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Top Spin 3


SchizoidFreud

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  • 6 months later...

Rafael Nadal exclusive

 

2K Sports Reveals Renowned Lineup of Current and Legendary Stars for Top Spin 3

 

Tennis greats get back in the game, marking a first for next-generation consoles

 

2K Sports, the sports publishing label of Take-Two Interactive Software, Inc., is pleased to announce the all-star player lineup for Top Spin 3, the industry’s most realistic and action-packed tennis video game experience. The star-studded lineup features today’s sensations, including Roger Federer and Maria Sharapova, as well as Boris Becker, Bjorn Borg and Monica Seles, three of the sport’s legendary players. Top Spin 3 marks the first time these iconic pros have appeared in a next-generation video game.

 

Created by PAM Development, a 2K studio, Top Spin 3 is slated for a spring 2008 release for Xbox 360 video game and entertainment system from Microsoft, PLAYSTATION 3 computer entertainment system, Wii home video game system, and Nintendo DS.

 

“With Top Spin 3, we wanted to give gamers the choice to play with their favorite tennis players, as well as classic legends, an option that no other tennis game is offering,” said Chris Snyder, Director of Marketing for 2K Sports. “Boris Becker, Bjorn Borg and Monica Seles have given the game of tennis such great history, and we are excited to have them join the current roster of professionals in the most realistic tennis video game to date.”

 

The Top Spin 3 player lineup includes the following:

 

Mario Ancic

Tomas Berdych

James Blake

Roger Federer

Tommy Haas

Justine Henin

Svetlana Kuznetsova

Amelie Mauresmo

Gael Monfils

Andy Murray

Rafael Nadal*

David Nalbandian

Mark Philippoussis

Andy Roddick

Maria Sharapova

Nicole Vaidisova

Caroline Wozniacki

 

Classic legends**

Boris Becker

Bjorn Borg

Monica Seles

 

Top Spin 3 offers the most authentic gameplay and features, including signature player animations and expressions, weather changes and situation-specific behaviors, along with revamped audio with enhanced crowd reaction.

 

Fans will also have the opportunity to play on more than 40 prestigious and visually stunning venues from around the world such as Roland Garros in Paris (French Open) and Rod Laver Arena in Melbourne (Australian Open). Adding to the immersive gameplay experience, fans can utilize a new and innovative Player Creator to customize their own unique tennis stars with free-form body sculpting, makeup and tattoos. Competitive players will also be able to create matches online and test their skills against friends or other ranked players around the world. For more information on Top Spin 3, visit www.topspin3thegame.com.

 

*Rafael Nadal will appear only on the PLAYSTATION 3 system :roflroll2: :roflroll2: :roflroll2:

**Classic legends not available on all platforms

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played both myself too and every other tennis game too....of course neither VT nor TS come close to Smash Court.....cant wait for namco to come out with their TS/VT killer

 

 

 

peace

 

+1 to Smash Court Tennis. I love the SCT series...it feels so original and real tennis. Both VT and TS play like arcade tennis. Currently i am playing SCT3 on my PSP Slim.

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  • 4 weeks later...
Gone are the original game’s risk shots as are the attitude moves and power bars. In fact, you won’t ever see a power bar or skill indicator in Top Spin 3. With the HUD entirely expelled, the on-court action looks as gorgeous as it does uncluttered.

 

goddammit....thats $50 more i gotta find :)

 

 

 

peace

weren't you endorsing smash court tennis a few days ago :)

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  • 2 weeks later...

Gamespot: Top Spin 3 Hands-On

 

MIAMI--James Blake is sliding around on the clay court at Roland Garros Stadium like he's skating on ice. A perfectly timed slice shot from Roger Federer is heading his way, aimed at the rear corner of the court. Blake speeds his way across the baseline, plants his front foot with his sneaker skidding across the clay, rears back with his racquet...and whiffs on the ball. What's going on here?

 

Welcome to Top Spin 3--or at least Top Spin 3 as we played it for the first few minutes of gameplay during today's 2K Sports press event here in Miami. From the outset, the new Top Spin game has little to do with the series entries of the past. Oh sure, it's still all about making the right shot at the right time, but the factors that go into making that "right" shot have gotten more complex, resulting in a game that feels more realistic, but not necessarily pick-up-and-play anymore.

 

As with previous entries in the series, you have several types of tennis shots at your disposal, all of which are controlled with the various face buttons on your Xbox 360 or PlayStation 3 controller (the Wii controls are a different matter entirely; more on them in a bit). Shot types include normal, slice, top spin, and lob. The difference this time around is how you pull them off. In Top Spin 2, an accurate shot required just a press of the button. This time around, you have to hold the button down (which begins your backswing) until the ball gets close to your player and then let go of the button, which completes your swing. The longer your hold the shot button down, the more power you can add to your shot.

 

The simple act of holding the button down to power up a shot adds a subtle layer of complexity to the game and really changes its feel. For one thing, you've got to find your spot and plant your feet early in order to get the maximum effectiveness out of your shot. If you wait too long and try to hit the ball while off balance, you'll hit a less powerful shot--one that might not even make it over the net. Furthermore, because you need to get your backswing started so early, the new system gives you less time to evaluate what kind of shot you want to hit next. Instead, you may find yourself thinking a shot ahead rather than reacting to the shot as it comes off your opponent's racquet.

 

Player movement in Top Spin 3 feels more realistic than ever; player momentum seems to play a larger role in how quickly a player can get to a spot or change direction. Also, while you can move your player and prepare your shot at the same time, you won't be able to move at full speed while initiating your backswing.

 

Your players will also tire out in the game. A heartbeat meter is located just above a player's head and the more a player moves around on the court, the higher his or her heart rate will go. As players begin to wear out, you'll see their expressions change, their hair become tousled and sweaty, and, most importantly, their reaction times become more lethargic. Interestingly, fatigue doesn't seem to affect a player's ability to get to a ball but rather the speed and timing of your player's swing.

 

It took us a while to get our heads (and thumbs) around the new control tweaks in Top Spin 3--which have been designed specifically to make the game more like a simulation. Still, with a little time, we were right back in thick of things, nailing long rallies and choosing the right time to go for the kill. With some practice, we even managed to work in some of the new advanced shot modifiers by using the shoulder buttons. Holding the right trigger, for example, will add power to a shot, while holding the left trigger will aim your shot at the line--you can even use both triggers simultaneously if you like.

 

Aggressive players will want to take advantage of the net shot. Here, you hold the right button (or R1 on the PS3), and your player will hit the ball then continue his or her momentum forward toward the net; a great move when you're looking to up the pressure on your opponent. The game also makes use of the right analog stick for shots; you can use it for serves (pull back then push forward). You can also flick the right stick to make drop shots, but we had a good deal of trouble making that work on a consistent basis.

 

Beyond the a full single-player campaign and a flexible player creator (which will let you modify the features of your created pro with a system that's similar to that found in last year's Tiger Woods PGA Tour game, though without the camera support), the feature that will probably have most life in Top Spin 3 will be the online tournaments. Here, players will be able to battle it out in a series of matches, with a new Top Spin online champion crowned every two weeks. After that, the online tournament results will reset and the battle for supremacy will begin again. It sounds like a fun feature, and here's hoping there's an Xbox Live achievement waiting for players who manage to capture the championship.

 

While we spent most of our time with Top Spin 3 trying to tame the Xbox 360 version, we did have a chance to play a few sets with the Nintendo Wii version of the game. As you might expect, this is a much friendlier version of the game. It's easier to pick up and find success with, as well as quicker than other versions. You move your player with the analog stick on the Nunchuk, hit the ball by swinging the Wii Remote, and can modify your shots with the various buttons on the two controllers. As with the Xbox 360 and PS3 versions of the game, the Wii version will include more than 20 real-life tennis pros (including such legends as Bjorn Borg, Boris Becker, and Monica Seles); the Wii version will also include some minigames that will be unique to that console.

 

With both its sim and arcade bases covered on various platforms, Top Spin 3 looks poised to appeal to as many tennis fans as possible when the game is released in May. We'll be curious to see how the new control tweaks hold up over the long term and will be bringing you more on the game in the coming weeks.

 

-GameSpot

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  • 2 weeks later...

well theres no sign of vt4 so probably will have to go with top spin3, but it doesnt even show up on the release list on xbox india site, have to wait and see if at all they release in india, heard they still have huge amount of top spin2 stock left.

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