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Killzone 3


KnackChap

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Just wait and watch , I'm sure more KZ2 features will be added to KZ3 after release when the hardcore fans will still complain , squad formation of 4 and spawn on leader and overhead view on the map before spawning are must add-ons as per me.

I think they added overhead spawn camera in last patch, at least for the centre spawn. I swear it wasn't there before.

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We will be releasing a custom games option which will allow you to invite friends, PSN names, enemy clan leaders, etc, into a game which is under your control. These will be unranked though to prevent any cheating though. You'll find this available to download shortly after the game releases.

 

:) ivg tadka games will be possible now :dance:

 

hope they add online co-op as well since offline co-op is already there. :scratchchin:

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I don't understand this KZ2 fanbase talk. Ok we are all huge fans, but there were just 2k players online every day since 2010. What the eff do you expect Guerrilla games to do?

 

Each game has a hardcore fanbase not just Killzone 2 (AVP etc), even though I don't like some of the stuff in Killzone 3, its great that they made the game accessible to more people. Its also nice that they are putting some of the core KZ2 MP features back through patches or whatever.

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I don't understand this KZ2 fanbase talk. Ok we are all huge fans, but there were just 2k players online every day since 2010. What the eff do you expect Guerrilla games to do? Each game has a hardcore fanbase not just Killzone 2 (AVP etc), even though I don't like some of the stuff in Killzone 3, its great that they made the game accessible to more people. Its also nice that they are putting some of the core KZ2 MP features back through patches or whatever.

 

repped.

 

even uc2 gets 10k players daily :doh: kz3 still feels like a killzone game, and that's what matters to me. :dance:

 

kz2 was more fun only because of ivg games n cms imo.

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Yeah that too. Btw anyone tried offline co-op in the demo? Who's the second character you play as? I hope not Rico <_<

^ Second character is just some random dude I think. Rico isn't always with you.

 

I don't understand this KZ2 fanbase talk. Ok we are all huge fans, but there were just 2k players online every day since 2010. What the eff do you expect Guerrilla games to do?

 

Each game has a hardcore fanbase not just Killzone 2 (AVP etc), even though I don't like some of the stuff in Killzone 3, its great that they made the game accessible to more people. Its also nice that they are putting some of the core KZ2 MP features back through patches or whatever.

You really think that all the features that they removed from KZ2 make it more accessible? The only complaint people had was the movement lag, so thats actually all that should have changed. Removing server browser and stuff like spawning on squad leader don't make more accessible, they just make things harder.

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Their reply was that it was 'too difficult' to search and join games for someone who just wanted to jump in. Same with spawn grenade and spawn on leader. They said leader spawning didn't work in Operations and they didn't want to just keep it in Warzone because that would've confused players. In fact almost every omission from KZ2 is based on GG's assumption that we are idiots or too dumb to understand it.

 

There is a quick join feature in KZ2 as well, just that no one uses it.

 

I don't see why you can't have a server list along with a quick join for those who want to "jump in".

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I don't get it. The feature was in KZ2. So why can't they just carry it over to KZ3 rather than having to patch it in later?

 

We cant blame them for removing ranked custom games..well we used to have good ivg games..

But me n many more unlocked m4 by cheating :fear:

 

 

n Agreed with Karoo

There were very less players playing kz2 in 2010 online compared to uc2 n cod wich released in 2009 november....

 

So they had to make it accessible...

n moreover if the clan system is a hit then i'm pretty sure i wont see any1 complaining...

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Their reply was that it was 'too difficult' to search and join games for someone who just wanted to jump in. Same with spawn grenade and spawn on leader. They said leader spawning didn't work in Operations and they didn't want to just keep it in Warzone because that would've confused players. In fact almost every omission from KZ2 is based on GG's assumption that we are idiots or too dumb to understand it.

 

Americans.

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cliffyb has either gone crazy or has f**ked up with gears 3, so this kind of tweet

 

"Okay, the real reason Bulletstorm was built was because Gears wasn't ready for this spring and we needed a product to f**k with Killzone. ;)"

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