MarketTantrik Posted March 18, 2010 Report Share Posted March 18, 2010 ^^ Eventually, yes. Link to comment Share on other sites More sharing options...
TRMNTR Posted March 18, 2010 Report Share Posted March 18, 2010 Played the Demo in every possible way. Not that it was bad or anything but I wasn't impressed. Maybe the full game will change that. Link to comment Share on other sites More sharing options...
Ethan_Hunt Posted March 18, 2010 Report Share Posted March 18, 2010 Didn't anyone find the controls very awkward? Â Why the hell would anyone assign Left thumb stick press to reload and Right thumb stick press for weapon zoom? Link to comment Share on other sites More sharing options...
Aftrunner Posted March 18, 2010 Report Share Posted March 18, 2010 You know what? Sometimes it f**king sucks to be right. Â This isnt Splinter cell. This is a full on third person shooter with some stealth sections. I would go into details but I am just so disappointed I cant even collect my thoughts into a coherent rant. I had no idea how much I liked this series till today. f**k you Ubi. Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 18, 2010 Report Share Posted March 18, 2010 I started playing Pandora Tomorrow again an hour ago. Â f**k, thats how stealth is done. Link to comment Share on other sites More sharing options...
Aftrunner Posted March 18, 2010 Report Share Posted March 18, 2010 I am gonna reinstall Chaos Theory again. Link to comment Share on other sites More sharing options...
L33TWiZaRd Posted March 18, 2010 Report Share Posted March 18, 2010 That demo was _____ UBI what you have done to my Sammy  Te controls and the shooting was so horrible....or was it just me? Link to comment Share on other sites More sharing options...
Saumil Posted March 18, 2010 Report Share Posted March 18, 2010 Well you get portable EMP generator which is pretty useful. It takes out everything, lights, consoles, com units around you up to certain distance. Oh and there are no NVGs either, think about it when you say its not the Splinter Cell you know and love. I think the NVGs are still there. You can clearly see that he has the trademark Tristar headgear on. Dhaaped it before going AWOL from the NSA ? You can also see the electrical vision being activated for a second or two in the video. Â The EMP attachment has always been there, I think from the Pandora Tomorrow days. It's always been my most (ab)used gadget in the game, darken everything out and just sneak past like a ninja . Â Fact: Stealth is still very very important. Two hits and you are dead. SC games never imposed the stealth factor upon you. And except in a few select missions, you could set off every alarm in the map and still not get an automatic mission failure. What made SC fun and set it apart from other stealth games is that going the stealth way was fun on its own merits without it being forced upon you. Link to comment Share on other sites More sharing options...
TRMNTR Posted March 18, 2010 Report Share Posted March 18, 2010 Also, it doesn't feel like you're controlling Sam Fischer. I don't exactly know how to explain it but in the previous games, the character movement was really good. Sam feels different now. Very different! It's not the controls or anything, it's just different somehow. Â The way Sam used to move when crouched was amazing! The character felt fluid and tight. Does anybody feel the same way? That is, if you understand what I'm trying to convey. Â I wouldn't go as far as saying that the game is bad; 'cause who knows, maybe Ubi is holding back some really good stuff. Though I kinda doubt it. Â Link to comment Share on other sites More sharing options...
Aftrunner Posted March 19, 2010 Report Share Posted March 19, 2010 He moves way too fast. Even when he is crouching. But thats the least of the problems. Infinite ammo, being able to see through walls, not being able to sneak past most of the guards, no non lethal options, auto aim and auto shoot, a GIANT indicator on your head to let you know when you are exposed, last known position...etc etc. This is like Splinter cell for casual Wii gamers. Â Hell I took cover behind a crate and took out 7 guards without breaking a sweat. That. Is. Not. Stealth. Link to comment Share on other sites More sharing options...
Bulovski Posted March 19, 2010 Report Share Posted March 19, 2010 Obligatory THI4F remark inserted here Link to comment Share on other sites More sharing options...
CarbonCore Posted March 19, 2010 Report Share Posted March 19, 2010 The EMP attachment has always been there, I think from the Pandora Tomorrow days. It's always been my most (ab)used gadget in the game, darken everything out and just sneak past like a ninja . Afaik that EMP attachment was for pistol in CT, which let you take out lights without wasting bullets or alerting guards. And it was only temporary, the light would come on after few seconds, so you had to move fast. It was mostly abused in MP by what they called 'aggro spy'.  Here what you get is EMP generator (in addition to EMP grenades), and one blast from it takes out everything, permanently.  Also, it doesn't feel like you're controlling Sam Fischer. I don't exactly know how to explain it but in the previous games, the character movement was really good. Sam feels different now. Very different! It's not the controls or anything, it's just different somehow. The way Sam used to move when crouched was amazing! The character felt fluid and tight. Does anybody feel the same way? That is, if you understand what I'm trying to convey. Exactly, there's something 'wrong' with his crouch movement, I know cause I played all previous Splinter Cell games while crouched 90% of the time. Standing upright or running full sprint was a strict no-no. Here the movements feel too restricted and robotic, especially when you see how swiftly he moves while switching covers. Its like they spent all their time animating cover-to-cover movements, assuming thats how the player would want to play. Link to comment Share on other sites More sharing options...
jDaMn Posted March 19, 2010 Report Share Posted March 19, 2010 Hoping for good stuff from the demo - I liked the approach they took with R6 for the Vegas games (even though the planning in earlier games was fun). Â Still at 20% Link to comment Share on other sites More sharing options...
Tyler Posted March 19, 2010 Report Share Posted March 19, 2010 I think it was pretty obvious from the earliest Conviction screenshots/info (with the hobo Sam Fisher) that the game wouldn't be like the earlier Splinter Cells. It clearly seemed Bourne-inspired with more emphasis on action than stealth. And even though I haven't played it yet, I'm not one bit surprised at how the demo turned out to be. Also, I don't mind the change in direction as long as it's fun to play and Sam Fisher gets to act all badass. Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 19, 2010 Report Share Posted March 19, 2010 ^^ Spot on. It feels like Bourne. Link to comment Share on other sites More sharing options...
Aftrunner Posted March 19, 2010 Report Share Posted March 19, 2010 PC version delayed. Â By 2 weeks. For now. Â Free tip Ubi. Dont bother. Link to comment Share on other sites More sharing options...
Hahaman Posted March 19, 2010 Report Share Posted March 19, 2010 @tyler exactly feels like jason bourne......nt the game bt the movie  @afty the comments lol i bet half of those pc gamers will download it anyways Link to comment Share on other sites More sharing options...
dante77 Posted March 19, 2010 Report Share Posted March 19, 2010 ^^yup, thats for sure. Its gonna f**k up like AC2 Link to comment Share on other sites More sharing options...
ReD Posted March 20, 2010 Report Share Posted March 20, 2010 so does that means no more stealth moves and kills Link to comment Share on other sites More sharing options...
Hahaman Posted March 20, 2010 Report Share Posted March 20, 2010 download the demo n see for urself Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.