MarketTantrik Posted March 13, 2010 Report Share Posted March 13, 2010 UNIGINE HEAVEN BENCHMARK Unigine™ is a cross-platform real-time 3D engine. It stands on the cutting edge of the technology and provides the ultimate power for interactive virtual worlds (modern games and virtual reality systems). The engine contains photorealistic 3D render, powerful physics module, object-oriented scripting system with a very rich library, full-featured GUI module, sound subsystem, and a set of flexible tools. Efficient and well-architected framework supporting multi-core systems makes Unigine a highly scalable solution, on which multi-platform games of differents genres can be based. Efficient and well-architected framework makes Unigine highly scalable: * Multiple API (DirectX 9 / DirectX 10 / DirectX 11 / OpenGL) render * Cross-platform: MS Windows (XP, Vista, Windows 7) / Linux * Full support of 32bit and 64bit systems * Multicore CPU support * Little / big endian support (ready for game consoles) * Powerful C++ API * Comprehensive performance profiling system * Flexible XML-based data structures There is a DX11 benchmark called Heaven available from the website. I tried it out at 1920x1080 / 16x AF / 8x AA under DX11 with shaders on "High" and tesselation "On". Here are some screenies: Link to comment Share on other sites More sharing options...
memnom Posted March 13, 2010 Report Share Posted March 13, 2010 The textures are nothing to write home about. Hows the performance MT? Seems they've taken the bloom to a new level (6th pic) or is it motion blur?. Link to comment Share on other sites More sharing options...
Aftrunner Posted March 13, 2010 Report Share Posted March 13, 2010 Textures are nothing to write home about? Are you seeing the same screenshots I am seeing? It looks amazing. Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 13, 2010 Author Report Share Posted March 13, 2010 The textures are nothing to write home about. Hows the performance MT? Seems they've taken the bloom to a new level (6th pic) or is it motion blur?. Its depth of field effects. The texture work is good, but considering the size of the download (`28 MB) I didnt expect hi-res textures. What is impressive is the new bump mapping tech called tesselation. There is a toggle in the demo for this and the difference in visual quality is outstanding. DX11 FTW !!!! Link to comment Share on other sites More sharing options...
Phoenix Wright Posted March 13, 2010 Report Share Posted March 13, 2010 I'm going to run this in a bit too. Should be interesting. What card did you get MT? I forgot. Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 13, 2010 Author Report Share Posted March 13, 2010 What card did you get MT? I forgot. Ati 5970 Link to comment Share on other sites More sharing options...
Phoenix Wright Posted March 13, 2010 Report Share Posted March 13, 2010 Okay I just tried it out. Wow. Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 13, 2010 Author Report Share Posted March 13, 2010 ^^ そういったじゃない Link to comment Share on other sites More sharing options...
Karooo Posted March 13, 2010 Report Share Posted March 13, 2010 I told you so? Link to comment Share on other sites More sharing options...
devil_angel Posted March 13, 2010 Report Share Posted March 13, 2010 Is this any worth trying out for me? I have only a 9600 GT! Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 13, 2010 Author Report Share Posted March 13, 2010 I told you so? Yes Is this any worth trying out for me?I have only a 9600 GT! Nope. No point if you dont have a DX 11 gfx card (ATi 5xxx series) Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 13, 2010 Author Report Share Posted March 13, 2010 Without DX11 tessellation With DX11 tessellation Incredible, isnt it? Link to comment Share on other sites More sharing options...
memnom Posted March 13, 2010 Report Share Posted March 13, 2010 ^^very, almost bordering on awsomesauce. Any games going to use that engine? also whats the FPS diff b/w with and w/o tess? Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 13, 2010 Author Report Share Posted March 13, 2010 ^^very, almost bordering on awsomesauce. Any games going to use that engine? also whats the FPS diff b/w with and w/o tess? Look at the top right corner of the screenies. Link to comment Share on other sites More sharing options...
Ashishnk Posted March 13, 2010 Report Share Posted March 13, 2010 brilliant stuff Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 13, 2010 Author Report Share Posted March 13, 2010 I'll post some more comparison pics if you chaps are interested. Link to comment Share on other sites More sharing options...
MarketTantrik Posted March 13, 2010 Author Report Share Posted March 13, 2010 More comparison pics. In each set, the first pic is without tessellation and the second one is with it. Set 1 Set 2 Set 3 General pic (tessellation off) The Heaven world map. Link to comment Share on other sites More sharing options...
devil_angel Posted March 13, 2010 Report Share Posted March 13, 2010 wow That looks brilliant! But the difference is FPS is soooo much......it's like difference between gfx on med and gfx on high for a game! BTW.....the engine reminds me of Fable......Hope fable 3 looks like this! Link to comment Share on other sites More sharing options...
memnom Posted March 14, 2010 Report Share Posted March 14, 2010 Really like the tessellation implementation. But as devil_angel said the FPS diff is a lil bit on the high side. Hope they bring in more optimizations to the code. MT any games that are going to use this engine? Link to comment Share on other sites More sharing options...
Solitaire Posted March 14, 2010 Report Share Posted March 14, 2010 Granted it looks great. But there's a difference in FPS for an improvement that (during a game) I wouldn't quite notice, unless I specifically went looking for it. If it's gonna do 28 FPS on your rig... most others would flounder. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.