Noctis Posted February 3, 2011 Report Share Posted February 3, 2011 Its pretty tough to sell a short SP only game these days if it is a new IP. And that goes no matter how good it is. Link to comment Share on other sites More sharing options...
Karooo Posted February 4, 2011 Report Share Posted February 4, 2011 Vanquish 820k Link to comment Share on other sites More sharing options...
Aftrunner Posted February 4, 2011 Report Share Posted February 4, 2011 Thats pretty poor actually. Bayo did better didnt it? AFAIK it broke a mill in Japan itself. Link to comment Share on other sites More sharing options...
Zeehunter Posted February 4, 2011 Report Share Posted February 4, 2011 Give me vanquish and enslavd fr 1k each I will buy it sega and capcom Link to comment Share on other sites More sharing options...
Aftrunner Posted February 4, 2011 Report Share Posted February 4, 2011 See this is the problem. I bet money both those games would have sold a lot more if they were 25-30 bucks apiece. Hell put them both on GoD/Steam for 1k apiece and I will buy them right now. They seem like interesting games just not full price interesting. Link to comment Share on other sites More sharing options...
Zeehunter Posted February 4, 2011 Report Share Posted February 4, 2011 See this is the problem. I bet money both those games would have sold a lot more if they were 25-30 bucks apiece. Hell put them both on GoD/Steam for 1k apiece and I will buy them right now. They seem like interesting games just not full price interesting. Yep .. Agree with u bro Link to comment Share on other sites More sharing options...
Noctis Posted February 4, 2011 Report Share Posted February 4, 2011 Give me vanquish and enslavd fr 1k each I will buy it sega and capcom They seem like interesting games just not full price interesting. While not in India, these games were heavily discounted in the major markets (most uk sites, amazon and even PA had sales soon after its release). But it doesn't seem like that helped them much. Link to comment Share on other sites More sharing options...
landmarktiger Posted February 4, 2011 Report Share Posted February 4, 2011 Yes its pretty frustrating trying to buy older games from Indian retailers- they rarely drop below the price for what they were launcher for . Wish they were more like US/UK retailers etc where you can find old games for cheap. Link to comment Share on other sites More sharing options...
Noctis Posted February 4, 2011 Report Share Posted February 4, 2011 Yes its pretty frustrating trying to buy older games from Indian retailers- they rarely drop below the price for what they were launcher for . Wish they were more like US/UK retailers etc where you can find old games for cheap. Price drops occur when retailers have excess stock. The volume of game sales in India are so low that they never end up having more than a few extra copies. Link to comment Share on other sites More sharing options...
Aftrunner Posted February 4, 2011 Report Share Posted February 4, 2011 While not in India, these games were heavily discounted in the major markets (most uk sites, amazon and even PA had sales soon after its release). But it doesn't seem like that helped them much. Yeah fair enough, I did see enslaved going cheap soon after release but I still think that was too little too late. Should have launched at 30 bucks IMO. Link to comment Share on other sites More sharing options...
playstation Posted February 11, 2011 Report Share Posted February 11, 2011 PlayStation 3 Performs Well In New Zealand In 2010Sony Computer Entertainment New Zealand has just announced via a press release that the PlayStation 3 performed really well last year in New Zealand. According to SCE NZ, the “The PS3 platform achieved the number one place in terms of value and year-on-year value growth, representing 31.5% of the approximate NZ$158 million industry”. David Hine, Sales and Marketing Director Sony Computer Entertainment New Zealand, said, “PlayStation 3 as a platform continues to outperform and grow. Our consumers are responding to the increased entertainment content offering, from both our company and our network of partners, enjoying the benefits derived from our ongoing technical innovation, and also the more connected network experiences we continue to offer.” He added, “Today’s result announcement reflects Sony Computer Entertainment New Zealand’s strong capability to deliver in 2011.” According to the data collected, total hardware value in New Zealand was $NZD72 million in 2010. The PS3 has the largest share of hardware sales in New Zealand with approximately 34% of the hardware market. There are now over 140,000 PS3s in New Zealand homes and over 180,000 PSPs units sold. The PS2 has sold the largest in New Zealand so far with over 550,000 units sold as it head to its 11th year. Peripheral sales went up 40% in 2010. This is largely thanks to the release of the PlayStation Move and Play TV finally hitting Kiwi shores in 2010. The best selling game in New Zealand in 2010 was Call of Duty: Black Ops for the PS3. Gran Turismo 5 was the best selling PS3 exclusive in 2010, managing to sell over 13,000 units in just its first 6 weeks on sales. source Link to comment Share on other sites More sharing options...
playstation Posted February 11, 2011 Report Share Posted February 11, 2011 Yeah fair enough, I did see enslaved going cheap soon after release but I still think that was too little too late. Should have launched at 30 bucks IMO. In that case I think 75% of nintendo wii games should launch at $30 bucks...reason not being they are worth it or not( i am sure they are brilliant peice of work)...but that they are all sub-hd games and lot less than these hd games development cost... Link to comment Share on other sites More sharing options...
Aftrunner Posted February 11, 2011 Report Share Posted February 11, 2011 Going by the same logic it would be smart for Activision to sell CoD games for 30 bucks as well? They are using the same engine and each game is made in less than 2 years (plus all the CoD games are sub HD anyway, right?). So development costs are really low. Hell compared to stuff like RDR, GTA 4 etc they are practically made for free. You are confusing development costs with mass appeal. Why cut down on a game's price when you know its gonna sell millions regardless. All those "sub-hd" Wii games have mass appeal. Wii play, Wii fit, Just Dance etc etc are cheap to make but they sell millions. On the other hand you have Enslaved, Vanquish etc which lets face it were never going to be big hits. Niche games. Doesnt matter if they were made for free or gazillions. Link to comment Share on other sites More sharing options...
playstation Posted February 11, 2011 Report Share Posted February 11, 2011 Going by the same logic it would be smart for Activision to sell CoD games for 30 bucks as well? They are using the same engine and each game is made in less than 2 years (plus all the CoD games are sub HD anyway, right?). So development costs are really low. Hell compared to stuff like RDR, GTA 4 etc they are practically made for free. You are confusing development costs with mass appeal. Why cut down on a game's price when you know its gonna sell millions regardless. All those "sub-hd" Wii games have mass appeal. Wii play, Wii fit, Just Dance etc etc are cheap to make but they sell millions. On the other hand you have Enslaved, Vanquish etc which lets face it were never going to be big hits. Niche games. Doesnt matter if they were made for free or gazillions. I think its difficult to predict that...coz look at bayonetta...who thought it will be one of the biggest hit of the year and yet it did......same happen to enslaved and vanquish also...both so well received by mass media.....price went down soon too...but asking to be launched at $30 would have not been justified to them ...specially when even hd remakes come out initially for not less than $40.....also if u take in account ...the prices of both the game has gone reasonably low both on USa sites and Uk sites....still results are not good as far as a sales are concerned...how much can one be sure that if it was launch at $30 ??it would have seen success. Link to comment Share on other sites More sharing options...
Noctis Posted February 11, 2011 Report Share Posted February 11, 2011 Yeah fair enough, I did see enslaved going cheap soon after release but I still think that was too little too late. Should have launched at 30 bucks IMO. The same reason for 3DS's pricing applies here. They cannot increase the price if the reception is good, but can always cut it after a week. And there will always be at least a few hundred thousand day/week one buyers for such games, and selling it to them for $30 instead of $60 only makes the revenue even worse. Link to comment Share on other sites More sharing options...
Aftrunner Posted February 11, 2011 Report Share Posted February 11, 2011 ^^Except 3DS is hardware. Its in it for 5 years minimum. Games are software and pretty much always frontloaded. Nintendo can afford to wait because there isnt anything else that will cut into their market. Games dont have the same luxury. If you dont sell in your first 2 months people move onto other games. Then there is always the threat of second hand sales cannibalizing that even further. I think its difficult to predict that...coz look at bayonetta...who thought it will be one of the biggest hit of the year and yet it did......same happen to enslaved and vanquish also...both so well received by mass media.....price went down soon too...but asking to be launched at $30 would have not been justified to them ...specially when even hd remakes come out initially for not less than $40.....also if u take in account ...the prices of both the game has gone reasonably low both on USa sites and Uk sites....still results are not good as far as a sales are concerned...how much can one be sure that if it was launch at $30 ??it would have seen success. I am not sure what your point is. That Bayo did well its just as likely that the other niche titles would do well? Thats like saying if I rolled a 6 on a dice once, I will be able to roll it every time. Or even most of the time. Most of Bayo's sales were in Japan. Infact almost all of them. And even with those meager sales numbers its still in no way or shape "one of the biggest hit of the year". Not even close. It didnt even cross 200k in the US in its first month. Cant remember it charting significantly in the EU. If you were to make a list of top selling games of that year, Bayo probably wouldnt even break in the top 25. And HD remakes might come out for 30-40 bucks but from a consumers point of view they have 2-3 games in them. And not just decent games, great games. Link to comment Share on other sites More sharing options...
Right Posted February 11, 2011 Report Share Posted February 11, 2011 I kinda agree with what Noctis said, however on the publisher level, the price-cuts for SW cannot be applied so immediately. Retailers can sell at 50% day-2, but publishers can't endorse that to happen globally. For HW, the things are kinda different, there would be bunch of people who would buy the HW even if its slightly over-priced, however the same people could wait for a price drop for a niche title like this, rather than buying it at 60$. The more pragmatic approach would be that of Deadly Premonitions which was priced low as the publisher anticipated very low-sales on full price. Link to comment Share on other sites More sharing options...
Noctis Posted February 11, 2011 Report Share Posted February 11, 2011 ^^Except 3DS is hardware. Its in it for 5 years minimum. Games are software and pretty much always frontloaded. Nintendo can afford to wait because there isnt anything else that will cut into their market. Games dont have the same luxury. If you dont sell in your first 2 months people move onto other games. Then there is always the threat of second hand sales cannibalizing that even further. It still remains to be seen how much it would help their profits. After the production, distribution and console royalty costs, there would be very little profits to be gained from selling a title at $30. So in order to match the income from selling 500k copies at $60, they will have sell more than a million in the same time, along with the continued sales they would have received if they cut the price from $60 to $30 1-2 weeks later. And moreover, if it turns out to be a success like Bayonetta or Demon's souls then thats further wasted opportunity. People often give too much importance to sales numbers. Income wise, I believe they made the right choice. Although it can't be said for certain without proper market research, which Im sure these companies have done. I kinda agree with what Noctis said, however on the publisher level, the price-cuts for SW cannot be applied so immediately. Retailers can sell at 50% day-2, but publishers can't endorse that to happen globally. For HW, the things are kinda different, there would be bunch of people who would buy the HW even if its slightly over-priced, however the same people could wait for a price drop for a niche title like this, rather than buying it at 60$. Yeah true, maybe that wasn't such a great example. But for the reasons I mentioned above, I still think this method is more efficient. Now ask JD and and Im sure he will prove whatever is the case with several hundred charts. Link to comment Share on other sites More sharing options...
Aftrunner Posted February 11, 2011 Report Share Posted February 11, 2011 You are assuming that rest of the costs remain the same if the main price of the game is halved. Which I am sure is not true, if it was people would have stopped making PSP/DS games a long time ago. Retailer and platform royalties (2 of the biggest chunks of the price) are dependent on price of the game itself. On the other hand its impossible to deny that sales numbers would have increased if price was halved. I am sure there are plenty of other people who would have taken a shot at the title at 30-40 bucks. Pricing it at 60USD and hoping its a breakthrough hit is a huge gamble. Sure it might pay off for the odd game here and there but by and large its gonna result in closed studios. Look at Activision. GH was doing average numbers recently at (I am assuming) low development costs and yet that was still not profitable. Link to comment Share on other sites More sharing options...
MarketTantrik Posted February 11, 2011 Author Report Share Posted February 11, 2011 Posting New Zealand's sales numbers Link to comment Share on other sites More sharing options...
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