SchizoidFreud Posted August 7, 2007 Report Share Posted August 7, 2007 Developed By : Midway games Published By : Midway Games Genre : 3rd Person Action/Adventure Shooter Stranglehold (or John Woo Presents Stranglehold) is a third-person shooter currently under development by Midway Games (Chicago studio), for seventh generation console systems. It is Midway's first game to use Unreal Engine 3, and is being developed in collaboration with John Woo. Demo's out tomorrow, had to make the thread Link to comment Share on other sites More sharing options...
arjun Posted August 7, 2007 Report Share Posted August 7, 2007 Umang dude, in the 360 section try and put XBOX 360 box art instead of PS3 box art . LOL and tht too bindaas bigass pic Link to comment Share on other sites More sharing options...
sanjoy Posted August 8, 2007 Report Share Posted August 8, 2007 IGN Demo Impression http://xbox360.ign.com/articles/811/811262p1.html Link to comment Share on other sites More sharing options...
rad2689 Posted August 8, 2007 Report Share Posted August 8, 2007 Stranglehold Demo Now Available On Xbox Live The demo for the videogame sequel to the classic John Woo film "Hard Boiled" is now available on Xbox Live: Content: Stranglehold Demo Price: Free Availability: Not available in Germany Dash Text: [ESRB: M (Mature) BLOOD,DRUG REFERENCE,INTENSE VIOLENCE] Play as Inspector Tequila in this single-player demo and engage in cinematic firefights, inspired by John Woo, blasting your way through a fully destructible Hong Kong marketplace. Size: 1.28 GB Link to comment Share on other sites More sharing options...
SchizoidFreud Posted August 8, 2007 Author Report Share Posted August 8, 2007 LOL sorry about that oceans (its not bha...oops) pic removed Link to comment Share on other sites More sharing options...
sanjoy Posted August 8, 2007 Report Share Posted August 8, 2007 Stranglehold Demo Now Available On Xbox Live The demo for the videogame sequel to the classic John Woo film "Hard Boiled" is now available on Xbox Live: Content: Stranglehold Demo Price: Free Availability: Not available in Germany Dash Text: [ESRB: M (Mature) BLOOD,DRUG REFERENCE,INTENSE VIOLENCE] Play as Inspector Tequila in this single-player demo and engage in cinematic firefights, inspired by John Woo, blasting your way through a fully destructible Hong Kong marketplace. Size: 1.28 GB u just made my Day Thanks Link to comment Share on other sites More sharing options...
sanjoy Posted August 8, 2007 Report Share Posted August 8, 2007 us the special ED one it looks better Link to comment Share on other sites More sharing options...
SchizoidFreud Posted August 8, 2007 Author Report Share Posted August 8, 2007 thanks for that oceans Link to comment Share on other sites More sharing options...
arjun Posted August 8, 2007 Report Share Posted August 8, 2007 @ rad .... thnxz man uv given me something to do .... been a dam booring day.... Link to comment Share on other sites More sharing options...
rad2689 Posted August 8, 2007 Report Share Posted August 8, 2007 np Link to comment Share on other sites More sharing options...
MarketTantrik Posted August 9, 2007 Report Share Posted August 9, 2007 Just played the demo this morning before I left for work. The demo absolutely rocks !! If there ever was a showcase title for game physics, environment damage and enemy characters' location specific hit damage, then THIS IS IT ! And unlike the farce that was the Heavenly Sword demo, this one has actual replay value and is each play through lasts for quite a while. Beautiful stuff. * wipes a small tear from the left eye * Link to comment Share on other sites More sharing options...
MarketTantrik Posted August 9, 2007 Report Share Posted August 9, 2007 You gotta add spice to life Link to comment Share on other sites More sharing options...
sanjoy Posted August 9, 2007 Report Share Posted August 9, 2007 u lucky BUM.. what a time for my net to be down.... cant bel my luck Reliance will burn in hell.. Link to comment Share on other sites More sharing options...
sanjoy Posted August 9, 2007 Report Share Posted August 9, 2007 Go for Tata Indicom dude dude i have a 100Mbps dedicated line... can TATA give me that Link to comment Share on other sites More sharing options...
MarketTantrik Posted August 9, 2007 Report Share Posted August 9, 2007 WHAT ? Are you related to Anil Ambani ? Link to comment Share on other sites More sharing options...
sanjoy Posted August 9, 2007 Report Share Posted August 9, 2007 WHAT ? Are you related to Anil Ambani ? Kinda ya.. i Link to comment Share on other sites More sharing options...
rad2689 Posted August 9, 2007 Report Share Posted August 9, 2007 Six cool things to do in the Stranglehold demo The Stranglehold demo is officially out and available for the 360, and I strongly suggest a download. This is what a demo should be; long enough to give you a good idea about how the game plays, but short enough that you're left wanting more. I won't spoil any plot points for you, but there is a lot to do in this demo. So I thought, to get you started, I'd give you six cool things you need to try. 1. Don't stop after your first playthrough! This demo, like Ninja Gaiden Sigma, rewards players who beat it multiple times. After the first play you'll unlock hard mode and the "barrage" power that allows you to slow down time and fire twice as fast, and the second time Hard Boiled difficulty and the "spin" attack that allows you to, well, spin around and kill everyone in the room. Each new attack lets you try new things in the demo, meaning you'll be getting an hour or two of playtime total. Very nice. 2. Shoot someone in the crotch, the hand, or just go for the face Even in the first playthrough you'll get access to the precision aiming feature. Push up on the d-pad and slow down time, then aim at an enemy. You'll see the bullet leave the gun, travel through the air, and slam into the henchman wherever you aimed, and there are many different places to shoot people (with matching animations). It's graphic, disturbing, and if you aim for the a*s, utterly hilarious. 3. Rack up those stars! Depending on how you kill people, you'll earn stars. The more cinematic and cool, the more stars you'll get, and you can link moves together. My best score is 29 for running down a handrail, shooting above the heads of the enemies so neon signs dropped onto their heads, then diving onto a rolling cart, rolling across the rest of the scene on my belly while head-shotting everyone else. It was an epic scene, totally under my control, and better than most cut-scenes in other games. If you can get more stars in one combo, share your secret. 4. Bring the doves It wouldn't be a John Woo production without doves, and when you load up your weapons and unleash the spin attack, you'll see doves fly out from... somewhere, and the music gets slow. It's a neat effect, and even better, the animation is created on the fly depending on where you are and where the enemies are located. You kill everyone in the room, and it looks fresh every time. 5. Barrage with the shotgun Barrage mode, which you unlock in the single play, is great. You load up whatever weapon you're currently holding, time slows down, you shoot twice as fast, and you don't run out of bullets. This is fun with the handguns, but you haven't lived until you've barraged your way through a section of the demo with the shotgun. Everything explodes, everyone dies, and you basically rain liquid annihilation on everything you look at. It's truly an epic sight, and it puts the physics to the test. Luckily, I have yet to see this look anything short of incredible the few times I've done it. 6. It's time for a showdown! At a few points in the demo, time will slow down and you'll be sent into a kind of face-off mode. You use the right analog stick to aim at the enemy and the left analog stick to dodge his slowed-down bullets. This allows you to masterfully kill a bunch of enemies who have the drop on you, and it's another way the developers keep the cinematic Hong Kong feel of John Woo without giving up interactivity. Since you control where to shoot and how to dodge, you can try many different things in each showdown. The game isn't perfect: the camera can be a little slow at times and the framerate gets choppy in places. Overall, though, this demo is incredible, and I have renewed hope in the game. I'll be counting down the days until this is released. Be sure to check out our interview with the art director of Stranglehold, Jason Kaehler, and our hands-on impression from E3. Link to comment Share on other sites More sharing options...
sanjoy Posted August 9, 2007 Report Share Posted August 9, 2007 aaargggggggggggggggggg i am dying here Link to comment Share on other sites More sharing options...
MarketTantrik Posted August 9, 2007 Report Share Posted August 9, 2007 Great One Rad !! I was going to put this up after I got home today, but you beat me to it. How do I give a +1 ? Link to comment Share on other sites More sharing options...
SchizoidFreud Posted August 9, 2007 Author Report Share Posted August 9, 2007 u cannot as of now Link to comment Share on other sites More sharing options...
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