entire V-Gauge, giving players the opportunity to inflict damage when activated. V-Skill: Utility skills (such as evasion) for each character that can be activated at any time. V-Reversal: Unique counterattacks that use one stock of the V-Gauge. Critical Arts: Ultimate attacks that use the entire EX Gauge. PC and PS4 Cross-Platform Play: For the first time in franchise history, the online community will be unified into a single player pool, allowing for even more rivalries to be born. Next Gen Visuals: Unreal Engine 4 technology pushes the realism and next-gen visuals to new heights, making this latest entry the best looking and most immersive Street Fighter game of all time. Rise up: The Capcom Pro Tour, the premier league destination for competitive fighting games, features dozens of tournaments for Street Fighter players across the globe. The 2015 tour includes $500,000 in prizing, the largest in franchise history. Developer: Capcom Publisher: Capcom Release Date: 2016 Pre-order Now and get a sneak peek at STREET FIGHTER® V beta for PC this fall! Steam. KO XBOX ONE!
  19. funnyadit

    AO Tennis

    Big ant studios finally announced their next step into another sports, this time with tennis and the licensing streak continues with Australian Open and Rafael Nadal in the cover... Check out this announcement trailer of the game below... Initial release for Australia and NZ only... Remaining regions in the first half 2018 and PC release later in the year... Facebook page: https://www.facebook.com/AOTennisGame
  20. Joe Cool

    Blair Witch

    Launching into Xbox Game Pass and PC Game Pass on August 30th. Experience first-hand the toll that fear can take on the mind in an original story set in the Blair Witch universe from the creative minds behind critically acclaimed Layers of Fear. Inspired by the lore of the genre defining film series, Blair Witch is a first-person psychological horror game that studies your reactions to danger and stress. Your darkest fears will awaken on August 30th, 2019.
  21. Joe Cool

    Forza Horizon 3

    Coming September 27, 2016. Platform: PC and Xbox One. More details soon.
  22. Warhammer: Vermintide 2 is the sequel to the critically acclaimed Vermintide. It’s time for players to return to the memorable first-person co-op experience with intense world class melee action. Set in the dark and grim Warhammer Fantasy world, you must join forces with up to three other players to tackle the endless hordes of enemies. Equipped with a variety of melee and ranged weapons, you and your team are all that stands between utter defeat and victory - and if you fall so will the Empire. SYSTEM REQUIREMENTS MINIMUM: OS: TBD Processor: TBD Memory: TBD GB RAM Graphics: TBD Storage: TBD GB available space Source: STEAM
  23. Joe Cool

    Paladins

    BETA available on Steam. Also coming to console soon.
  24. funnyadit

    Ashes Cricket

    Big Ant Studios have announced that Ashes Cricket will launch on 16th November on PS4 and Xbox One, with a release on PC coming later Also Ross has said that PC release date would be before Christmas. Official Press Release: https://press-start.com.au/news/playstation/2017/10/05/ashes-cricket-release-date-revealed-ps4-xbox-one/ Short interview by Ross on Ashes Cricket: https://press-start.com.au/news/playstation/2017/10/05/heres-ashes-cricket-improves-don-bradman-cricket-17/ https://www.youtube.com/watch?v=eKwAibqvY_A Big Ant Studios, Australia’s premier sports video game developer, has today announced Ashes Cricket. Developed in close collaboration with Cricket Australia, it is the most realistic and authentic recreation of the sport ever created. Ashes Cricket will feature real cricketers, battling it out on real grounds, right from the comfort of your lounge room and will be available on PlayStation®4, Xbox One and PC in November this year. Ashes Cricket, the first cricket game from Big Ant to be fully licensed, utilises their celebrated photogrammetrytechnology, which enables photo-real likenesses of the complete men’s and women’s Australian and English cricket teams to be rendered in-game. Added to the fully licensed stadiums, recreated in stunning detail, players will feel like they’re right there on the field as they play. “There is no competition in cricket that has the heritageand prestige of the Ashes competition” Big Ant CEO, Ross Symons, said. “We’ve worked hard to build on our existing experience with cricket to deliver a trulyrealistic game of cricket to our fans.” For players that are looking for a break from the heat of the Commonwealth Bank Women’s Ashes and Magellan Men’s Ashes competitions, all the much-loved featuresfrom Big Ant’s sports games will also make a return to Ashes Cricket. Players will be able to create their own players, teams, stadiums and logos. They’ll also be able to create their own competitions and types of matches, from a short, furious five over match, right through to extended, multi-nation Test match tours. Additionally, players will be able to enjoy a comprehensive career mode that allows them to take their own customised junior cricketer all the way to the ultimate dream; captaining their country to Ashes victory. “Time and time again players tell us the feature they love most about our cricket games is the deep customisation options” Symons said. “We have produced a true Ashes Cricket game, through and through, but we’ve also made sure that our heritage in sports games remains true”. “Cricket Australia’s new strategy recognises the growing role that gaming can play in reaching younger fans, and by working with the likes of Big Ant to develop products that meet this need we are positioning ourselves as leaders in the cricket gaming space globally,” said Cricket Australia CEO, James Sutherland. “The anticipation for the summer of cricket is building and this game will give our fans another way to be a part of the cricket excitement.” ECB Commercial Director Sanjay Patel said: “We want cricket to be relevant and accessible to the e-sports generation, helping us develop an even bigger nationwide following for the game at every level. “Ashes Cricket has been designed to be as life-like andauthentic as possible. It’s the ideal way for fans to recreate all the excitement and tension of a real-life Ashes contest in their own living rooms.” Ashes Cricket will be available on PlayStation®4, Xbox One and PC in November this year. Pre-orders are nowopen! Screenshots:
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