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Metal Gear Solid 4: Guns of the Patriots


CarbonCore

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F**K, the middle eastern city shown in the demo is the holy city of medina in saudi arabia

 

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We're pleased to report that they have little to worry about: While MGS4 surely represents a quantum leap in terms of accessibility and technology, it still retains the core elements that make the series so endearing. The Tokyo Game Show demo begins roughly 15 minutes into the game proper, dropping Snake (who's now jokingly referred to as "Old Snake" throughout) into the desolate, bombed-out city of Medina, Saudi Arabia on a mission to rendezvous with allies and search for Snake's nemesis, Liquid Ocelot. Visually, the game instantly impresses. The stark, harsh sunlight beats down on richly detailed streets as clouds of dust carrying bits of debris waft by. The world itself looks stunningly realistic, with a vast array of detailed textures covering the surfaces, a multitude of objects (including Snake himself) casting lifelike shadows (including perfect self-shadowing), and highly effective use of depth-of-field and subtle motion blur which lends the whole experience a graphical blitzkrieg unlike anything currently on consoles. Sure, MGS4 still falls back upon the series' long-running trick of reducing the color palette in order to up the visual fidelity, but it's such an evocative world that you won't complain. Likewise, the immersive 5.1 sound design does a remarkable job of transporting you to the battlefield, as distant explosions crackle in the periphery and haunting melodies weave in and out of the mix.

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Gameplay Videos

 

[gt]25196[/gt]

 

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Is it just me or are these not very impressive?

 

Also it looks like either God mode was on in those videos... or the enemy AI really sucks! He was standing out in the open getting hit from all sides, taking his own time to switch/reload weapons and was still able to kill all the enemies! Now I know why Solid Snake rules!!!

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