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FREE ROAMING OR LINEAR STORY GAMEPLAY


dante77

what you prefer more?  

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I voted for Free Roam , didn't posted about it earlier. :devil:

 

MT that's because dante's hiney is fat in panty poll option was removed , most of them voted that. :coolspeak:

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I voted for Linear Story. I like games where I experience exactly what the designer wanted me to experience. Sort of like a movie I guess. In my opinion those are the best games e.g. Half Life 2 or Portal. Plus it gives the best chance for the developer to really showcase stuff which I care about in a game like story or immersion. In sandbox games, these things are usually sacrificed in order to give maximum freedom to do whatever you want or see whatever you want. Perhaps immersion might be better in a sandbox (GTAIV or Fallout 3) especially since sandboxes have lots of RPG elements too. But the problem is sandbox somehow focusses all its production on size or variety of the gameworld and side missions. If they get it right, its great . But it might get tedious or repetitive after a while (especially side missions....Assassin's Creed). Most sandbox games today aren't really sandboxed. They're usually a single-player story with a host of side missions and there is one or at-most 2 ways to get throught the story (inFamous). True sandbox will probably be when the story itself is procedurally generated based on your actions. But that is still some ways off. Of course, IF said game even has a story to begin with.

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